Player Matchup

Chaac
Chaac
Gold I
Fr3ck1ly
Chaac
Gold I
Level 159
God Stats
18W - 16L
1,663 SR
Queue Stats
78W - 77L
1,437 MMR
Solo
Fenrir
Fenrir
Gold II
JARHEADIUS REX
Fenrir
Gold II
Level 145
God Stats
9W - 8L
1,636 SR
Queue Stats
52W - 52L
1,625 MMR
Party 1
Ullr
Ullr
Gold IV
Mumbafp
Ullr
Gold IV
Level 160
God Stats
5W - 7L
1,540 SR
Queue Stats
147W - 177L
1,291 MMR
Party 1
Terra
Terra
Gold III
TheDarkSaiyan70
Terra
Gold III
Level 153
God Stats
10W - 21L
1,451 SR
Queue Stats
543W - 560L
1,416 MMR
Solo
Chang'e
Chang'e
Gold V
xXL3FTY_JXx
Chang'e
Gold V
Level 76
God Stats
21W - 18L
1,593 SR
Queue Stats
189W - 198L
1,390 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,576 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,556 SR
1,440 MMR
Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
AustinHHick
Bellona
Bronze III
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 24L
1,447 MMR
Solo
Awilix
Awilix
Gold V
ReeceClemo
Awilix
Gold V
Level 141
God Stats
8W - 7L
1,619 SR
Queue Stats
218W - 226L
1,389 MMR
Solo
Artemis
Artemis
Gold IV
Sandpitboii
Artemis
Gold IV
Level 160
God Stats
8W - 6L
1,588 SR
Queue Stats
435W - 455L
1,411 MMR
Solo
Scylla
Scylla
Gold IV
TyBlack
Scylla
Gold IV
Level 129
God Stats
61W - 46L
1,574 SR
Queue Stats
225W - 229L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fr3ck1ly
Chaac
13
0 / 1 / 1
7,143
510
4,026
11,486
9,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 1
6,984
499
5,949
9,793
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Mumbafp
Ullr
10
0 / 5 / 0
5,847
418
5,197
8,022
2,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 0
6,205
443
1,315
10,735
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
xXL3FTY_JXx
Chang'e
11
0 / 4 / 4
6,464
462
5,845
7,949
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioAthenaTiamatGilgamesh

VS

Bans
SetLokiAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 0 / 6
7,844
560
5,602
8,353
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
AustinHHick
Bellona
15
2 / 1 / 0
8,672
619
9,616
9,483
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
ReeceClemo
Awilix
13
0 / 2 / 5
7,183
513
5,743
8,324
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Sandpitboii
Artemis
13
5 / 0 / 1
7,998
571
6,840
6,981
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TyBlack
Scylla
13
4 / 1 / 1
7,929
566
6,319
5,315
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
14
15
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
6
6
W
Bellona
AustinHHick
Bellona
2
1
0
2
L
Chaac
Fr3ck1ly
Chaac
0
1
1
0.5
L
3
1
1
3.5
L
Ullr
Mumbafp
Ullr
0
5
0
0
W
Awilix
ReeceClemo
Awilix
0
2
5
1.25
W
Artemis
Sandpitboii
Artemis
5
0
1
5.5
L
1
4
0
0.25
W
Scylla
TyBlack
Scylla
4
1
1
4.5
L
Chang'e
xXL3FTY_JXx
Chang'e
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
34,120
47,985
Taken
38,456
26,321
Mitigated
23,605
16,397
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,602
2,042
1,096
2,388
8,353
9,678
0
1,905
6,345
26,061
0
W
Bellona
AustinHHick
Bellona
9,616
3,243
0
4,741
9,483
5,994
0
1,531
7,890
4,828
56,589
L
Chaac
Fr3ck1ly
Chaac
4,026
255
0
6,531
11,486
9,159
0
402
11,084
2,211
44,916
L
5,949
1,875
0
871
9,793
3,760
0
2,566
7,227
0
34,316
L
Ullr
Mumbafp
Ullr
5,197
1,857
0
1,317
8,022
2,088
0
1,979
6,043
0
36,941
W
Awilix
ReeceClemo
Awilix
5,743
1,932
0
3,224
8,324
2,614
110
1,385
6,815
0
49,494
W
Artemis
Sandpitboii
Artemis
6,840
3,845
0
2,206
6,981
3,807
570
446
6,535
0
54,039
L
1,315
100
1,064
2,392
10,735
8,503
0
4,649
6,086
14,137
0
W
Scylla
TyBlack
Scylla
6,319
294
0
1,775
5,315
1,512
36
2,092
3,015
45,273
0
L
Chang'e
xXL3FTY_JXx
Chang'e
5,845
95
1,237
2,985
7,949
2,811
22
2,891
5,058
46,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
39,626
364
Minions Killed
459
0
Camps Cleared
0
1,286,283
Distance Traveled
1,374,172
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,844
560
50
4
0
256,290
6
W
Bellona
8,672
619
137
10
0
270,344
2
L
Chaac
7,143
510
106
8
0
239,126
3
L
Fenrir
6,984
499
73
5
0
313,786
4
L
Ullr
5,847
418
67
5
0
248,631
2
W
Awilix
7,183
513
90
6
0
326,585
0
W
Artemis
7,998
571
87
6
0
245,092
4
L
Terra
6,205
443
30
2
0
223,901
2
W
Scylla
7,929
566
95
7
0
275,861
8
L
Chang'e
6,464
462
88
6
0
260,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role