Player Matchup

Ra
Ra
Primochart40
Ra
Level 28
God Stats
7W - 4L
1,482 SR
Queue Stats
18W - 10L
1,334 Elo+
Party 1
Ymir
Ymir
Somekid231061
Ymir
Level 29
God Stats
4W - 3L
1,353 SR
Queue Stats
18W - 14L
1,257 Elo+
Party 1
Fenrir
Fenrir
TattierBridge2
Fenrir
Level 26
God Stats
6W - 5L
1,476 SR
Queue Stats
12W - 13L
1,228 Elo+
Party 1
Team Averages
Level 28
1,437 SR
1,273 Elo+

VS

Team Averages
Level 46
1,366 SR
1,247 Elo+
Ares
Ares
Bruno56676
Ares
Level 8
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 10L
1,194 Elo+
Solo
Apollo
Apollo
BullSanchez
Apollo
Level 69
God Stats
0W - 3L
1,142 SR
Queue Stats
40W - 65L
1,275 Elo+
Party 2
He Bo
He Bo
DanyDelAngel98
He Bo
Level 62
God Stats
1W - 3L
1,680 SR
Queue Stats
25W - 27L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 4
8,751
875
6,652
1,830
585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 7
6,719
672
2,520
6,676
4,752
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 0 / 8
7,828
783
4,376
4,080
1,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
6,146
615
1,460
10,121
6,328
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
10
0 / 2 / 1
6,355
636
1,644
3,389
1,075
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 0
6,824
682
4,701
5,912
2,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
1
1
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Apollo
0
2
1
0.25
L
1
4
0
0.25
W
9
0
4
11
W
1
1
7
4.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,548
Damage
7,805
12,586
Taken
19,422
6,787
Mitigated
9,473
3,278
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,460
217
0
244
10,121
6,328
60
5,438
4,683
4,002
0
L
Apollo
1,644
513
0
670
3,389
1,075
82
2,078
1,311
0
13,754
L
4,701
392
0
1,123
5,912
2,070
0
1,827
4,085
32,817
0
W
6,652
960
727
804
1,830
585
217
590
1,240
27,491
0
W
2,520
650
0
663
6,676
4,752
96
3,948
2,728
10,724
0
W
4,376
831
221
863
4,080
1,450
0
1,623
2,457
0
8,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,298
Gold Earned
19,325
80
Minions Killed
98
0
Camps Cleared
8
512,079
Distance Traveled
436,910
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,146
615
3
0
0
130,335
0
L
Apollo
6,355
636
23
2
1
129,998
0
L
He Bo
6,824
682
72
7
7
176,577
2
W
Ra
8,751
875
54
5
0
161,212
0
W
Ymir
6,719
672
20
2
0
169,341
1
W
Fenrir
7,828
783
6
1
0
181,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role