Player Matchup

Anhur
Anhur
DireWolf177
Anhur
Level 145
God Stats
4W - 7L
1,529 SR
Queue Stats
265W - 230L
1,461 Elo+
Party 4
Xing Tian
Xing Tian
GODFATHERJOEY
Xing Tian
Level 100
God Stats
25W - 29L
1,525 SR
Queue Stats
435W - 407L
1,463 Elo+
Party 4
Nu Wa
Nu Wa
IMA_LOST_MAIN
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,680 Elo+
Party 1
Chaac
Chaac
KrokusTheGod
Chaac
Level 141
God Stats
16W - 12L
1,565 SR
Queue Stats
288W - 279L
1,466 Elo+
Solo
Susano
Susano
vbisog
Susano
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,727 Elo+
Party 1
Team Averages
Level 107
1,524 SR
1,559 Elo+

VS

Team Averages
Level 130
1,677 SR
1,461 Elo+
Ah Puch
Ah Puch
Dermicfito1
Ah Puch
Level 120
God Stats
7W - 4L
1,711 SR
Queue Stats
489W - 448L
1,486 Elo+
Party 3
Bellona
Bellona
Earth Finger
Bellona
Level 157
God Stats
4W - 1L
1,891 SR
Queue Stats
258W - 263L
1,466 Elo+
Party 2
Medusa
Medusa
FloatenDeadFish
Medusa
Level 140
God Stats
7W - 7L
1,520 SR
Queue Stats
510W - 635L
1,415 Elo+
Party 2
Chiron
Chiron
MemeBeanSupreme
Chiron
Level 107
God Stats
15W - 20L
1,556 SR
Queue Stats
618W - 758L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Volfito9383
Cthulhu
Level 127
God Stats
14W - 5L
1,706 SR
Queue Stats
574W - 548L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,028
503
3,470
6,044
1,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
GODFATHERJOEY
Xing Tian
7
2 / 3 / 1
5,038
504
3,583
9,028
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 3
4,929
493
5,435
4,967
1,335
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,273
527
3,341
7,979
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
vbisog
Susano
8
2 / 4 / 1
5,051
505
2,815
6,722
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dermicfito1
Ah Puch
12
5 / 0 / 1
7,073
707
6,572
5,757
2,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Earth Finger
Bellona
10
3 / 0 / 1
5,261
526
3,100
6,330
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
5 / 1 / 7
6,052
605
5,096
6,267
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 3
5,154
515
4,198
5,567
2,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Volfito9383
Cthulhu
9
2 / 3 / 4
5,593
559
4,164
7,024
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
18
18
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dermicfito1
Ah Puch
5
0
1
5.5
L
0
3
0
0
W
Bellona
Earth Finger
Bellona
3
0
1
3.5
W
5
1
7
8.5
L
Xing Tian
GODFATHERJOEY
Xing Tian
2
3
1
0.83
L
0
5
3
0.3
L
0
3
0
0
W
3
0
3
4.5
W
Cthulhu
Volfito9383
Cthulhu
2
3
4
1.33
L
Susano
vbisog
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
23,130
34,740
Taken
30,945
13,754
Mitigated
12,855
8,051
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dermicfito1
Ah Puch
6,572
742
0
4,745
5,757
2,913
225
418
5,339
40,811
0
L
3,470
2,293
0
2,094
6,044
1,213
331
0
6,044
0
32,287
W
Bellona
Earth Finger
Bellona
3,100
851
0
2,615
6,330
2,561
0
1,360
4,970
0
24,425
W
5,096
2,038
0
1,989
6,267
1,914
0
2,371
3,896
0
25,478
L
Xing Tian
GODFATHERJOEY
Xing Tian
3,583
343
0
1,425
9,028
4,481
0
2,333
6,585
8,906
0
L
5,435
1,599
0
470
4,967
1,335
0
1,665
3,211
23,340
0
L
3,341
637
0
2,474
7,979
4,726
0
4,903
3,076
0
32,186
W
4,198
1,829
677
2,006
5,567
2,733
142
1,920
3,647
0
16,692
W
Cthulhu
Volfito9383
Cthulhu
4,164
314
186
985
7,024
2,734
0
2,949
4,075
28,083
0
L
Susano
vbisog
Susano
2,815
512
0
1,588
6,722
1,999
0
1,496
5,088
0
18,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
29,133
225
Minions Killed
272
0
Camps Cleared
0
906,781
Distance Traveled
937,673
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,073
707
88
9
0
186,126
0
L
Anhur
5,028
503
66
7
0
168,795
2
W
Bellona
5,261
526
48
5
0
189,282
3
W
Medusa
6,052
605
39
4
0
195,095
3
L
Xing Tian
5,038
504
8
1
0
188,925
2
L
Nu Wa
4,929
493
37
4
0
173,270
3
L
Chaac
5,273
527
72
7
0
177,349
0
W
Chiron
5,154
515
28
3
0
170,734
1
W
Cthulhu
5,593
559
69
7
0
196,436
1
L
Susano
5,051
505
42
4
0
198,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role