Player Matchup

King Arthur
King Arthur
DaBioYeet
King Arthur
Level 12
God Stats
21W - 28L
1,196 SR
Queue Stats
38W - 60L
1,120 Elo+
Party 1
Cerberus
Cerberus
Drizzzzit
Cerberus
Level 18
God Stats
25W - 33L
1,288 SR
Queue Stats
59W - 79L
1,102 Elo+
Party 1
Hel
Hel
Harryyang2005
Hel
Level 17
God Stats
13W - 22L
1,176 SR
Queue Stats
36W - 59L
1,082 Elo+
Party 1
Hou Yi
Hou Yi
Steamedpotato05
Hou Yi
Level 17
God Stats
9W - 9L
1,500 SR
Queue Stats
38W - 63L
1,160 Elo+
Party 1
Nemesis
Nemesis
TrainEngineXVI
Nemesis
Level 22
God Stats
34W - 31L
1,453 SR
Queue Stats
76W - 92L
1,317 Elo+
Party 1
Team Averages
Level 17
1,323 SR
1,156 Elo+

VS

Team Averages
Level 14
1,497 SR
1,400 Elo+
Bellona
Bellona
AlexBanshee
Bellona
Level 17
God Stats
9W - 8L
1,427 SR
Queue Stats
36W - 51L
1,267 Elo+
Solo
Artemis
Artemis
Morion77a
Artemis
Level 24
God Stats
9W - 3L
1,608 SR
Queue Stats
53W - 41L
1,408 Elo+
Solo
Thor
Thor
OdiN8851
Thor
Level 5
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
fabriziojv7007
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
kalleeeeey
Baba Yaga
Level 22
God Stats
6W - 6L
1,521 SR
Queue Stats
24W - 37L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaBioYeet
King Arthur
18
0 / 2 / 3
11,681
487
893
13,961
13,009
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Drizzzzit
Cerberus
17
3 / 3 / 6
11,385
474
6,687
27,385
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 3 / 6
12,560
523
11,155
16,089
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 0 / 4
12,672
528
6,937
7,658
2,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
20 / 3 / 5
14,580
608
28,961
24,087
13,036
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexBanshee
Bellona
3
1 / 0 / 0
6,642
277
769
1,188
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Morion77a
Artemis
17
3 / 6 / 4
10,714
446
17,298
21,047
7,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
16
0 / 9 / 3
9,779
407
8,017
16,400
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 3
9,509
396
6,837
19,805
17,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
kalleeeeey
Baba Yaga
19
6 / 7 / 2
12,295
512
15,324
16,674
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
29
Kills
11
11
Deaths
29
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlexBanshee
Bellona
1
0
0
1
W
King Arthur
DaBioYeet
King Arthur
0
2
3
0.75
W
Cerberus
Drizzzzit
Cerberus
3
3
6
2
W
4
3
6
2.33
L
Artemis
Morion77a
Artemis
3
6
4
0.83
L
Thor
0
9
3
0.17
W
2
0
4
4
W
20
3
5
7.5
L
1
7
3
0.36
L
Baba Yaga
kalleeeeey
Baba Yaga
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,633
Damage
48,245
89,180
Taken
75,114
57,173
Mitigated
39,463
37,312
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlexBanshee
Bellona
769
282
0
292
1,188
757
0
0
1,188
0
4,725
W
King Arthur
DaBioYeet
King Arthur
893
69
0
2,302
13,961
13,009
1,637
2,011
11,920
0
53,933
W
Cerberus
Drizzzzit
Cerberus
6,687
290
0
6,002
27,385
21,623
1,017
9,370
17,711
38,814
0
W
11,155
338
8,204
9,168
16,089
6,860
3,130
5,148
10,661
86,195
0
L
Artemis
Morion77a
Artemis
17,298
9,289
0
7,551
21,047
7,181
240
3,959
16,981
0
79,120
L
Thor
8,017
1,900
0
1,047
16,400
8,411
0
5,813
10,398
0
61,983
W
6,937
1,884
0
3,137
7,658
2,645
3,408
1,054
6,604
0
84,198
W
28,961
18,641
0
8,499
24,087
13,036
1,212
4,252
19,535
0
129,970
L
6,837
409
0
2,075
19,805
17,449
307
2,784
16,971
39,552
0
L
Baba Yaga
kalleeeeey
Baba Yaga
15,324
1,095
103
3,631
16,674
5,665
490
4,675
11,734
62,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,878
Gold Earned
48,939
663
Minions Killed
406
0
Camps Cleared
0
2,189,060
Distance Traveled
1,526,368
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,642
277
15
1
0
47,255
0
W
King Arthur
11,681
487
109
5
0
434,559
2
W
Cerberus
11,385
474
63
3
0
387,461
2
W
Hel
12,560
523
183
8
0
460,954
5
L
Artemis
10,714
446
109
5
0
367,199
7
L
Thor
9,779
407
106
4
0
318,400
2
W
Hou Yi
12,672
528
158
7
0
461,710
0
W
Nemesis
14,580
608
150
6
0
444,376
1
L
Ares
9,509
396
69
3
0
375,102
1
L
Baba Yaga
12,295
512
107
4
0
418,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role