Player Matchup

Yemoja
Yemoja
Achillies_26
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NydonTheseRuts
Nu Wa
Level 145
God Stats
0W - 2L
1,758 SR
Queue Stats
25W - 20L
1,679 Elo+
Party 2
Sol
Sol
Panda Senpai829
Sol
Level 147
God Stats
2W - 1L
1,534 SR
Queue Stats
111W - 114L
1,475 Elo+
Party 2
Sobek
Sobek
mc_beast69
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,446 Elo+
Party 1
Ullr
Ullr
xlWarthoglx
Ullr
Level 114
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 128
1,514 SR
1,520 Elo+

VS

Team Averages
Level 75
1,515 SR
1,502 Elo+
Yemoja
Yemoja
MothDaLegend
Yemoja
Level 58
God Stats
1W - 0L
1,736 SR
Queue Stats
14W - 21L
1,496 Elo+
Party 3
Poseidon
Poseidon
Paradine107
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,346 Elo+
Solo
Geb
Geb
Rayang14
Geb
Level 124
God Stats
4W - 2L
1,658 SR
Queue Stats
78W - 71L
1,544 Elo+
Solo
Artemis
Artemis
SwallowMyKids
Artemis
Level 79
God Stats
3W - 1L
1,492 SR
Queue Stats
53W - 44L
1,595 Elo+
Party 3
The Morrigan
The Morrigan
The1coN1CK
The Morrigan
Level 50
God Stats
1W - 2L
1,187 SR
Queue Stats
326W - 357L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 4 / 6
9,123
760
6,982
12,853
16,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 4
7,881
657
12,626
10,066
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 3
8,946
746
11,164
12,534
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
14
2 / 7 / 5
7,927
661
3,853
15,593
18,807
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 5
7,280
607
5,437
12,813
4,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 2 / 22
8,909
742
7,689
12,852
14,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Paradine107
Poseidon
17
10 / 2 / 12
10,424
869
14,600
11,500
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 20
9,584
799
11,560
14,164
16,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
16
8 / 2 / 12
9,908
826
15,650
9,376
4,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
The1coN1CK
The Morrigan
17
7 / 1 / 16
9,966
831
7,410
5,061
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
9
Kills
29
29
Deaths
9
23
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
4
6
1.25
W
Yemoja
0
2
22
5.5
L
2
4
4
1
L
3
7
3
0.64
W
Poseidon
Paradine107
Poseidon
10
2
12
8
W
4
2
20
7
W
Artemis
8
2
12
7
W
The Morrigan
The1coN1CK
The Morrigan
7
1
16
15
L
Sobek
2
7
5
0.64
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,062
Damage
56,909
63,859
Taken
52,953
48,259
Mitigated
43,147
20,004
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,982
585
3,530
3,431
12,853
16,340
0
8,574
4,279
15,182
0
W
Yemoja
7,689
908
2,223
884
12,852
14,542
120
9,034
3,818
18,476
0
L
12,626
1,483
1,099
2,805
10,066
3,740
0
6,553
3,513
30,449
0
L
11,164
2,123
929
3,000
12,534
4,480
0
8,225
4,309
30,882
0
W
Poseidon
Paradine107
Poseidon
14,600
1,241
1,013
3,208
11,500
5,383
1,146
8,013
3,487
33,534
0
W
11,560
401
3,259
3,276
14,164
16,104
71
7,357
6,807
18,472
0
W
Artemis
15,650
7,619
1,346
2,082
9,376
4,628
1,620
6,379
2,997
0
27,661
W
The Morrigan
The1coN1CK
The Morrigan
7,410
899
183
725
5,061
2,490
607
3,808
1,219
19,849
1,761
L
Sobek
3,853
249
936
2,798
15,593
18,807
0
9,319
6,274
10,216
0
L
5,437
2,466
0
1,476
12,813
4,892
0
7,601
5,212
0
13,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
48,791
110
Minions Killed
124
0
Camps Cleared
0
945,375
Distance Traveled
1,143,874
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,123
760
12
1
0
186,417
0
W
Yemoja
8,909
742
21
2
0
217,287
4
L
Nu Wa
7,881
657
24
2
0
195,546
0
L
Sol
8,946
746
43
4
0
166,850
0
W
Poseidon
10,424
869
36
3
0
241,792
2
W
Geb
9,584
799
11
1
0
247,058
2
W
Artemis
9,908
826
28
2
0
212,110
0
W
The Morrigan
9,966
831
28
2
0
225,627
1
L
Sobek
7,927
661
13
1
0
199,227
0
L
Ullr
7,280
607
18
2
0
197,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role