Player Matchup

Gilgamesh
Gilgamesh
Masters
AggressingSucks
Gilgamesh
Masters
Level 88
God Stats
3W - 3L
1,617 SR
Queue Stats
116W - 97L
2,677 MMR
Party 2
Baba Yaga
Baba Yaga
Masters
EmperorsHaki
Baba Yaga
Masters
Level 120
God Stats
1W - 2L
1,724 SR
Queue Stats
338W - 313L
2,548 MMR
Solo
Anhur
Anhur
Masters
Solium
Anhur
Masters
Level 158
God Stats
12W - 8L
1,813 SR
Queue Stats
221W - 183L
2,606 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
VastLake
Kuzenbo
Masters
Level 160
God Stats
8W - 5L
1,691 SR
Queue Stats
347W - 326L
2,449 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Wesly69
Ao Kuang
Diamond I
Level 158
God Stats
27W - 20L
1,671 SR
Queue Stats
521W - 515L
2,435 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,703 SR
2,543 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,665 SR
2,545 MMR
Loki
Loki
Masters
Elegy
Loki
Masters
Level 157
God Stats
1W - 0L
1,721 SR
Queue Stats
247W - 221L
2,579 MMR
Solo
Chiron
Chiron
Masters
EmojiDaddy
Chiron
Masters
Level 160
God Stats
12W - 4L
1,790 SR
Queue Stats
215W - 185L
2,663 MMR
Party 1
Olorun
Olorun
Masters
Fragnick
Olorun
Masters
Level 160
God Stats
8W - 3L
1,620 SR
Queue Stats
508W - 459L
2,582 MMR
Party 1
Jormungandr
Jormungandr
Diamond I
Zviadi
Jormungandr
Diamond I
Level 160
God Stats
2W - 3L
1,559 SR
Queue Stats
116W - 89L
2,514 MMR
Solo
Mulan
Mulan
Diamond I
grandmasterfluke
Mulan
Diamond I
Level 69
God Stats
9W - 13L
1,634 SR
Queue Stats
146W - 140L
2,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AggressingSucks
Gilgamesh
15
3 / 4 / 0
9,169
539
7,268
14,262
10,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
EmperorsHaki
Baba Yaga
14
0 / 6 / 2
8,135
479
7,137
11,672
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Solium
Anhur
15
1 / 5 / 0
8,659
509
8,640
12,546
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
VastLake
Kuzenbo
12
0 / 3 / 3
7,462
439
4,924
13,570
13,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Wesly69
Ao Kuang
13
3 / 5 / 0
7,914
466
9,516
18,317
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatOdinGebArtioSet

VS

Bans
UllrSolCamazotzThe MorriganSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Elegy
Loki
16
2 / 3 / 8
9,603
565
7,135
12,034
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
EmojiDaddy
Chiron
18
6 / 2 / 3
10,708
630
11,962
10,182
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
Fragnick
Olorun
18
6 / 1 / 7
11,563
680
13,446
13,843
9,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Zviadi
Jormungandr
19
6 / 0 / 1
11,803
694
11,272
11,183
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 1 / 10
9,460
556
10,981
14,493
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
23
23
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AggressingSucks
Gilgamesh
3
4
0
0.75
W
Loki
Elegy
Loki
2
3
8
2
W
Chiron
EmojiDaddy
Chiron
6
2
3
3.75
L
Baba Yaga
EmperorsHaki
Baba Yaga
0
6
2
0.17
W
Olorun
Fragnick
Olorun
6
1
7
9.5
L
Anhur
Solium
Anhur
1
5
0
0.2
L
Kuzenbo
VastLake
Kuzenbo
0
3
3
0.5
L
Ao Kuang
Wesly69
Ao Kuang
3
5
0
0.6
W
Jormungandr
Zviadi
Jormungandr
6
0
1
6.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
54,796
70,367
Taken
61,735
38,472
Mitigated
45,397
19,030
Healing
28,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AggressingSucks
Gilgamesh
7,268
812
0
2,777
14,262
10,491
0
5,559
7,874
9,702
57,961
W
Loki
Elegy
Loki
7,135
2,200
0
4,169
12,034
3,873
0
3,111
8,791
0
73,031
W
Chiron
EmojiDaddy
Chiron
11,962
5,848
897
5,635
10,182
3,838
0
4,272
5,746
0
88,680
L
Baba Yaga
EmperorsHaki
Baba Yaga
7,137
703
0
2,232
11,672
3,980
0
918
10,365
62,709
0
W
Olorun
Fragnick
Olorun
13,446
6,840
688
6,671
13,843
9,947
725
4,238
9,593
87,140
9,813
L
Anhur
Solium
Anhur
8,640
2,739
0
2,052
12,546
3,879
388
4,236
8,012
0
70,126
L
Kuzenbo
VastLake
Kuzenbo
4,924
1,873
1,695
1,727
13,570
13,660
0
4,160
8,991
21,211
0
L
Ao Kuang
Wesly69
Ao Kuang
9,516
2,121
0
8,547
18,317
6,462
0
6,937
10,775
49,674
10,083
W
Jormungandr
Zviadi
Jormungandr
11,272
2,252
0
4,636
11,183
13,722
0
4,658
6,523
79,114
0
W
10,981
1,145
547
5,033
14,493
14,017
0
6,119
8,112
0
35,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
53,137
565
Minions Killed
653
0
Camps Cleared
0
1,655,530
Distance Traveled
1,798,996
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,169
539
145
9
0
340,414
5
W
Loki
9,603
565
104
6
0
382,478
5
W
Chiron
10,708
630
160
9
0
372,450
4
L
Baba Yaga
8,135
479
132
8
0
320,364
6
W
Olorun
11,563
680
147
9
0
334,606
9
L
Anhur
8,659
509
149
9
0
295,342
5
L
Kuzenbo
7,462
439
37
2
0
355,295
4
L
Ao Kuang
7,914
466
102
6
0
344,115
6
W
Jormungandr
11,803
694
179
11
0
354,045
5
W
Mulan
9,460
556
63
4
0
355,417
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role