Player Matchup

Arachne
Arachne
HiveRogue
Arachne
Level 29
God Stats
5W - 10L
1,154 SR
Queue Stats
209W - 337L
1,194 Elo+
Party 1
Danzaburou
Danzaburou
INbigDawg
Danzaburou
Level 27
God Stats
1W - 4L
1,308 SR
Queue Stats
176W - 291L
1,156 Elo+
Party 1
Aphrodite
Aphrodite
Shadowrouge6469
Aphrodite
Level 43
God Stats
4W - 8L
1,062 SR
Queue Stats
210W - 317L
1,214 Elo+
Party 1
Team Averages
Level 33
1,175 SR
1,188 Elo+

VS

Team Averages
Level 41
1,599 SR
1,290 Elo+
Thanatos
Thanatos
IcDaLoot2
Thanatos
Level 8
God Stats
9W - 6L
1,779 SR
Queue Stats
28W - 26L
1,402 Elo+
Solo
Chang'e
Chang'e
NERFgunMANIAC
Chang'e
Level 20
God Stats
1W - 0L
1,631 SR
Queue Stats
2W - 4L
1,121 Elo+
Solo
Gilgamesh
Gilgamesh
abnormalGorilla
Gilgamesh
Level 94
God Stats
7W - 7L
1,388 SR
Queue Stats
19W - 15L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HiveRogue
Arachne
15
3 / 13 / 5
11,827
696
12,099
28,053
10,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
INbigDawg
Danzaburou
15
4 / 9 / 2
11,539
679
13,013
19,391
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Shadowrouge6469
Aphrodite
13
1 / 7 / 3
11,132
655
8,118
18,997
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IcDaLoot2
Thanatos
17
14 / 3 / 9
13,769
810
20,578
18,491
8,178
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
17
7 / 3 / 16
13,052
768
23,781
20,370
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
abnormalGorilla
Gilgamesh
17
8 / 2 / 17
12,827
755
13,066
19,113
23,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
8
Kills
29
29
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
HiveRogue
Arachne
3
13
5
0.42
L
Danzaburou
INbigDawg
Danzaburou
4
9
2
0.56
W
Thanatos
IcDaLoot2
Thanatos
14
3
9
6.17
W
Chang'e
7
3
16
5
L
Aphrodite
Shadowrouge6469
Aphrodite
1
7
3
0.36
W
Gilgamesh
abnormalGorilla
Gilgamesh
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
57,425
66,441
Taken
57,974
31,011
Mitigated
38,058
15,891
Healing
34,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HiveRogue
Arachne
12,099
7,728
381
4,260
28,053
10,342
34
11,090
16,963
0
35,778
L
Danzaburou
INbigDawg
Danzaburou
13,013
4,701
0
1,113
19,391
8,408
49
7,621
11,770
0
50,097
W
Thanatos
IcDaLoot2
Thanatos
20,578
8,677
0
14,786
18,491
8,178
679
3,424
15,067
0
61,051
W
Chang'e
23,781
2,603
3,373
11,965
20,370
6,821
329
2,999
17,371
70,251
0
L
Aphrodite
Shadowrouge6469
Aphrodite
8,118
570
3,492
6,645
18,997
12,261
0
5,865
13,132
25,416
0
W
Gilgamesh
abnormalGorilla
Gilgamesh
13,066
3,149
828
3,101
19,113
23,059
1,018
2,629
16,146
0
35,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
39,648
158
Minions Killed
226
2
Camps Cleared
11
887,861
Distance Traveled
1,034,784
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,827
696
47
3
2
325,908
0
L
Danzaburou
11,539
679
84
5
0
247,209
0
W
Thanatos
13,769
810
88
5
6
375,926
0
W
Chang'e
13,052
768
96
6
4
320,683
5
L
Aphrodite
11,132
655
27
2
0
314,744
0
W
Gilgamesh
12,827
755
42
2
1
338,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role