Player Matchup

Morgan Le Fay
Morgan Le Fay
Mrdragnslayr
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,797 SR
Queue Stats
165W - 122L
1,390 Elo+
Solo
Hera
Hera
ProdigalStrength
Hera
Level 83
God Stats
2W - 7L
1,416 SR
Queue Stats
424W - 396L
1,427 Elo+
Party 1
Merlin
Merlin
Remerses
Merlin
Level 15
God Stats
3W - 3L
1,747 SR
Queue Stats
20W - 33L
1,577 Elo+
Party 1
Team Averages
Level 42
1,653 SR
1,465 Elo+

VS

Team Averages
Level 67
1,620 SR
1,508 Elo+
Neith
Neith
Kokayu
Neith
Level 29
God Stats
51W - 31L
1,683 SR
Queue Stats
177W - 188L
1,499 Elo+
Solo
Camazotz
Camazotz
PrinceFluffy
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 135L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
nitov
Baron Samedi
Level 13
God Stats
9W - 3L
1,676 SR
Queue Stats
19W - 12L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mrdragnslayr
Morgan Le Fay
12
4 / 9 / 1
8,593
661
10,809
14,023
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 7 / 3
8,504
654
7,955
11,062
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Remerses
Merlin
11
0 / 5 / 6
7,927
610
4,666
8,093
2,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kokayu
Neith
15
6 / 0 / 12
9,916
763
8,086
8,003
2,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
PrinceFluffy
Camazotz
13
9 / 6 / 8
10,061
774
10,740
14,658
5,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
nitov
Baron Samedi
14
6 / 2 / 12
10,089
776
12,068
13,744
5,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
21
21
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Kokayu
Neith
6
0
12
12
L
Morgan Le Fay
Mrdragnslayr
Morgan Le Fay
4
9
1
0.5
W
Camazotz
PrinceFluffy
Camazotz
9
6
8
2.17
L
3
7
3
0.64
L
Merlin
Remerses
Merlin
0
5
6
0.6
W
Baron Samedi
nitov
Baron Samedi
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
30,894
33,178
Taken
36,405
11,149
Mitigated
13,786
3,340
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kokayu
Neith
8,086
3,592
0
2,777
8,003
2,874
1,131
4,298
3,653
0
36,600
L
Morgan Le Fay
Mrdragnslayr
Morgan Le Fay
10,809
1,036
76
1,450
14,023
4,643
0
5,623
8,400
24,183
0
W
Camazotz
PrinceFluffy
Camazotz
10,740
2,376
0
4,588
14,658
5,103
589
9,583
4,669
0
26,831
L
7,955
1,286
0
1,770
11,062
3,896
0
3,777
7,285
23,176
0
L
Merlin
Remerses
Merlin
4,666
298
0
44
8,093
2,610
0
2,764
5,329
17,791
0
W
Baron Samedi
nitov
Baron Samedi
12,068
945
1,626
7,462
13,744
5,809
684
9,399
4,191
37,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,024
Gold Earned
30,066
105
Minions Killed
152
1
Camps Cleared
6
599,891
Distance Traveled
689,383
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,916
763
78
6
1
246,566
1
L
Morgan Le Fay
8,593
661
41
3
0
188,465
2
W
Camazotz
10,061
774
23
2
2
227,018
2
L
Hera
8,504
654
30
2
0
190,564
4
L
Merlin
7,927
610
34
3
1
220,862
0
W
Baron Samedi
10,089
776
51
4
3
215,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role