Player Matchup

Zhong Kui
Zhong Kui
DefiantM7
Zhong Kui
Level 99
God Stats
3W - 4L
1,383 SR
Queue Stats
136W - 164L
1,403 Elo+
Party 1
Fenrir
Fenrir
FreeBroly
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,245 Elo+
Party 1
Anubis
Anubis
Nefalenking
Anubis
Level 29
God Stats
22W - 17L
1,494 SR
Queue Stats
33W - 38L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
cjmilk
Tsukuyomi
Level 26
God Stats
2W - 4L
1,110 SR
Queue Stats
13W - 34L
1,109 Elo+
Solo
Skadi
Skadi
eXo Daughtry
Skadi
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
3W - 4L
1,352 Elo+
Solo
Team Averages
Level 37
1,358 SR
1,286 Elo+

VS

Team Averages
Level 22
1,370 SR
1,433 Elo+
Artemis
Artemis
CerealKiller187
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,659 Elo+
Solo
Bakasura
Bakasura
Slappry
Bakasura
Level 29
God Stats
1W - 6L
1,322 SR
Queue Stats
39W - 46L
1,476 Elo+
Solo
Tiamat
Tiamat
Tuptup4
Tiamat
Level 26
God Stats
0W - 4L
1,029 SR
Queue Stats
61W - 74L
1,253 Elo+
Solo
Cabrakan
Cabrakan
Vonn_lol
Cabrakan
Level 24
God Stats
2W - 2L
1,732 SR
Queue Stats
84W - 94L
1,484 Elo+
Solo
Neith
Neith
Yadibest009
Neith
Level 27
God Stats
0W - 2L
1,264 SR
Queue Stats
51W - 65L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DefiantM7
Zhong Kui
18
3 / 0 / 10
11,527
576
14,892
9,751
10,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
FreeBroly
Fenrir
18
10 / 2 / 3
11,227
561
11,133
12,258
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
16
5 / 7 / 1
10,451
523
13,588
16,356
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
cjmilk
Tsukuyomi
15
3 / 7 / 2
9,689
484
2,955
10,831
3,509
15
1 / 4 / 0
9,667
483
3,089
11,870
4,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
10,557
528
9,404
9,160
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Slappry
Bakasura
19
9 / 3 / 1
11,460
573
10,917
15,418
8,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Tuptup4
Tiamat
16
4 / 7 / 0
10,017
501
7,323
15,403
6,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Vonn_lol
Cabrakan
13
1 / 6 / 10
8,959
448
6,992
16,100
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 5
7,801
390
5,059
10,843
2,946

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
22
Kills
20
20
Deaths
23
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
Zhong Kui
DefiantM7
Zhong Kui
3
0
10
8
W
Fenrir
FreeBroly
Fenrir
10
2
3
5.75
W
Anubis
5
7
1
0.79
L
Bakasura
Slappry
Bakasura
9
3
1
3.17
L
Tiamat
Tuptup4
Tiamat
4
7
0
0.57
L
Cabrakan
Vonn_lol
Cabrakan
1
6
10
1
L
1
4
5
0.88
W
Tsukuyomi
cjmilk
Tsukuyomi
3
7
2
0.57
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
39,695
61,066
Taken
66,924
30,768
Mitigated
38,257
19,612
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,404
4,222
0
1,410
9,160
3,472
1,359
2,990
6,170
0
69,278
W
Zhong Kui
DefiantM7
Zhong Kui
14,892
2,053
0
7,424
9,751
10,680
1,570
1,777
7,694
66,277
0
W
Fenrir
FreeBroly
Fenrir
11,133
2,714
0
4,602
12,258
5,630
689
3,688
8,135
0
67,850
W
Anubis
13,588
1,015
0
6,770
16,356
6,077
2,221
6,234
10,122
65,997
0
L
Bakasura
Slappry
Bakasura
10,917
7,893
0
7,725
15,418
8,303
0
5,074
10,344
0
75,941
L
Tiamat
Tuptup4
Tiamat
7,323
512
45
3,174
15,403
6,606
938
7,498
7,905
54,967
0
L
Cabrakan
Vonn_lol
Cabrakan
6,992
941
0
2,552
16,100
16,930
0
6,324
9,776
30,183
0
L
5,059
1,287
324
1,988
10,843
2,946
75
6,594
4,249
0
24,583
W
Tsukuyomi
cjmilk
Tsukuyomi
2,955
560
0
682
10,831
3,509
36
1,906
8,670
0
21,010
W
3,089
1,295
0
134
11,870
4,872
2,628
710
10,950
0
67,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,561
Gold Earned
48,794
496
Minions Killed
481
0
Camps Cleared
0
1,752,101
Distance Traveled
1,659,792
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,557
528
141
7
0
285,966
5
W
Zhong Kui
11,527
576
119
6
0
376,877
4
W
Fenrir
11,227
561
110
6
0
408,927
1
W
Anubis
10,451
523
116
6
0
278,489
0
L
Bakasura
11,460
573
139
7
0
392,017
1
L
Tiamat
10,017
501
104
5
0
326,234
3
L
Cabrakan
8,959
448
51
3
0
355,091
1
L
Neith
7,801
390
46
2
0
300,484
6
W
Tsukuyomi
9,689
484
33
2
0
388,637
0
W
Skadi
9,667
483
118
6
0
299,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role