Player Matchup

Agni
Agni
Jkingv
Agni
Level 27
God Stats
3W - 6L
1,312 SR
Queue Stats
125W - 156L
1,361 Elo+
Party 2
Sylvanus
Sylvanus
Lupu006
Sylvanus
Level 144
God Stats
18W - 22L
1,418 SR
Queue Stats
247W - 366L
1,275 Elo+
Party 2
Chiron
Chiron
STaNLeY-IPkisS04
Chiron
Level 142
God Stats
2W - 3L
1,830 SR
Queue Stats
312W - 442L
1,265 Elo+
Party 2
Team Averages
Level 104
1,520 SR
1,300 Elo+

VS

Team Averages
Level 18
1,389 SR
993 Elo+
Chaac
Chaac
Twitch-heygandal
Chaac
Level 25
God Stats
7W - 11L
1,408 SR
Queue Stats
29W - 62L
1,098 Elo+
Party 1
Artemis
Artemis
elf_r3nbow
Artemis
Level 6
God Stats
1W - 4L
1,180 SR
Queue Stats
1W - 10L
769 Elo+
Party 1
Agni
Agni
lucasepf
Agni
Level 24
God Stats
1W - 2L
1,579 SR
Queue Stats
32W - 74L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jkingv
Agni
15
6 / 4 / 8
11,145
743
13,379
13,434
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Lupu006
Sylvanus
14
5 / 2 / 8
11,261
751
8,735
14,920
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 3 / 7
10,353
690
9,060
13,505
4,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,814
654
11,626
17,658
18,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
elf_r3nbow
Artemis
13
4 / 5 / 2
10,075
672
8,689
9,483
3,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
13
2 / 6 / 4
9,525
635
11,684
9,392
3,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
9
9
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
Jkingv
Agni
6
4
8
2.5
W
Sylvanus
Lupu006
Sylvanus
5
2
8
4.5
W
4
3
7
2.5
L
3
4
5
1.38
L
Artemis
elf_r3nbow
Artemis
4
5
2
1
L
Agni
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,174
Damage
31,999
41,859
Taken
36,533
21,612
Mitigated
24,734
20,509
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Jkingv
Agni
13,379
866
148
1,579
13,434
4,209
390
4,624
8,810
43,162
0
W
Sylvanus
Lupu006
Sylvanus
8,735
1,481
5,540
7,680
14,920
12,671
632
4,166
10,754
21,332
0
W
9,060
3,425
1,277
4,285
13,505
4,732
1,805
3,233
10,272
0
49,528
L
11,626
1,930
470
6,222
17,658
18,274
0
9,164
8,494
0
32,027
L
Artemis
elf_r3nbow
Artemis
8,689
2,968
0
0
9,483
3,049
322
7,125
2,358
0
19,206
L
Agni
11,684
468
0
0
9,392
3,411
0
6,214
3,178
36,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
29,414
168
Minions Killed
146
8
Camps Cleared
3
754,459
Distance Traveled
747,388
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,145
743
68
5
4
264,572
3
W
Sylvanus
11,261
751
27
2
1
237,110
1
W
Chiron
10,353
690
73
5
3
252,777
4
L
Chaac
9,814
654
59
4
0
300,914
1
L
Artemis
10,075
672
24
2
0
204,918
2
L
Agni
9,525
635
63
4
3
241,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role