Player Matchup

Thanatos
Thanatos
BobeksKuk
Thanatos
Level 16
God Stats
5W - 5L
1,513 SR
Queue Stats
6W - 12L
1,173 Elo+
Party 2
Fenrir
Fenrir
Damish420
Fenrir
Level 26
God Stats
11W - 15L
1,425 SR
Queue Stats
20W - 30L
1,286 Elo+
Party 2
Ymir
Ymir
Reivaj09
Ymir
Level 9
God Stats
2W - 0L
1,721 SR
Queue Stats
16W - 21L
1,308 Elo+
Solo
Bellona
Bellona
cheezNcrakhoars
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,109 Elo+
Party 1
Hel
Hel
maddogbayn
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,109 Elo+
Party 1
Team Averages
Level 16
1,532 SR
1,197 Elo+

VS

Team Averages
Level 15
1,424 SR
1,350 Elo+
Tiamat
Tiamat
 
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Coles2Cold
Artemis
Level 6
God Stats
4W - 2L
1,618 SR
Queue Stats
9W - 6L
1,306 Elo+
Solo
Bellona
Bellona
Ledytron
Bellona
Level 28
God Stats
0W - 1L
1,191 SR
Queue Stats
1W - 6L
1,091 Elo+
Solo
Terra
Terra
Repoxa
Terra
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
TupapaAgusano69
Thanatos
Level 18
God Stats
17W - 27L
1,311 SR
Queue Stats
90W - 117L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BobeksKuk
Thanatos
18
9 / 4 / 4
11,480
604
10,975
12,420
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Damish420
Fenrir
16
6 / 2 / 5
10,735
565
7,589
10,254
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
14
0 / 8 / 2
8,966
472
2,091
14,577
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 6 / 2
9,035
476
5,848
11,118
10,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 1
8,974
472
7,422
7,404
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 9 / 6
7,337
386
4,917
11,344
9,315
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Coles2Cold
Artemis
16
14 / 5 / 2
10,471
551
17,350
15,449
4,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ledytron
Bellona
14
5 / 1 / 3
8,366
440
7,897
12,449
10,332
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Repoxa
Terra
8
2 / 0 / 6
7,382
389
3,294
6,836
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
8
3 / 5 / 0
6,795
358
1,092
5,863
1,346
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
20
Kills
25
25
Deaths
20
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
6
0.44
W
Thanatos
BobeksKuk
Thanatos
9
4
4
2.75
L
Artemis
Coles2Cold
Artemis
14
5
2
3
W
Fenrir
Damish420
Fenrir
6
2
5
4.25
L
Bellona
Ledytron
Bellona
5
1
3
6.5
W
Ymir
0
8
2
0.13
L
Terra
Repoxa
Terra
2
0
6
5
L
Thanatos
3
5
0
0.6
W
3
6
2
0.67
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
34,550
55,773
Taken
51,941
36,283
Mitigated
30,125
18,691
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,917
1,063
0
1,150
11,344
9,315
491
976
10,368
22,777
0
W
Thanatos
BobeksKuk
Thanatos
10,975
2,205
0
11,597
12,420
4,760
1,284
2,092
10,328
0
61,083
L
Artemis
Coles2Cold
Artemis
17,350
11,171
0
3,916
15,449
4,819
838
2,424
12,957
0
60,810
W
Fenrir
Damish420
Fenrir
7,589
1,196
0
3,221
10,254
4,835
679
2,459
7,795
0
53,029
L
Bellona
Ledytron
Bellona
7,897
721
0
2,178
12,449
10,332
17
4,370
7,879
5,687
37,918
W
Ymir
2,091
402
0
129
14,577
13,947
1,194
357
14,220
27,731
0
L
Terra
Repoxa
Terra
3,294
763
139
2,678
6,836
4,313
0
1,388
5,210
17,441
0
L
Thanatos
1,092
161
0
2,622
5,863
1,346
270
900
4,849
0
16,133
W
5,848
1,205
0
1,232
11,118
10,329
1,552
2,686
8,432
14,111
24,191
W
7,422
1,101
900
1,612
7,404
2,412
4,889
1,282
6,122
43,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,190
Gold Earned
40,351
371
Minions Killed
253
0
Camps Cleared
0
1,724,855
Distance Traveled
1,373,445
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,337
386
31
2
0
328,341
0
W
Thanatos
11,480
604
97
5
0
389,289
2
L
Artemis
10,471
551
93
5
0
319,442
0
W
Fenrir
10,735
565
88
5
0
366,519
4
L
Bellona
8,366
440
61
3
0
419,343
1
W
Ymir
8,966
472
37
2
0
294,535
0
L
Terra
7,382
389
26
1
0
140,841
0
L
Thanatos
6,795
358
42
2
0
165,478
2
W
Bellona
9,035
476
77
4
0
356,007
1
W
Hel
8,974
472
72
4
0
318,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role