Player Matchup

Nu Wa
Nu Wa
SxCNuggetLord
Nu Wa
Level 45
God Stats
3W - 2L
1,693 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 4
Kukulkan
Kukulkan
TinyGamer123
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Tranginger
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,117 SR
Queue Stats
1W - 4L
1,102 Elo+
Party 2
Sun Wukong
Sun Wukong
ribeflox
Sun Wukong
Level 120
God Stats
0W - 1L
1,504 SR
Queue Stats
7W - 5L
1,655 Elo+
Party 4
Anubis
Anubis
souvatzhxpl
Anubis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 2
Team Averages
Level 56
1,463 SR
1,393 Elo+

VS

Team Averages
Level 99
1,467 SR
1,467 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bebruck
Cerberus
Level 156
God Stats
4W - 4L
1,322 SR
Queue Stats
155W - 146L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
Jamsi
Nu Wa
Level 148
God Stats
65W - 60L
1,436 SR
Queue Stats
91W - 82L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
Tsvnia
Sun Wukong
Level 28
God Stats
14W - 8L
1,635 SR
Queue Stats
105W - 117L
1,433 Elo+
Party 3
Neith
Neith
deadorius
Neith
Level 122
God Stats
25W - 30L
1,442 SR
Queue Stats
333W - 296L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 9
11,098
925
12,496
12,871
3,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TinyGamer123
Kukulkan
17
1 / 17 / 6
10,215
851
10,302
21,870
6,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Tranginger
Morgan Le Fay
17
3 / 6 / 4
11,261
938
14,766
18,287
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
ribeflox
Sun Wukong
17
3 / 5 / 6
11,279
940
18,158
24,068
10,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
18
3 / 7 / 6
11,354
946
9,382
14,514
4,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
8 / 0 / 18
12,671
1,056
27,612
9,085
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Bebruck
Cerberus
20
11 / 5 / 24
13,544
1,129
16,739
19,473
17,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Jamsi
Nu Wa
19
3 / 2 / 27
11,940
995
13,475
8,888
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Tsvnia
Sun Wukong
19
3 / 3 / 26
11,358
947
10,299
20,919
22,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
deadorius
Neith
20
15 / 0 / 15
14,024
1,169
20,251
11,638
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
150
10
Kills
40
40
Deaths
10
31
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
0
18
17
W
Cerberus
Bebruck
Cerberus
11
5
24
4.6
W
Nu Wa
Jamsi
Nu Wa
3
2
27
8.25
L
0
5
9
0.9
L
Kukulkan
TinyGamer123
Kukulkan
1
17
6
0.24
L
Morgan Le Fay
Tranginger
Morgan Le Fay
3
6
4
0.83
W
Sun Wukong
Tsvnia
Sun Wukong
3
3
26
5.33
W
Neith
deadorius
Neith
15
0
15
22.5
L
Sun Wukong
ribeflox
Sun Wukong
3
5
6
1.2
L
Anubis
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,104
Damage
88,376
91,610
Taken
70,003
31,229
Mitigated
49,973
7,814
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
27,612
1,293
0
842
9,085
3,191
0
5,710
3,375
55,004
0
W
Cerberus
Bebruck
Cerberus
16,739
1,042
0
3,114
19,473
17,786
0
12,372
7,101
24,792
0
W
Nu Wa
Jamsi
Nu Wa
13,475
3,740
990
1,146
8,888
2,728
0
6,407
2,481
39,138
0
L
12,496
1,807
0
1,729
12,871
3,688
0
8,011
4,690
58,140
0
L
Kukulkan
TinyGamer123
Kukulkan
10,302
3,173
0
331
21,870
6,640
0
12,302
9,410
23,551
0
L
Morgan Le Fay
Tranginger
Morgan Le Fay
14,766
1,147
0
931
18,287
5,275
0
11,174
6,947
47,785
0
W
Sun Wukong
Tsvnia
Sun Wukong
10,299
1,563
0
1,318
20,919
22,450
0
13,602
7,317
0
19,130
W
Neith
deadorius
Neith
20,251
5,582
0
3,102
11,638
3,818
0
8,855
2,783
0
65,603
L
Sun Wukong
ribeflox
Sun Wukong
18,158
2,324
0
3,669
24,068
10,668
0
16,236
7,570
0
46,375
L
Anubis
9,382
273
0
1,154
14,514
4,958
0
9,153
5,167
24,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,207
Gold Earned
63,537
268
Minions Killed
293
5
Camps Cleared
6
1,100,801
Distance Traveled
1,139,078
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,671
1,056
72
6
3
269,952
2
W
Cerberus
13,544
1,129
38
3
0
193,576
0
W
Nu Wa
11,940
995
59
5
2
204,642
1
L
Nu Wa
11,098
925
86
7
2
211,906
0
L
Kukulkan
10,215
851
17
1
0
186,651
0
L
Morgan Le Fay
11,261
938
78
7
0
233,943
0
W
Sun Wukong
11,358
947
15
1
0
215,494
0
W
Neith
14,024
1,169
109
9
1
255,414
1
L
Sun Wukong
11,279
940
52
4
2
263,082
0
L
Anubis
11,354
946
35
3
1
205,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role