Player Matchup

Zhong Kui
Zhong Kui
Hidra70
Zhong Kui
Level 20
God Stats
26W - 21L
1,489 SR
Queue Stats
55W - 59L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
Level 26
God Stats
33W - 35L
1,438 SR
Queue Stats
167W - 205L
1,378 Elo+
Party 1
Ravana
Ravana
SliterJOJO
Ravana
Level 26
God Stats
7W - 9L
1,426 SR
Queue Stats
166W - 203L
1,378 Elo+
Party 1
Terra
Terra
Thejoss1230
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,357 Elo+
Solo
Hades
Hades
oSenz
Hades
Level 28
God Stats
44W - 33L
1,560 SR
Queue Stats
82W - 71L
1,435 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,381 Elo+

VS

Team Averages
Level 12
1,455 SR
1,254 Elo+
Ah Puch
Ah Puch
ObeseFnnyPack
Ah Puch
Level 8
God Stats
11W - 13L
1,355 SR
Queue Stats
12W - 14L
1,274 Elo+
Party 3
Ganesha
Ganesha
OverlordWater
Ganesha
Level 17
God Stats
45W - 51L
1,505 SR
Queue Stats
76W - 100L
1,434 Elo+
Party 3
Arachne
Arachne
TraudRaid
Arachne
Level 28
God Stats
3W - 5L
1,412 SR
Queue Stats
176W - 176L
1,443 Elo+
Party 3
Guan Yu
Guan Yu
lamp709
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,060 Elo+
Party 2
Ra
Ra
theveganslayer
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hidra70
Zhong Kui
11
1 / 4 / 5
6,795
453
6,533
7,890
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
15
7 / 4 / 3
9,193
613
7,719
9,580
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
SliterJOJO
Ravana
14
9 / 2 / 4
8,836
589
7,738
7,478
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 5
6,924
462
1,607
13,760
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
oSenz
Hades
14
3 / 0 / 5
8,551
570
6,618
5,504
3,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
7 / 5 / 2
7,676
512
12,925
10,049
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
12
2 / 2 / 8
8,324
555
6,011
12,595
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
TraudRaid
Arachne
14
5 / 5 / 0
8,216
548
8,599
10,287
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
lamp709
Guan Yu
6
0 / 4 / 1
5,150
343
1,411
8,152
2,557
8
0 / 8 / 2
5,709
381
320
7,394
1,917

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
21
Kills
14
14
Deaths
24
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Hidra70
Zhong Kui
1
4
5
0.88
W
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
7
4
3
2.13
L
Ah Puch
7
5
2
1.6
L
Ganesha
2
2
8
3
W
Ravana
SliterJOJO
Ravana
9
2
4
5.5
W
1
4
5
0.88
L
Arachne
TraudRaid
Arachne
5
5
0
1
L
Guan Yu
lamp709
Guan Yu
0
4
1
0.13
W
Hades
oSenz
Hades
3
0
5
5.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,215
Damage
29,266
44,212
Taken
48,477
25,602
Mitigated
26,920
15,564
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Hidra70
Zhong Kui
6,533
720
851
1,344
7,890
6,183
249
4,733
3,157
26,046
3,023
W
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
7,719
1,435
0
2,100
9,580
4,085
510
1,200
8,380
59,815
0
L
Ah Puch
12,925
1,726
87
2,644
10,049
3,661
494
5,649
4,310
41,535
0
L
Ganesha
6,011
536
316
2,280
12,595
15,026
173
5,426
7,107
32,396
0
W
Ravana
SliterJOJO
Ravana
7,738
2,688
0
3,024
7,478
2,966
0
1,827
5,651
0
44,799
W
1,607
655
923
3,129
13,760
9,316
138
10,299
3,461
13,462
0
L
Arachne
TraudRaid
Arachne
8,599
6,023
0
2,093
10,287
3,759
0
4,613
5,574
0
50,708
L
Guan Yu
lamp709
Guan Yu
1,411
510
255
2,170
8,152
2,557
0
3,996
4,006
0
9,490
W
Hades
oSenz
Hades
6,618
991
217
3,976
5,504
3,052
2,077
1,197
4,307
48,905
0
L
320
143
0
450
7,394
1,917
0
1,979
5,338
16,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,299
Gold Earned
35,075
378
Minions Killed
250
0
Camps Cleared
0
1,321,795
Distance Traveled
1,174,176
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,795
453
59
4
0
245,795
0
W
Morgan Le Fay
9,193
613
115
8
0
252,002
3
L
Ah Puch
7,676
512
103
7
0
251,556
0
L
Ganesha
8,324
555
10
1
0
257,145
0
W
Ravana
8,836
589
74
5
0
331,461
1
W
Terra
6,924
462
24
2
0
260,286
4
L
Arachne
8,216
548
96
6
0
297,078
5
L
Guan Yu
5,150
343
22
1
0
195,221
1
W
Hades
8,551
570
106
7
0
232,251
2
L
Ra
5,709
381
19
1
0
173,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role