Player Matchup

Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ArchonOfScythes
Rama
Level 127
God Stats
4W - 3L
1,503 SR
Queue Stats
76W - 90L
1,505 Elo+
Party 2
Athena
Athena
DniweR80
Athena
Level 109
God Stats
40W - 36L
1,643 SR
Queue Stats
88W - 93L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
Santiellllllll
Cliodhna
Level 125
God Stats
4W - 2L
1,667 SR
Queue Stats
101W - 124L
1,420 Elo+
Party 2
Zeus
Zeus
WillingMarcus
Zeus
Level 48
God Stats
3W - 0L
1,846 SR
Queue Stats
119W - 138L
1,416 Elo+
Party 2
Team Averages
Level 98
1,632 SR
1,474 Elo+

VS

Team Averages
Level 51
1,668 SR
1,466 Elo+
Cliodhna
Cliodhna
Arc BoItz
Cliodhna
Level 124
God Stats
7W - 7L
1,517 SR
Queue Stats
107W - 99L
1,479 Elo+
Party 1
Anubis
Anubis
Glauden
Anubis
Level 38
God Stats
16W - 15L
1,585 SR
Queue Stats
204W - 234L
1,529 Elo+
Solo
Artemis
Artemis
JJ13542
Artemis
Level 40
God Stats
5W - 3L
1,738 SR
Queue Stats
81W - 74L
1,465 Elo+
Solo
Thor
Thor
LeoPoa
Thor
Level 36
God Stats
1W - 1L
1,626 SR
Queue Stats
24W - 32L
1,381 Elo+
Solo
Jormungandr
Jormungandr
UnoPasticcio
Jormungandr
Level 17
God Stats
8W - 5L
1,873 SR
Queue Stats
79W - 90L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 0 / 0
7,882
525
4,005
6,069
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 2 / 6
9,617
641
8,298
7,861
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
DniweR80
Athena
14
5 / 2 / 13
9,174
612
6,698
9,341
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
14
5 / 2 / 5
8,556
570
6,696
10,050
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 4
8,847
590
9,062
9,693
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arc BoItz
Cliodhna
11
0 / 6 / 6
7,071
471
2,228
9,975
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Glauden
Anubis
9
2 / 8 / 1
6,228
415
4,844
10,668
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
JJ13542
Artemis
12
5 / 6 / 1
8,029
535
11,775
11,445
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
LeoPoa
Thor
14
3 / 3 / 1
8,173
545
4,769
10,291
4,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
UnoPasticcio
Jormungandr
10
1 / 1 / 4
6,900
460
2,118
7,597
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
24
Kills
11
11
Deaths
24
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
L
Cliodhna
Arc BoItz
Cliodhna
0
6
6
0.5
W
9
2
6
6
W
Athena
DniweR80
Athena
5
2
13
5.75
L
Anubis
Glauden
Anubis
2
8
1
0.31
L
Artemis
JJ13542
Artemis
5
6
1
0.92
L
Thor
LeoPoa
Thor
3
3
1
1.17
W
Cliodhna
5
2
5
3.75
L
Jormungandr
UnoPasticcio
Jormungandr
1
1
4
3
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
25,734
43,014
Taken
49,976
21,118
Mitigated
19,620
11,786
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,005
626
0
1,893
6,069
4,705
530
0
6,069
0
36,457
L
Cliodhna
Arc BoItz
Cliodhna
2,228
460
0
1,995
9,975
3,601
0
2,177
7,611
0
36,147
W
8,298
6,624
0
3,544
7,861
2,722
2,793
1,030
6,831
0
57,392
W
Athena
DniweR80
Athena
6,698
1,457
40
1,872
9,341
7,409
0
1,423
7,918
26,224
0
L
Anubis
Glauden
Anubis
4,844
183
0
1,503
10,668
4,145
0
6,214
4,188
22,045
0
L
Artemis
JJ13542
Artemis
11,775
5,956
0
2,233
11,445
2,939
1,052
3,612
7,752
0
38,642
L
Thor
LeoPoa
Thor
4,769
730
0
3,074
10,291
4,357
0
768
8,797
0
44,490
W
Cliodhna
6,696
631
0
2,454
10,050
3,431
0
1,034
9,016
0
51,222
L
Jormungandr
UnoPasticcio
Jormungandr
2,118
837
0
765
7,597
4,578
0
2,469
5,032
15,991
0
W
9,062
1,926
0
1,983
9,693
2,851
124
3,475
6,218
51,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
36,401
414
Minions Killed
313
0
Camps Cleared
0
1,471,587
Distance Traveled
1,319,056
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,882
525
59
4
0
292,138
1
L
Cliodhna
7,071
471
71
5
0
288,602
0
W
Rama
9,617
641
105
7
0
305,180
2
W
Athena
9,174
612
40
3
0
305,379
4
L
Anubis
6,228
415
35
2
0
242,227
2
L
Artemis
8,029
535
63
4
0
241,223
4
L
Thor
8,173
545
111
7
0
268,779
4
W
Cliodhna
8,556
570
98
7
0
330,715
2
L
Jormungandr
6,900
460
33
2
0
278,225
0
W
Zeus
8,847
590
112
7
0
238,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role