Player Matchup

Mulan
Mulan
JeebieWeebiesS
Mulan
Level 66
God Stats
2W - 1L
1,394 SR
Queue Stats
31W - 25L
1,409 Elo+
Party 1
Loki
Loki
One Chicken Arm
Loki
Level 103
God Stats
19W - 12L
1,625 SR
Queue Stats
202W - 171L
1,543 Elo+
Party 3
Neith
Neith
Panda Blazes
Neith
Level 26
God Stats
20W - 28L
1,473 SR
Queue Stats
34W - 40L
1,421 Elo+
Party 3
Bacchus
Bacchus
VamanaBathWater
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,303 Elo+
Party 1
Janus
Janus
WREKLESS BEAST
Janus
Level 109
God Stats
1W - 1L
1,819 SR
Queue Stats
87W - 71L
1,552 Elo+
Party 3
Team Averages
Level 63
1,562 SR
1,445 Elo+

VS

Team Averages
Level 57
1,587 SR
1,494 Elo+
King Arthur
King Arthur
Baldacon90
King Arthur
Level 41
God Stats
11W - 13L
1,635 SR
Queue Stats
145W - 178L
1,441 Elo+
Solo
Thoth
Thoth
DelightYoMan
Thoth
Level 83
God Stats
5W - 7L
1,508 SR
Queue Stats
124W - 150L
1,471 Elo+
Party 2
Arachne
Arachne
TheLostEdge5553
Arachne
Level 39
God Stats
13W - 12L
1,395 SR
Queue Stats
107W - 102L
1,404 Elo+
Solo
Chaac
Chaac
l iAllegiance l
Chaac
Level 118
God Stats
2W - 2L
1,896 SR
Queue Stats
57W - 80L
1,461 Elo+
Party 2
Ares
Ares
lordyoungdaggex
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,230
523
4,063
3,819
2,026
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 0
4,955
496
2,697
5,411
1,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 2 / 2
6,193
619
4,483
6,443
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 0 / 1
5,319
532
3,070
4,474
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 2
5,785
579
2,364
3,185
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baldacon90
King Arthur
10
2 / 0 / 0
6,174
617
4,827
6,968
3,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,720
572
1,721
3,922
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 1
5,088
509
2,323
4,930
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
4,898
490
2,928
8,576
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 4 / 0
4,422
442
702
5,399
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
5
5
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Baldacon90
King Arthur
2
0
0
2
L
1
3
0
0.33
W
2
1
6
5
W
0
2
0
0
W
7
2
2
4
L
1
2
1
0.75
W
2
0
1
2.5
W
2
0
2
3
L
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,677
Damage
12,501
23,332
Taken
29,795
8,374
Mitigated
14,497
8,081
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Baldacon90
King Arthur
4,827
67
0
1,850
6,968
3,809
0
1,704
5,260
6,150
28,456
L
1,721
0
0
480
3,922
1,304
0
2,509
1,327
29,230
0
W
4,063
1,152
0
644
3,819
2,026
140
433
3,386
0
18,983
W
2,697
212
0
1,674
5,411
1,511
0
424
4,987
0
25,700
W
4,483
3,601
0
3,413
6,443
1,864
676
1,055
5,336
0
31,173
L
2,323
1,468
0
1,203
4,930
1,590
0
789
4,113
0
18,093
W
3,070
474
0
1,990
4,474
2,099
0
555
3,894
20,162
0
W
2,364
221
0
360
3,185
874
0
662
2,453
34,027
0
L
2,928
450
0
2,670
8,576
4,822
0
310
8,262
0
18,906
L
702
148
0
772
5,399
2,972
0
0
5,399
9,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
26,302
275
Minions Killed
241
0
Camps Cleared
0
976,300
Distance Traveled
988,259
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,174
617
76
8
0
213,621
2
L
Thoth
5,720
572
74
7
0
196,179
2
W
Mulan
5,230
523
35
4
0
196,433
2
W
Loki
4,955
496
61
6
0
194,301
0
W
Neith
6,193
619
60
6
0
159,418
0
L
Arachne
5,088
509
45
5
0
222,836
1
W
Bacchus
5,319
532
56
6
0
223,092
4
W
Janus
5,785
579
63
6
0
203,056
3
L
Chaac
4,898
490
31
3
0
182,310
0
L
Ares
4,422
442
15
2
0
173,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role