Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Camilogames11
Poseidon
Gold IV
Level 126
God Stats
2W - 5L
1,524 SR
Queue Stats
271W - 270L
1,436 MMR
Solo
Mercury
Mercury
Gold III
DBKFire
Mercury
Gold III
Level 104
God Stats
7W - 5L
1,597 SR
Queue Stats
123W - 127L
1,527 MMR
Solo
Yemoja
Yemoja
Gold V
sickassjonath
Yemoja
Gold V
Level 83
God Stats
22W - 17L
1,612 SR
Queue Stats
430W - 451L
1,337 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,547 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,596 SR
1,453 MMR
Xing Tian
Xing Tian
Gold IV
BusterX71
Xing Tian
Gold IV
Level 153
God Stats
5W - 0L
1,936 SR
Queue Stats
182W - 187L
1,398 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Jus JellyFam
Tsukuyomi
Gold IV
Level 120
God Stats
2W - 4L
1,586 SR
Queue Stats
161W - 153L
1,503 MMR
Solo
Sylvanus
Sylvanus
Gold III
MoDhoDon
Sylvanus
Gold III
Level 154
God Stats
5W - 10L
1,425 SR
Queue Stats
101W - 101L
1,541 MMR
Solo
Raijin
Raijin
Bronze III
ROBTHECORNCOB_
Raijin
Bronze III
Level 129
God Stats
2W - 1L
1,502 SR
Queue Stats
16W - 9L
1,540 MMR
Solo
Skadi
Skadi
Silver I
yunjewnCUNICE
Skadi
Silver I
Level 115
God Stats
77W - 80L
1,531 SR
Queue Stats
394W - 411L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 1
7,248
558
3,613
7,279
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
 
Rama
9
0 / 5 / 0
5,257
404
3,051
8,092
1,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Camilogames11
Poseidon
12
2 / 5 / 1
6,626
510
3,669
9,349
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
DBKFire
Mercury
12
3 / 2 / 2
6,987
537
4,328
7,665
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
5,081
391
2,212
8,856
3,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AresArtioOdinAthenaPele

VS

Bans
GilgameshGebKing ArthurPersephoneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BusterX71
Xing Tian
12
4 / 0 / 4
6,973
536
1,722
5,102
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Jus JellyFam
Tsukuyomi
13
1 / 2 / 1
7,378
568
3,877
7,871
2,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
MoDhoDon
Sylvanus
12
4 / 2 / 5
7,294
561
7,682
8,714
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 2 / 5
7,301
562
7,054
6,511
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 5
7,543
580
9,658
4,973
1,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
18
18
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
L
Rama
 
Rama
0
5
0
0
W
Xing Tian
BusterX71
Xing Tian
4
0
4
6
L
Poseidon
Camilogames11
Poseidon
2
5
1
0.5
L
Mercury
DBKFire
Mercury
3
2
2
2
W
Tsukuyomi
Jus JellyFam
Tsukuyomi
1
2
1
0.75
W
Sylvanus
MoDhoDon
Sylvanus
4
2
5
3.25
W
4
2
5
3.25
L
0
4
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
29,993
41,241
Taken
33,171
16,731
Mitigated
15,692
8,266
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,613
41
0
2,721
7,279
6,359
0
946
6,333
5,579
38,653
L
Rama
 
Rama
3,051
2,711
0
1,074
8,092
1,782
440
1,316
6,776
0
23,772
W
Xing Tian
BusterX71
Xing Tian
1,722
283
0
1,356
5,102
4,183
0
821
4,281
13,248
0
L
Poseidon
Camilogames11
Poseidon
3,669
424
0
1,899
9,349
2,850
0
6,893
2,456
39,024
0
L
Mercury
DBKFire
Mercury
4,328
2,136
0
375
7,665
2,056
0
4,052
3,613
0
35,519
W
Tsukuyomi
Jus JellyFam
Tsukuyomi
3,877
919
0
3,238
7,871
2,715
0
490
6,780
0
51,816
W
Sylvanus
MoDhoDon
Sylvanus
7,682
2,135
879
4,607
8,714
4,829
0
1,388
7,326
33,305
13,946
W
7,054
454
0
993
6,511
2,356
0
2,604
3,860
48,077
0
L
2,212
554
1,370
827
8,856
3,684
205
2,487
6,369
13,554
0
W
9,658
5,474
0
1,952
4,973
1,609
1,380
1,098
3,875
0
56,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
36,489
309
Minions Killed
404
0
Camps Cleared
0
1,166,914
Distance Traveled
1,219,284
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,248
558
100
8
0
264,407
0
L
Rama
5,257
404
54
4
0
213,652
0
W
Xing Tian
6,973
536
22
2
0
280,958
3
L
Poseidon
6,626
510
67
5
0
203,487
4
L
Mercury
6,987
537
70
5
0
282,812
3
W
Tsukuyomi
7,378
568
106
8
0
251,303
4
W
Sylvanus
7,294
561
88
7
0
223,039
2
W
Raijin
7,301
562
79
6
0
223,691
5
L
Yemoja
5,081
391
18
1
0
202,556
1
W
Skadi
7,543
580
109
8
0
240,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role