Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Bofamabalz
Ra
Level 29
God Stats
1W - 2L
1,570 SR
Queue Stats
116W - 172L
1,435 Elo+
Party 2
Ymir
Ymir
Garrett739
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
HalfSeraph
Osiris
Level 68
God Stats
30W - 33L
1,513 SR
Queue Stats
409W - 462L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
Mattybopeep
Hou Yi
Level 37
God Stats
14W - 11L
1,686 SR
Queue Stats
167W - 183L
1,516 Elo+
Party 2
Team Averages
Level 41
1,554 SR
1,492 Elo+

VS

Team Averages
Level 89
1,433 SR
1,493 Elo+
Mulan
Mulan
AaronTheRai
Mulan
Level 128
God Stats
10W - 12L
1,355 SR
Queue Stats
394W - 399L
1,432 Elo+
Party 1
Scylla
Scylla
DapperKewlab
Scylla
Level 38
God Stats
19W - 25L
1,429 SR
Queue Stats
149W - 150L
1,499 Elo+
Solo
Charybdis
Charybdis
Maddogmitch
Charybdis
Level 149
God Stats
7W - 10L
1,534 SR
Queue Stats
96W - 94L
1,459 Elo+
Party 1
Geb
Geb
StygianOrchid
Geb
Level 117
God Stats
4W - 4L
1,360 SR
Queue Stats
476W - 463L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
ZeSevatar
Cthulhu
Level 15
God Stats
3W - 3L
1,488 SR
Queue Stats
10W - 12L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 7 / 1
6,690
446
6,717
11,912
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
7,027
468
3,331
9,659
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 6 / 1
7,077
472
4,382
12,167
5,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
HalfSeraph
Osiris
14
3 / 1 / 1
8,255
550
8,561
9,164
6,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
11
1 / 3 / 4
6,786
452
5,059
7,805
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
9,742
649
9,559
7,566
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
16
5 / 1 / 4
9,007
600
6,386
7,634
2,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Maddogmitch
Charybdis
15
7 / 3 / 4
9,294
620
12,067
8,824
2,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 10
7,066
471
3,689
12,203
11,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
ZeSevatar
Cthulhu
12
0 / 2 / 2
7,526
502
5,438
11,668
11,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
23
23
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
7
1
0.64
W
10
2
6
6.5
L
0
6
1
0.08
W
Scylla
5
1
4
7
L
3
6
1
0.58
L
Osiris
HalfSeraph
Osiris
3
1
1
3.5
W
Charybdis
Maddogmitch
Charybdis
7
3
4
3
L
Hou Yi
1
3
4
1
W
1
3
10
2
W
Cthulhu
ZeSevatar
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
37,139
50,707
Taken
47,895
19,436
Mitigated
31,278
9,881
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,717
3,435
0
1,062
11,912
3,090
0
4,310
7,602
0
28,439
W
9,559
1,320
0
3,328
7,566
3,253
1,740
727
6,783
0
57,833
L
3,331
632
23
2,256
9,659
2,562
0
3,524
6,135
40,454
0
W
Scylla
6,386
712
0
3,148
7,634
2,766
686
2,184
5,230
64,583
0
L
4,382
747
0
1,810
12,167
5,654
34
1,467
10,700
26,124
0
L
Osiris
HalfSeraph
Osiris
8,561
3,726
0
3,055
9,164
6,756
0
5,357
3,807
0
42,564
W
Charybdis
Maddogmitch
Charybdis
12,067
7,742
0
3,319
8,824
2,731
559
2,416
6,408
0
74,833
L
Hou Yi
5,059
2,933
0
1,675
7,805
1,374
302
855
6,950
0
29,965
W
3,689
719
149
1,235
12,203
11,186
34
2,167
10,024
13,791
0
W
Cthulhu
ZeSevatar
Cthulhu
5,438
1,245
0
3,161
11,668
11,342
0
0
11,668
39,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
42,635
329
Minions Killed
454
0
Camps Cleared
0
1,372,078
Distance Traveled
1,424,941
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,690
446
49
3
0
298,439
3
W
Mulan
9,742
649
95
6
0
310,568
3
L
Ra
7,027
468
91
6
0
247,412
3
W
Scylla
9,007
600
121
8
0
289,789
1
L
Ymir
7,077
472
51
3
0
236,386
1
L
Osiris
8,255
550
82
5
0
299,939
5
W
Charybdis
9,294
620
140
9
0
270,838
0
L
Hou Yi
6,786
452
56
4
0
289,902
4
W
Geb
7,066
471
18
1
0
299,636
6
W
Cthulhu
7,526
502
80
5
0
254,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role