Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DimonII
Ah Muzen Cab
Level 87
God Stats
12W - 14L
1,331 SR
Queue Stats
549W - 568L
1,440 Elo+
Solo
Merlin
Merlin
ItsaNeko
Merlin
Level 102
God Stats
8W - 5L
1,602 SR
Queue Stats
267W - 256L
1,408 Elo+
Solo
Artio
Artio
Kroaxxx
Artio
Level 86
God Stats
3W - 2L
1,728 SR
Queue Stats
278W - 247L
1,589 Elo+
Party 1
Mercury
Mercury
TopGunChris
Mercury
Level 85
God Stats
30W - 25L
1,652 SR
Queue Stats
256W - 264L
1,541 Elo+
Party 1
Mulan
Mulan
dragonfurykrs
Mulan
Level 152
God Stats
8W - 3L
1,615 SR
Queue Stats
773W - 721L
1,625 Elo+
Party 1
Team Averages
Level 102
1,586 SR
1,521 Elo+

VS

Team Averages
Level 113
1,418 SR
1,490 Elo+
Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Malzog
Cerberus
Level 157
God Stats
0W - 1L
1,166 SR
Queue Stats
122W - 77L
1,642 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SvetnikLeon
Morgan Le Fay
Level 156
God Stats
10W - 9L
1,605 SR
Queue Stats
88W - 95L
1,456 Elo+
Party 2
Izanami
Izanami
alexander963
Izanami
Level 45
God Stats
14W - 31L
1,321 SR
Queue Stats
99W - 124L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DimonII
Ah Muzen Cab
16
2 / 1 / 4
9,651
536
7,400
7,643
2,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ItsaNeko
Merlin
16
2 / 3 / 4
9,572
532
8,405
7,256
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Kroaxxx
Artio
14
3 / 1 / 7
9,149
508
5,509
17,614
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
TopGunChris
Mercury
19
7 / 1 / 5
11,181
621
10,589
10,934
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 4
10,194
566
15,921
15,082
16,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 4 / 1
8,261
459
7,388
13,648
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
 
Hercules
11
0 / 3 / 2
7,270
404
4,918
14,869
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Malzog
Cerberus
15
1 / 5 / 0
9,073
504
8,327
19,636
13,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SvetnikLeon
Morgan Le Fay
15
4 / 3 / 1
9,404
522
8,820
8,995
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
alexander963
Izanami
15
0 / 4 / 0
8,652
481
2,830
11,422
3,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
7
7
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
1
0.63
L
Hercules
 
Hercules
0
3
2
0.33
W
Ah Muzen Cab
DimonII
Ah Muzen Cab
2
1
4
4
W
Merlin
ItsaNeko
Merlin
2
3
4
1.33
W
Artio
Kroaxxx
Artio
3
1
7
6.5
L
Cerberus
Malzog
Cerberus
1
5
0
0.2
L
Morgan Le Fay
SvetnikLeon
Morgan Le Fay
4
3
1
1.5
W
Mercury
TopGunChris
Mercury
7
1
5
9.5
L
Izanami
alexander963
Izanami
0
4
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,824
Damage
32,283
58,529
Taken
68,570
45,334
Mitigated
35,552
21,288
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,388
4,882
0
1,814
13,648
4,658
0
3,131
10,517
0
57,503
L
Hercules
 
Hercules
4,918
1,178
0
3,843
14,869
10,087
76
6,953
7,916
0
17,526
W
Ah Muzen Cab
DimonII
Ah Muzen Cab
7,400
3,192
0
4,262
7,643
2,815
4,698
0
7,433
0
76,106
W
Merlin
ItsaNeko
Merlin
8,405
386
470
3,349
7,256
2,595
1,299
2,743
4,258
65,787
0
W
Artio
Kroaxxx
Artio
5,509
486
946
5,351
17,614
19,460
329
2,508
14,640
22,455
0
L
Cerberus
Malzog
Cerberus
8,327
498
0
8,011
19,636
13,423
0
1,378
18,258
61,171
0
L
Morgan Le Fay
SvetnikLeon
Morgan Le Fay
8,820
837
0
1,106
8,995
3,858
20
2,076
6,919
66,609
0
W
Mercury
TopGunChris
Mercury
10,589
6,425
0
210
10,934
4,320
880
3,084
7,672
0
90,020
L
Izanami
alexander963
Izanami
2,830
1,208
0
2,362
11,422
3,526
688
2,293
9,129
0
76,652
W
15,921
3,050
0
6,700
15,082
16,144
676
7,920
6,407
4,987
54,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
42,660
541
Minions Killed
625
0
Camps Cleared
0
1,787,942
Distance Traveled
1,712,909
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,261
459
116
6
0
387,257
3
L
Hercules
7,270
404
31
2
0
359,411
4
W
Ah Muzen Cab
9,651
536
137
8
0
329,908
3
W
Merlin
9,572
532
125
7
0
347,762
3
W
Artio
9,149
508
36
2
0
361,851
1
L
Cerberus
9,073
504
187
10
0
315,829
2
L
Morgan Le Fay
9,404
522
130
7
0
332,489
3
W
Mercury
11,181
621
132
7
0
402,098
3
L
Izanami
8,652
481
161
9
0
317,923
8
W
Mulan
10,194
566
111
6
0
346,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role