Player Matchup

Bastet
Bastet
Kawree
Bastet
Level 29
God Stats
5W - 3L
1,700 SR
Queue Stats
108W - 99L
1,511 Elo+
Solo
Cupid
Cupid
SHAMPOO-GOD
Cupid
Level 28
God Stats
1W - 4L
1,538 SR
Queue Stats
91W - 86L
1,620 Elo+
Solo
Athena
Athena
Thelastgreydi
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,653 Elo+
Solo
The Morrigan
The Morrigan
TuckFive
The Morrigan
Level 20
God Stats
0W - 3L
1,400 SR
Queue Stats
121W - 126L
1,631 Elo+
Solo
King Arthur
King Arthur
zIRisen
King Arthur
Level 28
God Stats
19W - 13L
1,817 SR
Queue Stats
136W - 102L
1,617 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,607 Elo+

VS

Team Averages
Level 20
1,486 SR
1,612 Elo+
Bellona
Bellona
BjornTheFell914
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,620 Elo+
Solo
Scylla
Scylla
Bruiserdavid
Scylla
Level 24
God Stats
3W - 3L
1,320 SR
Queue Stats
51W - 33L
1,557 Elo+
Solo
Ymir
Ymir
Esley7_7
Ymir
Level 21
God Stats
2W - 0L
1,258 SR
Queue Stats
165W - 130L
1,775 Elo+
Solo
Cliodhna
Cliodhna
Glory Cbass
Cliodhna
Level 20
God Stats
4W - 3L
1,598 SR
Queue Stats
61W - 54L
1,495 Elo+
Solo
Heimdallr
Heimdallr
KallenStadfeld
Heimdallr
Level 17
God Stats
6W - 6L
1,753 SR
Queue Stats
28W - 29L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kawree
Bastet
13
1 / 2 / 4
8,558
408
3,332
10,444
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 6
8,457
403
6,433
12,250
4,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 6
9,988
476
9,477
18,639
17,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
TuckFive
The Morrigan
17
5 / 5 / 4
10,577
504
8,414
10,009
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
zIRisen
King Arthur
20
12 / 1 / 3
13,017
620
20,127
12,548
17,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
10,508
500
4,800
16,896
15,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
18
6 / 3 / 6
10,999
524
9,301
10,908
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
4 / 6 / 8
9,531
454
10,236
20,414
21,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Glory Cbass
Cliodhna
16
3 / 7 / 8
9,862
470
8,945
14,354
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
KallenStadfeld
Heimdallr
19
4 / 1 / 4
10,750
512
13,313
12,279
5,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
23
Kills
18
18
Deaths
24
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
7
3
0.36
W
Scylla
6
3
6
3
W
Ymir
4
6
8
1.33
W
Cliodhna
Glory Cbass
Cliodhna
3
7
8
1
W
Heimdallr
KallenStadfeld
Heimdallr
4
1
4
6
L
Bastet
Kawree
Bastet
1
2
4
1.5
L
1
6
6
0.67
L
4
4
6
1.75
L
The Morrigan
TuckFive
The Morrigan
5
5
4
1.4
L
King Arthur
zIRisen
King Arthur
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,783
Damage
46,595
63,890
Taken
74,851
46,794
Mitigated
51,596
9,174
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,800
984
0
3,030
16,896
15,821
65
3,973
12,879
3,409
57,359
W
Scylla
9,301
775
130
3,330
10,908
4,036
347
3,038
7,748
68,778
0
W
Ymir
10,236
2,311
0
3,224
20,414
21,363
0
6,662
13,677
41,584
2,426
W
Cliodhna
Glory Cbass
Cliodhna
8,945
619
0
3,230
14,354
5,234
0
4,135
10,063
0
68,337
W
Heimdallr
KallenStadfeld
Heimdallr
13,313
6,251
0
2,953
12,279
5,142
978
3,773
8,504
0
97,027
L
Bastet
Kawree
Bastet
3,332
1,822
0
318
10,444
3,419
0
3,119
7,325
0
37,709
L
6,433
2,527
1,394
3,151
12,250
4,530
613
3,048
9,202
0
52,889
L
9,477
2,201
0
1,801
18,639
17,320
54
5,372
13,267
28,093
0
L
The Morrigan
TuckFive
The Morrigan
8,414
1,016
0
1,590
10,009
3,984
0
4,264
5,438
74,270
1,565
L
King Arthur
zIRisen
King Arthur
20,127
2,151
0
920
12,548
17,541
35
3,723
8,652
16,526
88,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,597
Gold Earned
51,650
582
Minions Killed
565
0
Camps Cleared
0
2,020,575
Distance Traveled
1,961,969
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,508
500
130
6
0
404,716
0
W
Scylla
10,999
524
122
6
0
387,018
4
W
Ymir
9,531
454
55
3
0
367,389
1
W
Cliodhna
9,862
470
102
5
0
423,134
0
W
Heimdallr
10,750
512
156
7
0
379,712
7
L
Bastet
8,558
408
82
4
0
369,116
5
L
Cupid
8,457
403
86
4
0
415,798
4
L
Athena
9,988
476
53
3
0
443,375
2
L
The Morrigan
10,577
504
150
7
0
358,284
9
L
King Arthur
13,017
620
211
10
0
434,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role