Player Matchup

Apollo
Apollo
 
Apollo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Adreyan32
Hel
Level 17
God Stats
0W - 3L
1,338 SR
Queue Stats
19W - 24L
1,330 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JMoon1936
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,009 Elo+
Solo
Bellona
Bellona
k0llerr
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,345 Elo+
Party 2
Ra
Ra
xIgotyou99x
Ra
Level 24
God Stats
2W - 2L
1,612 SR
Queue Stats
27W - 27L
1,401 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,317 Elo+

VS

Team Averages
Level 23
1,537 SR
1,405 Elo+
Cupid
Cupid
Chiriari
Cupid
Level 23
God Stats
14W - 7L
1,667 SR
Queue Stats
53W - 54L
1,402 Elo+
Party 1
Ares
Ares
ChungusThicc
Ares
Level 25
God Stats
8W - 4L
1,618 SR
Queue Stats
64W - 69L
1,332 Elo+
Party 1
Tiamat
Tiamat
Demo2811
Tiamat
Level 21
God Stats
4W - 1L
1,408 SR
Queue Stats
10W - 6L
1,525 Elo+
Solo
Amaterasu
Amaterasu
JayFlinn
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,229 Elo+
Solo
Thanatos
Thanatos
M3RANDUS
Thanatos
Level 17
God Stats
2W - 2L
1,492 SR
Queue Stats
215W - 147L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
8 / 7 / 8
10,936
576
16,927
15,672
6,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 8 / 3
6,917
364
3,866
14,025
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
JMoon1936
Tsukuyomi
12
4 / 6 / 2
8,208
432
4,635
10,704
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
k0llerr
Bellona
11
3 / 8 / 4
8,240
434
11,544
15,745
13,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 8 / 6
10,086
531
13,099
17,012
6,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chiriari
Cupid
13
1 / 7 / 3
7,927
417
8,425
15,194
5,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 8 / 8
8,404
442
5,497
18,033
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Demo2811
Tiamat
17
9 / 2 / 7
11,160
587
13,848
10,751
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JayFlinn
Amaterasu
16
7 / 2 / 9
10,090
531
8,870
14,363
10,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
M3RANDUS
Thanatos
19
18 / 4 / 7
12,283
646
17,649
17,951
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
23
Kills
35
37
Deaths
23
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
8
7
8
1.71
L
0
8
3
0.19
W
Cupid
Chiriari
Cupid
1
7
3
0.36
W
0
8
8
0.5
W
Tiamat
Demo2811
Tiamat
9
2
7
6.25
L
Tsukuyomi
JMoon1936
Tsukuyomi
4
6
2
0.83
W
Amaterasu
JayFlinn
Amaterasu
7
2
9
5.75
W
Thanatos
M3RANDUS
Thanatos
18
4
7
5.38
L
Bellona
k0llerr
Bellona
3
8
4
0.63
L
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,071
Damage
54,289
73,158
Taken
76,292
33,777
Mitigated
45,400
19,393
Healing
34,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
16,927
9,352
0
3,743
15,672
6,053
234
3,245
12,339
0
71,128
L
3,866
360
1,020
3,994
14,025
4,625
0
5,913
7,620
21,041
0
W
Cupid
Chiriari
Cupid
8,425
2,595
350
6,290
15,194
5,700
37
5,035
9,927
0
51,665
W
5,497
855
0
1,693
18,033
15,342
0
4,523
13,134
21,453
0
W
Tiamat
Demo2811
Tiamat
13,848
473
88
4,481
10,751
6,210
1,115
2,949
7,364
61,828
0
L
Tsukuyomi
JMoon1936
Tsukuyomi
4,635
1,257
0
2,480
10,704
3,825
0
1,716
8,863
0
44,932
W
Amaterasu
JayFlinn
Amaterasu
8,870
2,650
0
6,185
14,363
10,845
1,434
3,656
10,586
0
52,552
W
Thanatos
M3RANDUS
Thanatos
17,649
6,612
0
15,255
17,951
7,303
62
2,576
15,231
0
72,154
L
Bellona
k0llerr
Bellona
11,544
2,298
0
960
15,745
13,051
0
3,816
11,663
6,844
22,861
L
13,099
1,381
1,051
6,145
17,012
6,223
826
4,212
12,718
54,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
49,864
375
Minions Killed
436
0
Camps Cleared
0
1,516,485
Distance Traveled
1,711,615
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,936
576
134
7
0
308,499
2
L
Hel
6,917
364
39
2
0
290,708
4
W
Cupid
7,927
417
92
5
0
313,491
0
W
Ares
8,404
442
20
1
0
331,733
0
W
Tiamat
11,160
587
123
6
0
351,485
1
L
Tsukuyomi
8,208
432
80
4
0
286,778
1
W
Amaterasu
10,090
531
84
4
0
346,543
4
W
Thanatos
12,283
646
117
6
0
368,363
3
L
Bellona
8,240
434
39
2
0
309,360
0
L
Ra
10,086
531
83
4
0
321,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role