Player Matchup

Neith
Neith
BoatingPuppy8
Neith
Level 27
God Stats
1W - 1L
1,501 SR
Queue Stats
22W - 26L
1,348 Elo+
Party 2
Zhong Kui
Zhong Kui
BrickWallsy
Zhong Kui
Level 125
God Stats
8W - 6L
1,643 SR
Queue Stats
28W - 34L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
Jedi Tom Ace
Jormungandr
Level 122
God Stats
5W - 2L
1,646 SR
Queue Stats
25W - 30L
1,297 Elo+
Party 2
Team Averages
Level 91
1,596 SR
1,331 Elo+

VS

Team Averages
Level 76
1,508 SR
1,364 Elo+
Khepri
Khepri
FOG Mika FS
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 1
Erlang Shen
Erlang Shen
FOG Thieving
Erlang Shen
Level 157
God Stats
0W - 3L
1,564 SR
Queue Stats
150W - 158L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LethargicTKG
Morgan Le Fay
Level 64
God Stats
5W - 7L
1,460 SR
Queue Stats
32W - 27L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 9
12,484
892
17,691
12,892
4,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
BrickWallsy
Zhong Kui
15
8 / 7 / 13
10,934
781
19,761
19,134
10,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Jedi Tom Ace
Jormungandr
14
3 / 9 / 17
10,232
731
9,120
18,039
19,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 10 / 13
9,618
687
2,279
17,043
21,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
FOG Thieving
Erlang Shen
15
9 / 9 / 7
12,045
860
20,673
21,985
13,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
LethargicTKG
Morgan Le Fay
14
6 / 8 / 7
10,464
747
13,259
15,794
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
26
Kills
16
18
Deaths
27
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
2
9
9.75
W
Zhong Kui
BrickWallsy
Zhong Kui
8
7
13
2.07
L
Khepri
1
10
13
0.75
L
Erlang Shen
FOG Thieving
Erlang Shen
9
9
7
1.39
W
Jormungandr
Jedi Tom Ace
Jormungandr
3
9
17
1.28
L
Morgan Le Fay
LethargicTKG
Morgan Le Fay
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
36,211
50,065
Taken
54,822
34,470
Mitigated
40,884
10,866
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,691
11,633
0
2,568
12,892
4,942
1,750
5,270
7,622
0
42,697
W
Zhong Kui
BrickWallsy
Zhong Kui
19,761
3,998
515
6,098
19,134
10,511
1,073
4,475
14,659
42,299
0
L
Khepri
2,279
479
0
168
17,043
21,031
334
7,606
9,437
7,391
0
L
Erlang Shen
FOG Thieving
Erlang Shen
20,673
12,016
0
3,191
21,985
13,819
249
11,560
10,425
0
37,671
W
Jormungandr
Jedi Tom Ace
Jormungandr
9,120
2,503
863
822
18,039
19,017
107
7,027
11,012
25,088
0
L
Morgan Le Fay
LethargicTKG
Morgan Le Fay
13,259
1,429
169
2,089
15,794
6,034
531
10,017
5,777
34,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
32,127
120
Minions Killed
87
7
Camps Cleared
5
615,027
Distance Traveled
631,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,484
892
41
3
3
223,250
0
W
Zhong Kui
10,934
781
51
4
2
205,962
0
L
Khepri
9,618
687
9
1
0
185,394
0
L
Erlang Shen
12,045
860
38
3
4
210,500
1
W
Jormungandr
10,232
731
28
2
2
185,815
0
L
Morgan Le Fay
10,464
747
40
3
1
235,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role