Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FeedsForFun
Heimdallr
Level 85
God Stats
5W - 2L
1,617 SR
Queue Stats
112W - 66L
1,635 Elo+
Party 1
Ravana
Ravana
Ironfist1017
Ravana
Level 156
God Stats
8W - 3L
1,787 SR
Queue Stats
202W - 90L
1,823 Elo+
Party 1
Sylvanus
Sylvanus
JANDAxTHExPANDA
Sylvanus
Level 151
God Stats
4W - 3L
1,523 SR
Queue Stats
208W - 140L
1,724 Elo+
Party 1
Ah Puch
Ah Puch
Lil Dag2
Ah Puch
Level 156
God Stats
55W - 57L
1,609 SR
Queue Stats
537W - 497L
1,670 Elo+
Solo
Team Averages
Level 142
1,607 SR
1,670 Elo+

VS

Team Averages
Level 139
1,558 SR
1,587 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SgtCanadianBacn
Ymir
Level 156
God Stats
10W - 10L
1,771 SR
Queue Stats
1,329W - 1,160L
1,592 Elo+
Solo
Eset
Eset
SpreenX_
Eset
Level 88
God Stats
0W - 1L
1,231 SR
Queue Stats
351W - 294L
1,570 Elo+
Solo
Hachiman
Hachiman
Zoxame
Hachiman
Level 160
God Stats
166W - 88L
1,788 SR
Queue Stats
1,562W - 751L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 0 / 3
5,136
571
2,705
5,111
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
FeedsForFun
Heimdallr
9
1 / 2 / 1
5,202
578
3,017
5,890
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
11
3 / 1 / 1
6,052
672
3,997
4,182
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
10
0 / 2 / 2
5,722
636
2,948
6,061
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Lil Dag2
Ah Puch
10
2 / 1 / 2
5,629
625
6,327
3,869
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
2 / 3 / 2
5,313
590
4,520
6,706
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
 
Odin
10
1 / 0 / 2
4,995
555
3,696
7,006
4,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 2
5,043
560
2,109
6,606
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
8
0 / 2 / 0
4,554
506
1,221
3,521
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Zoxame
Hachiman
10
2 / 0 / 0
5,598
622
5,162
5,009
1,401
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
6
6
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
3
2.5
L
Tsukuyomi
 
Tsukuyomi
2
3
2
1
L
Odin
 
Odin
1
0
2
2
W
Heimdallr
FeedsForFun
Heimdallr
1
2
1
0.75
W
Ravana
3
1
1
3.5
W
Sylvanus
0
2
2
0.5
W
Ah Puch
Lil Dag2
Ah Puch
2
1
2
3
L
1
2
2
1
L
Eset
0
2
0
0
L
Hachiman
Zoxame
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
16,708
25,113
Taken
28,848
11,645
Mitigated
11,908
10,413
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,705
624
0
2,806
5,111
2,542
108
1,136
3,935
9,440
0
L
Tsukuyomi
 
Tsukuyomi
4,520
1,718
0
1,611
6,706
1,735
0
2,803
3,903
0
22,045
L
Odin
 
Odin
3,696
463
0
3,328
7,006
4,193
0
2,820
4,186
0
24,971
W
Heimdallr
FeedsForFun
Heimdallr
3,017
1,265
0
1,285
5,890
1,184
0
312
5,578
0
26,393
W
Ravana
3,997
1,252
0
1,805
4,182
1,319
0
450
3,641
0
32,640
W
Sylvanus
2,948
458
174
2,431
6,061
5,384
460
0
5,677
26,142
6,774
W
Ah Puch
Lil Dag2
Ah Puch
6,327
484
0
1,912
3,869
1,216
264
1,260
2,481
34,798
0
L
2,109
722
0
1,604
6,606
3,564
0
3,337
3,269
10,416
0
L
Eset
1,221
118
0
1,008
3,521
1,015
0
1,988
1,533
23,494
0
L
Hachiman
Zoxame
Hachiman
5,162
2,639
0
1,875
5,009
1,401
0
820
4,189
0
42,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
25,503
293
Minions Killed
279
0
Camps Cleared
0
931,987
Distance Traveled
889,725
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,136
571
14
2
0
198,917
2
L
Tsukuyomi
5,313
590
50
6
0
201,775
2
L
Odin
4,995
555
58
6
0
185,293
1
W
Heimdallr
5,202
578
57
6
0
178,646
4
W
Ravana
6,052
672
73
8
0
224,412
4
W
Sylvanus
5,722
636
71
8
0
154,686
1
W
Ah Puch
5,629
625
78
9
0
175,326
1
L
Ymir
5,043
560
20
2
0
178,681
4
L
Eset
4,554
506
55
6
0
149,990
2
L
Hachiman
5,598
622
96
11
0
173,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role