Player Matchup

Olorun
Olorun
Hollywood_Cole3
Olorun
Level 27
God Stats
24W - 22L
1,538 SR
Queue Stats
110W - 123L
1,454 Elo+
Party 1
Hel
Hel
Jaiden6437
Hel
Level 5
God Stats
1W - 6L
1,264 SR
Queue Stats
6W - 11L
1,391 Elo+
Solo
Ra
Ra
RizzyW
Ra
Level 15
God Stats
8W - 12L
1,527 SR
Queue Stats
23W - 24L
1,423 Elo+
Solo
Zeus
Zeus
Zeus_Zulu
Zeus
Level 3
God Stats
2W - 5L
1,759 SR
Queue Stats
49W - 75L
1,752 Elo+
Party 1
Susano
Susano
xDarkBlueSky
Susano
Level 5
God Stats
32W - 12L
1,583 SR
Queue Stats
157W - 95L
1,507 Elo+
Solo
Team Averages
Level 11
1,534 SR
1,505 Elo+

VS

Team Averages
Level 23
1,543 SR
1,434 Elo+
Neith
Neith
Jmoreno117
Neith
Level 26
God Stats
11W - 4L
1,556 SR
Queue Stats
38W - 41L
1,384 Elo+
Solo
Arachne
Arachne
KiyoshiHana
Arachne
Level 17
God Stats
27W - 21L
1,538 SR
Queue Stats
58W - 53L
1,421 Elo+
Solo
Bellona
Bellona
Nerifice
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,391 Elo+
Solo
Awilix
Awilix
Rthewolf731
Awilix
Level 20
God Stats
7W - 4L
1,617 SR
Queue Stats
31W - 19L
1,500 Elo+
Solo
Khepri
Khepri
Tmaster57
Khepri
Level 29
God Stats
31W - 23L
1,506 SR
Queue Stats
448W - 387L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 6
9,598
960
6,648
21,185
8,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 2
7,997
800
1,305
3,994
857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
16
0 / 8 / 6
9,407
941
7,071
13,694
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
16
2 / 12 / 5
10,088
1,009
9,779
16,733
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
4 / 9 / 3
10,823
1,082
18,596
18,255
7,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
8 / 3 / 19
12,112
1,211
19,436
8,078
2,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
KiyoshiHana
Arachne
18
11 / 1 / 12
12,491
1,249
15,850
10,755
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Nerifice
Bellona
19
11 / 1 / 15
12,561
1,256
14,466
13,375
12,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
16
9 / 1 / 13
10,824
1,082
12,967
6,440
2,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Khepri
Tmaster57
Khepri
19
4 / 1 / 27
12,482
1,248
6,076
11,281
18,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
129
7
Kills
43
43
Deaths
7
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
L
0
3
2
0.33
W
Neith
8
3
19
5.83
W
Arachne
KiyoshiHana
Arachne
11
1
12
17
W
Bellona
Nerifice
Bellona
11
1
15
18.5
L
Ra
0
8
6
0.38
W
Awilix
9
1
13
15.5
W
Khepri
Tmaster57
Khepri
4
1
27
17.5
L
Zeus
2
12
5
0.38
L
Susano
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,399
Damage
68,795
73,861
Taken
49,929
27,137
Mitigated
42,216
3,630
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,648
4,050
421
2,099
21,185
8,917
0
2,310
18,875
18,402
0
L
1,305
444
63
269
3,994
857
0
132
3,862
4,470
0
W
Neith
19,436
10,100
0
1,119
8,078
2,697
0
2,493
5,585
0
57,166
W
Arachne
KiyoshiHana
Arachne
15,850
12,665
0
5,279
10,755
6,133
0
5,918
4,837
0
34,105
W
Bellona
Nerifice
Bellona
14,466
4,863
1,523
1,701
13,375
12,043
0
8,015
5,360
0
27,141
L
Ra
7,071
1,018
237
190
13,694
4,970
0
1,294
12,400
29,638
0
W
Awilix
12,967
5,870
46
216
6,440
2,988
0
2,967
3,473
0
16,415
W
Khepri
Tmaster57
Khepri
6,076
688
0
895
11,281
18,355
0
5,410
5,871
18,434
0
L
Zeus
9,779
1,217
0
351
16,733
5,135
0
606
16,127
39,855
0
L
Susano
18,596
2,542
0
0
18,255
7,258
0
1,734
16,521
0
35,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,913
Gold Earned
60,470
179
Minions Killed
190
3
Camps Cleared
12
713,099
Distance Traveled
877,518
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,598
960
11
1
3
142,535
2
L
Hel
7,997
800
4
0
0
53,875
0
W
Neith
12,112
1,211
100
10
0
143,878
0
W
Arachne
12,491
1,249
26
3
10
167,828
2
W
Bellona
12,561
1,256
30
3
0
214,530
0
L
Ra
9,407
941
54
5
0
159,842
0
W
Awilix
10,824
1,082
10
1
1
152,266
0
W
Khepri
12,482
1,248
24
2
1
199,016
0
L
Zeus
10,088
1,009
58
6
0
155,141
0
L
Susano
10,823
1,082
52
5
0
201,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role