Player Matchup

Bacchus
Bacchus
AKRocker008
Bacchus
Level 148
God Stats
23W - 10L
1,702 SR
Queue Stats
337W - 252L
1,705 Elo+
Party 1
Mulan
Mulan
Adam_Valentines
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,834 Elo+
Party 1
Anubis
Anubis
YunYunLuLu
Anubis
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 4L
1,369 Elo+
Solo
Team Averages
Level 63
1,567 SR
1,636 Elo+

VS

Team Averages
Level 60
1,554 SR
1,514 Elo+
Merlin
Merlin
Ashtrux
Merlin
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 98L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Creat3d
Gilgamesh
Level 128
God Stats
1W - 1L
1,595 SR
Queue Stats
195W - 187L
1,530 Elo+
Party 2
Neith
Neith
RealKlob
Neith
Level 27
God Stats
4W - 2L
1,566 SR
Queue Stats
88W - 81L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AKRocker008
Bacchus
14
8 / 1 / 1
10,805
772
8,285
12,417
16,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 8
8,496
607
11,088
15,515
11,171
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
YunYunLuLu
Anubis
14
1 / 1 / 6
8,871
634
6,245
8,160
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashtrux
Merlin
14
2 / 1 / 1
8,679
620
9,063
7,188
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Creat3d
Gilgamesh
11
0 / 4 / 3
7,870
562
10,795
15,597
11,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
RealKlob
Neith
12
1 / 4 / 2
8,610
615
9,316
7,443
2,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AKRocker008
Bacchus
8
1
1
8.5
W
0
1
8
4
L
Merlin
Ashtrux
Merlin
2
1
1
2.5
L
Gilgamesh
Creat3d
Gilgamesh
0
4
3
0.38
L
Neith
RealKlob
Neith
1
4
2
0.5
W
Anubis
YunYunLuLu
Anubis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
29,174
36,092
Taken
30,228
31,115
Mitigated
17,193
10,563
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AKRocker008
Bacchus
8,285
1,079
0
2,608
12,417
16,079
0
3,046
9,039
14,235
0
W
11,088
1,172
0
4,102
15,515
11,171
0
4,062
11,165
0
36,470
L
Merlin
Ashtrux
Merlin
9,063
322
171
1,425
7,188
2,974
0
4,482
2,706
39,563
0
L
Gilgamesh
Creat3d
Gilgamesh
10,795
2,381
0
300
15,597
11,268
0
7,420
8,177
0
22,063
L
Neith
RealKlob
Neith
9,316
3,040
0
1,480
7,443
2,951
0
3,150
4,293
0
28,768
W
Anubis
YunYunLuLu
Anubis
6,245
100
1,288
2,565
8,160
3,865
0
1,547
6,445
40,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
25,159
165
Minions Killed
161
8
Camps Cleared
5
781,492
Distance Traveled
834,173
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,805
772
18
1
0
247,108
3
W
Mulan
8,496
607
44
3
2
271,917
7
L
Merlin
8,679
620
91
7
4
309,645
3
L
Gilgamesh
7,870
562
16
1
0
267,507
5
L
Neith
8,610
615
54
4
1
257,021
2
W
Anubis
8,871
634
103
7
6
262,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role