Player Matchup

Hou Yi
Hou Yi
CouchTater1983
Hou Yi
Level 124
God Stats
14W - 9L
1,687 SR
Queue Stats
598W - 470L
1,565 Elo+
Party 2
Athena
Athena
RICKY BOLBI
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,497 Elo+
Party 2
Freya
Freya
xVibes15
Freya
Level 98
God Stats
2W - 0L
1,573 SR
Queue Stats
660W - 570L
1,520 Elo+
Party 2
Team Averages
Level 90
1,587 SR
1,527 Elo+

VS

Team Averages
Level 121
1,648 SR
1,397 Elo+
Da Ji
Da Ji
IlIIusions
Da Ji
Level 84
God Stats
2W - 3L
1,760 SR
Queue Stats
5W - 10L
1,281 Elo+
Solo
Freya
Freya
PBandJellyman
Freya
Level 137
God Stats
5W - 4L
1,679 SR
Queue Stats
370W - 383L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
RogerDabbit710
Danzaburou
Level 142
God Stats
10W - 9L
1,506 SR
Queue Stats
328W - 345L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
11,207
801
10,497
12,843
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
0 / 3 / 7
9,393
671
3,263
12,403
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
xVibes15
Freya
16
7 / 4 / 6
11,279
806
12,335
14,207
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 5 / 5
9,273
662
11,357
12,122
6,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
2 / 3 / 8
9,370
669
6,053
11,655
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RogerDabbit710
Danzaburou
14
4 / 5 / 7
9,937
710
15,546
11,534
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
13
Kills
11
11
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Da Ji
5
5
5
1.5
L
2
3
8
2
W
Athena
0
3
7
1.17
L
Danzaburou
RogerDabbit710
Danzaburou
4
5
7
1.5
W
Freya
xVibes15
Freya
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,095
Damage
32,956
39,453
Taken
35,311
19,766
Mitigated
14,958
11,130
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,497
3,959
0
3,831
12,843
6,886
1,406
1,756
11,087
0
48,947
L
Da Ji
11,357
2,605
0
820
12,122
6,177
400
5,367
6,511
0
19,880
L
6,053
2,539
0
3,864
11,655
3,937
376
4,981
6,316
29,295
0
W
Athena
3,263
1,065
248
1,650
12,403
8,658
318
1,850
10,553
11,157
0
L
Danzaburou
RogerDabbit710
Danzaburou
15,546
5,950
0
1,797
11,534
4,844
1,011
4,882
6,444
0
42,249
W
Freya
xVibes15
Freya
12,335
3,538
0
5,401
14,207
4,222
1,051
3,007
11,200
26,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
28,580
144
Minions Killed
138
6
Camps Cleared
7
759,361
Distance Traveled
753,631
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,207
801
73
5
1
234,445
3
L
Da Ji
9,273
662
18
1
3
245,966
0
L
Freya
9,370
669
57
4
1
263,788
2
W
Athena
9,393
671
22
2
0
262,032
2
L
Danzaburou
9,937
710
63
5
3
243,877
7
W
Freya
11,279
806
49
4
5
262,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role