Player Matchup

Tyr
Tyr
CaveGamer
Tyr
Level 148
God Stats
7W - 8L
1,580 SR
Queue Stats
267W - 298L
1,462 Elo+
Party 3
Ao Kuang
Ao Kuang
HollowExoWolf69
Ao Kuang
Level 102
God Stats
5W - 3L
1,488 SR
Queue Stats
20W - 27L
1,362 Elo+
Party 3
Charybdis
Charybdis
Jaeger Sin
Charybdis
Level 74
God Stats
2W - 0L
1,832 SR
Queue Stats
110W - 105L
1,462 Elo+
Party 3
Raijin
Raijin
Magicwordd
Raijin
Level 128
God Stats
3W - 0L
1,665 SR
Queue Stats
394W - 370L
1,603 Elo+
Party 3
Sylvanus
Sylvanus
Smurfz Penguin
Sylvanus
Level 22
God Stats
13W - 5L
1,793 SR
Queue Stats
122W - 55L
1,589 Elo+
Party 3
Team Averages
Level 95
1,672 SR
1,496 Elo+

VS

Team Averages
Level 56
1,405 SR
1,477 Elo+
Chaac
Chaac
BANSHEE_SLAYER77
Chaac
Level 18
God Stats
3W - 2L
1,690 SR
Queue Stats
13W - 15L
1,507 Elo+
Party 1
Geb
Geb
KingBlightSama
Geb
Level 117
God Stats
1W - 4L
1,287 SR
Queue Stats
484W - 457L
1,481 Elo+
Party 1
Discordia
Discordia
xUnderratedx
Discordia
Level 31
God Stats
1W - 2L
1,467 SR
Queue Stats
30W - 28L
1,486 Elo+
Solo
Nike
Nike
zL Dio
Nike
Level 66
God Stats
0W - 5L
1,385 SR
Queue Stats
78W - 74L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
zL Stunk
Cliodhna
Level 48
God Stats
0W - 3L
1,197 SR
Queue Stats
32W - 39L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,276
560
7,210
10,705
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
11
3 / 1 / 6
6,895
530
4,156
8,317
2,301
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Jaeger Sin
Charybdis
10
0 / 5 / 2
6,277
483
2,511
7,384
1,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Magicwordd
Raijin
14
7 / 0 / 3
8,513
655
6,880
5,528
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
12
3 / 2 / 6
7,254
558
6,010
12,549
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 1
7,312
562
8,842
10,292
7,504
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

11
1 / 5 / 4
6,775
521
5,969
11,378
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
xUnderratedx
Discordia
10
0 / 5 / 0
6,159
474
4,661
6,524
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
zL Dio
Nike
12
3 / 2 / 0
7,316
563
7,878
10,616
5,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
zL Stunk
Cliodhna
7
0 / 1 / 1
5,187
399
1,976
4,109
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
10
10
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
2
2
2
1.5
W
Ao Kuang
3
1
6
6
W
Charybdis
Jaeger Sin
Charybdis
0
5
2
0.2
L
1
5
4
0.6
W
Raijin
Magicwordd
Raijin
7
0
3
8.5
W
Sylvanus
3
2
6
3
L
Discordia
xUnderratedx
Discordia
0
5
0
0
L
Nike
zL Dio
Nike
3
2
0
1.5
L
Cliodhna
zL Stunk
Cliodhna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,767
Damage
29,326
44,483
Taken
42,919
22,374
Mitigated
21,027
18,636
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,842
2,047
0
3,274
10,292
7,504
252
3,978
6,232
2,823
36,016
W
7,210
1,017
0
5,534
10,705
9,410
188
1,192
9,415
11,035
30,365
W
Ao Kuang
4,156
958
0
3,775
8,317
2,301
0
1,051
7,218
27,333
0
W
Charybdis
Jaeger Sin
Charybdis
2,511
1,800
0
555
7,384
1,981
0
1,707
5,677
0
24,070
L
5,969
2,053
0
2,603
11,378
4,521
464
4,947
6,329
33,488
5,549
W
Raijin
Magicwordd
Raijin
6,880
750
0
1,108
5,528
1,814
0
1,631
3,693
54,036
0
W
Sylvanus
6,010
2,133
1,097
6,567
12,549
6,868
84
5,335
7,126
27,703
11,100
L
Discordia
xUnderratedx
Discordia
4,661
166
0
669
6,524
1,979
928
4,635
1,505
30,373
0
L
Nike
zL Dio
Nike
7,878
2,097
0
2,986
10,616
5,969
0
3,328
6,460
1,766
43,954
L
Cliodhna
zL Stunk
Cliodhna
1,976
435
0
1,856
4,109
1,054
0
822
3,246
0
13,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
32,749
378
Minions Killed
330
0
Camps Cleared
0
1,313,429
Distance Traveled
1,110,403
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,312
562
63
5
0
267,093
3
W
Tyr
7,276
560
86
7
0
280,664
5
W
Ao Kuang
6,895
530
55
4
0
299,838
5
W
Charybdis
6,277
483
60
5
0
226,603
1
L
Geb
6,775
521
63
5
0
242,572
1
W
Raijin
8,513
655
119
9
0
278,707
1
W
Sylvanus
7,254
558
58
4
0
227,617
3
L
Discordia
6,159
474
70
5
0
211,471
0
L
Nike
7,316
563
104
8
0
244,977
2
L
Cliodhna
5,187
399
30
2
0
144,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role