Player Matchup

Merlin
Merlin
Garilla17
Merlin
Level 62
God Stats
4W - 0L
1,788 SR
Queue Stats
332W - 411L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Osama-bin-ploten
Ah Puch
Level 67
God Stats
25W - 39L
1,325 SR
Queue Stats
190W - 260L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
iDrxp-NoLxve-Hxe
Danzaburou
Level 68
God Stats
42W - 39L
1,473 SR
Queue Stats
77W - 99L
1,389 Elo+
Party 2
Team Averages
Level 66
1,529 SR
1,370 Elo+

VS

Team Averages
Level 69
1,600 SR
1,495 Elo+
Sylvanus
Sylvanus
JealousCloud265
Sylvanus
Level 17
God Stats
14W - 4L
1,775 SR
Queue Stats
15W - 5L
1,641 Elo+
Party 1
Cernunnos
Cernunnos
get0ut0fmyswamp
Cernunnos
Level 68
God Stats
4W - 1L
1,659 SR
Queue Stats
20W - 12L
1,492 Elo+
Party 1
Eset
Eset
wrath_rj
Eset
Level 123
God Stats
90W - 136L
1,366 SR
Queue Stats
199W - 257L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Garilla17
Merlin
17
4 / 3 / 6
13,046
652
17,702
13,365
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 3
11,767
588
17,919
15,133
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iDrxp-NoLxve-Hxe
Danzaburou
17
7 / 4 / 6
13,821
691
27,868
18,348
6,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 4 / 6
12,529
626
11,816
32,425
42,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
get0ut0fmyswamp
Cernunnos
15
4 / 7 / 5
11,499
575
13,368
18,963
10,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
15
2 / 2 / 8
11,691
585
6,487
18,782
14,860
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
13
Kills
10
11
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Garilla17
Merlin
4
3
6
2.33
L
Sylvanus
4
4
6
1.75
W
2
4
3
0.88
L
Cernunnos
get0ut0fmyswamp
Cernunnos
4
7
5
0.93
W
Danzaburou
iDrxp-NoLxve-Hxe
Danzaburou
7
4
6
2.5
L
Eset
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,489
Damage
31,671
46,846
Taken
70,170
15,948
Mitigated
67,353
17,166
Healing
22,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Garilla17
Merlin
17,702
845
1,297
3,224
13,365
4,227
407
5,702
7,663
66,379
0
L
Sylvanus
11,816
3,615
6,045
10,729
32,425
42,406
82
17,757
13,887
26,286
0
W
17,919
235
0
6,644
15,133
5,247
197
5,793
9,340
44,527
0
L
Cernunnos
get0ut0fmyswamp
Cernunnos
13,368
4,827
0
3,499
18,963
10,087
385
9,176
9,489
0
37,322
W
Danzaburou
iDrxp-NoLxve-Hxe
Danzaburou
27,868
14,021
352
5,649
18,348
6,474
1,104
8,008
10,340
0
65,923
L
Eset
6,487
0
512
1,615
18,782
14,860
0
7,343
10,911
30,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
35,719
247
Minions Killed
179
9
Camps Cleared
4
1,020,269
Distance Traveled
952,832
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,046
652
135
7
3
345,160
1
L
Sylvanus
12,529
626
23
1
0
304,078
0
W
Ah Puch
11,767
588
51
3
2
334,134
2
L
Cernunnos
11,499
575
85
4
3
291,486
0
W
Danzaburou
13,821
691
61
3
4
340,975
5
L
Eset
11,691
585
71
4
1
357,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role