Player Matchup

Sol
Sol
Battllefield
Sol
Level 159
God Stats
55W - 22L
1,809 SR
Queue Stats
1,992W - 808L
1,642 Elo+
Party 1
Medusa
Medusa
GatoàJato
Medusa
Level 142
God Stats
30W - 11L
1,725 SR
Queue Stats
293W - 98L
1,763 Elo+
Party 1
Tiamat
Tiamat
LadyMagnifique
Tiamat
Level 147
God Stats
25W - 4L
1,956 SR
Queue Stats
910W - 212L
1,879 Elo+
Party 1
Baron Samedi
Baron Samedi
zMindinho
Baron Samedi
Level 160
God Stats
10W - 2L
1,869 SR
Queue Stats
1,081W - 452L
1,857 Elo+
Party 1
Bakasura
Bakasura
мσмσ
Bakasura
Level 127
God Stats
8W - 16L
1,404 SR
Queue Stats
715W - 726L
1,566 Elo+
Party 1
Team Averages
Level 147
1,753 SR
1,741 Elo+

VS

Team Averages
Level 140
1,626 SR
1,555 Elo+
Charybdis
Charybdis
Belbeth
Charybdis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 99L
1,570 Elo+
Solo
Merlin
Merlin
Bolsonaro4028
Merlin
Level 122
God Stats
10W - 9L
1,531 SR
Queue Stats
78W - 63L
1,549 Elo+
Solo
Ganesha
Ganesha
GoDPoro
Ganesha
Level 116
God Stats
6W - 4L
1,764 SR
Queue Stats
110W - 88L
1,631 Elo+
Party 2
Eset
Eset
Hëllë
Eset
Level 160
God Stats
2W - 1L
1,734 SR
Queue Stats
62W - 63L
1,461 Elo+
Solo
Cliodhna
Cliodhna
TROGDORGOD
Cliodhna
Level 145
God Stats
3W - 3L
1,603 SR
Queue Stats
201W - 192L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 14
11,862
1,078
19,555
9,094
2,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
GatoàJato
Medusa
18
9 / 2 / 9
12,280
1,116
12,741
8,289
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 1 / 11
10,803
982
12,805
10,143
10,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
zMindinho
Baron Samedi
18
4 / 1 / 15
11,507
1,046
13,654
9,080
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
мσмσ
Bakasura
17
3 / 2 / 11
10,038
913
7,302
9,092
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Belbeth
Charybdis
16
6 / 5 / 1
11,461
1,042
17,190
13,982
5,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 4 / 5
9,865
897
9,799
11,838
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
GoDPoro
Ganesha
16
0 / 7 / 5
9,618
874
3,682
18,640
16,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Hëllë
Eset
16
1 / 6 / 4
9,556
869
4,902
14,413
5,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TROGDORGOD
Cliodhna
15
0 / 5 / 3
9,097
827
6,309
9,547
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
27
Kills
7
7
Deaths
27
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
Charybdis
Belbeth
Charybdis
6
5
1
1.3
L
0
4
5
0.63
W
Medusa
GatoàJato
Medusa
9
2
9
6.75
L
Ganesha
GoDPoro
Ganesha
0
7
5
0.36
L
Eset
Hëllë
Eset
1
6
4
0.5
W
3
1
11
8.5
L
Cliodhna
TROGDORGOD
Cliodhna
0
5
3
0.3
W
Baron Samedi
zMindinho
Baron Samedi
4
1
15
11.5
W
Bakasura
мσмσ
Bakasura
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,057
Damage
41,882
45,698
Taken
68,420
23,616
Mitigated
33,411
9,803
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,555
9,442
0
1,531
9,094
2,694
0
3,841
5,253
41,546
0
L
Charybdis
Belbeth
Charybdis
17,190
11,056
0
2,854
13,982
5,032
0
9,516
4,046
0
42,578
L
9,799
267
0
0
11,838
4,075
0
6,966
4,552
45,878
0
W
Medusa
GatoàJato
Medusa
12,741
6,797
0
453
8,289
2,772
0
2,715
5,574
0
44,810
L
Ganesha
GoDPoro
Ganesha
3,682
129
0
0
18,640
16,011
0
12,863
5,391
14,344
0
L
Eset
Hëllë
Eset
4,902
0
350
856
14,413
5,433
0
8,872
5,401
18,228
0
W
12,805
722
0
2,656
10,143
10,913
0
3,036
7,107
31,299
0
L
Cliodhna
TROGDORGOD
Cliodhna
6,309
252
0
512
9,547
2,860
0
7,797
1,450
0
19,832
W
Baron Samedi
zMindinho
Baron Samedi
13,654
480
2,127
2,456
9,080
3,799
0
5,704
3,376
29,101
0
W
Bakasura
мσмσ
Bakasura
7,302
4,810
0
580
9,092
3,438
0
3,087
6,005
0
8,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
49,597
219
Minions Killed
222
14
Camps Cleared
4
1,174,683
Distance Traveled
1,044,193
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,862
1,078
36
3
2
218,506
2
L
Charybdis
11,461
1,042
47
4
2
209,291
1
L
Merlin
9,865
897
96
9
2
209,278
0
W
Medusa
12,280
1,116
93
8
3
234,319
0
L
Ganesha
9,618
874
0
0
0
206,554
0
L
Eset
9,556
869
39
4
0
196,549
4
W
Tiamat
10,803
982
43
4
3
242,640
0
L
Cliodhna
9,097
827
40
4
0
222,521
1
W
Baron Samedi
11,507
1,046
35
3
3
244,469
0
W
Bakasura
10,038
913
12
1
3
234,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role