Player Matchup

Sol
Sol
KRAMZiTV
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,377 Elo+
Party 1
Chaac
Chaac
klimmek1
Chaac
Level 78
God Stats
2W - 3L
1,437 SR
Queue Stats
40W - 40L
1,464 Elo+
Party 1
Chiron
Chiron
likidplayer
Chiron
Level 143
God Stats
7W - 3L
1,540 SR
Queue Stats
148W - 127L
1,491 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,444 Elo+

VS

Team Averages
Level 42
1,381 SR
1,412 Elo+
Sobek
Sobek
LukuleleRng
Sobek
Level 27
God Stats
0W - 1L
1,287 SR
Queue Stats
24W - 35L
1,380 Elo+
Solo
Thor
Thor
Milivan
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 2
Scylla
Scylla
SHAZMOT
Scylla
Level 85
God Stats
1W - 2L
1,357 SR
Queue Stats
65W - 65L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 13
8,862
682
7,829
8,560
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
klimmek1
Chaac
14
3 / 3 / 13
9,372
721
11,549
13,188
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Chiron
15
14 / 4 / 4
11,209
862
17,367
11,857
4,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,621
663
4,622
16,512
14,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Milivan
Thor
11
4 / 10 / 3
8,920
686
5,891
16,252
4,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
SHAZMOT
Scylla
13
1 / 5 / 4
8,097
623
10,432
10,295
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
7
9
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
2
4
3
0.88
L
Thor
Milivan
Thor
4
10
3
0.55
L
Scylla
SHAZMOT
Scylla
1
5
4
0.6
W
Chaac
klimmek1
Chaac
3
3
13
3.17
W
Chiron
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
20,945
33,605
Taken
43,059
18,070
Mitigated
20,710
9,638
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,829
2,678
0
1,064
8,560
3,091
456
4,037
4,523
14,805
2,455
L
4,622
502
146
2,746
16,512
14,540
0
3,265
12,460
17,228
0
L
Thor
Milivan
Thor
5,891
1,112
0
0
16,252
4,161
0
2,502
13,534
0
13,965
L
Scylla
SHAZMOT
Scylla
10,432
847
0
614
10,295
2,009
0
1,496
8,527
36,003
0
W
Chaac
klimmek1
Chaac
11,549
2,092
0
4,444
13,188
10,237
627
4,898
8,290
253
30,471
W
Chiron
17,367
7,655
412
3,718
11,857
4,742
1,111
6,675
5,182
0
46,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
25,638
122
Minions Killed
104
8
Camps Cleared
3
693,630
Distance Traveled
613,861
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,862
682
15
1
1
231,372
0
L
Sobek
8,621
663
26
2
1
220,079
3
L
Thor
8,920
686
20
2
0
170,446
1
L
Scylla
8,097
623
58
4
2
223,336
3
W
Chaac
9,372
721
39
3
4
237,995
0
W
Chiron
11,209
862
68
5
3
224,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role