Player Matchup

Medusa
Medusa
VVillGod
Medusa
Level 16
God Stats
1W - 2L
1,242 SR
Queue Stats
5W - 10L
1,329 Elo+
Solo
Hades
Hades
VikinGMAXZz
Hades
Level 9
God Stats
3W - 7L
1,324 SR
Queue Stats
6W - 16L
1,277 Elo+
Party 2
Ares
Ares
renaudfarge
Ares
Level 88
God Stats
14W - 15L
1,469 SR
Queue Stats
80W - 121L
1,352 Elo+
Party 2
Team Averages
Level 38
1,345 SR
1,319 Elo+

VS

Team Averages
Level 75
1,492 SR
1,407 Elo+
He Bo
He Bo
Rangeboii
He Bo
Level 93
God Stats
1W - 3L
1,503 SR
Queue Stats
137W - 104L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Xidraxus
Cthulhu
Level 49
God Stats
34W - 41L
1,472 SR
Queue Stats
89W - 156L
1,361 Elo+
Party 1
Neith
Neith
deaadwood
Neith
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 118L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
VVillGod
Medusa
10
1 / 6 / 1
7,062
642
5,021
8,081
3,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
6,335
576
3,919
8,803
3,945
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 1
8,051
732
7,770
11,390
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Rangeboii
He Bo
13
11 / 2 / 4
9,293
845
11,885
6,398
2,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Xidraxus
Cthulhu
12
2 / 1 / 13
8,596
781
6,416
10,757
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
deaadwood
Neith
12
3 / 1 / 9
8,000
727
4,652
4,205
1,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
16
16
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
Rangeboii
He Bo
11
2
4
6.5
L
Medusa
VVillGod
Medusa
1
6
1
0.25
L
0
6
1
0.08
W
Cthulhu
Xidraxus
Cthulhu
2
1
13
8.5
W
Neith
deaadwood
Neith
3
1
9
7.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
22,953
28,274
Taken
21,360
18,950
Mitigated
8,731
3,735
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Rangeboii
He Bo
11,885
1,299
0
1,546
6,398
2,161
20
3,159
3,239
29,323
0
L
Medusa
VVillGod
Medusa
5,021
2,331
0
1,110
8,081
3,117
0
5,949
2,132
0
20,855
L
3,919
580
62
1,164
8,803
3,945
0
6,875
1,928
11,811
0
W
Cthulhu
Xidraxus
Cthulhu
6,416
574
722
3,304
10,757
5,104
470
6,342
4,415
17,615
0
W
Neith
deaadwood
Neith
4,652
1,568
0
348
4,205
1,466
723
2,363
1,842
0
18,031
L
7,770
549
0
1,399
11,390
11,888
0
5,803
5,587
17,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,448
Gold Earned
25,889
79
Minions Killed
99
3
Camps Cleared
4
540,943
Distance Traveled
589,549
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,293
845
31
3
4
200,232
0
L
Medusa
7,062
642
40
4
1
188,260
0
L
Hades
6,335
576
27
2
2
157,364
0
W
Cthulhu
8,596
781
31
3
0
206,540
1
W
Neith
8,000
727
37
3
0
182,777
6
L
Ares
8,051
732
12
1
0
195,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role