Player Matchup

Freya
Freya
MrKilliewiggles
Freya
Level 65
God Stats
1W - 2L
1,181 SR
Queue Stats
18W - 22L
1,371 Elo+
Party 1
Thor
Thor
dropzone307
Thor
Level 28
God Stats
4W - 3L
1,405 SR
Queue Stats
8W - 7L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
photobug1998
Cthulhu
Level 86
God Stats
2W - 2L
1,608 SR
Queue Stats
24W - 27L
1,353 Elo+
Party 1
Team Averages
Level 60
1,398 SR
1,336 Elo+

VS

Team Averages
Level 82
1,307 SR
1,365 Elo+
Chaac
Chaac
DaCarney45
Chaac
Level 85
God Stats
1W - 1L
1,225 SR
Queue Stats
9W - 14L
1,404 Elo+
Solo
Cliodhna
Cliodhna
IPurrI
Cliodhna
Level 104
God Stats
47W - 51L
1,406 SR
Queue Stats
503W - 708L
1,311 Elo+
Solo
Eset
Eset
aeju1412
Eset
Level 57
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 7L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 4
15,115
756
26,280
23,774
9,997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
7,924
396
0
0
0
Cthulhu
photobug1998
Cthulhu
18
4 / 2 / 12
13,563
678
12,157
19,724
20,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 4 / 1
12,795
640
17,925
24,479
38,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
IPurrI
Cliodhna
7
0 / 3 / 1
9,823
491
1,477
3,964
1,037
Heavy Mace

Heavy Mace

+30
Physical Power

Eset
15
1 / 11 / 2
11,887
594
8,696
19,874
8,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
4
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
1
0.88
L
Cliodhna
IPurrI
Cliodhna
0
3
1
0.17
W
14
2
4
8
L
Eset
1
11
2
0.18
W
0
0
0
0
W
Cthulhu
photobug1998
Cthulhu
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,437
Damage
28,098
43,498
Taken
48,317
30,301
Mitigated
47,920
16,559
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
17,925
2,112
186
7,896
24,479
38,868
352
19,615
4,864
1,266
45,592
L
Cliodhna
IPurrI
Cliodhna
1,477
128
0
307
3,964
1,037
0
2,961
1,003
0
3,777
W
26,280
8,216
0
10,229
23,774
9,997
1,594
4,838
18,029
82,411
0
L
Eset
8,696
506
696
1,696
19,874
8,015
432
16,803
3,071
40,392
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
photobug1998
Cthulhu
12,157
685
1,942
4,388
19,724
20,304
634
5,017
13,681
44,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
34,505
179
Minions Killed
140
5
Camps Cleared
6
762,346
Distance Traveled
684,227
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,795
640
49
2
3
350,438
1
L
Cliodhna
9,823
491
7
0
1
49,150
1
W
Freya
15,115
756
120
6
4
377,053
2
L
Eset
11,887
594
84
4
2
284,639
1
W
Thor
7,924
396
0
0
0
0
0
W
Cthulhu
13,563
678
59
3
1
385,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role