Player Matchup

Zeus
Zeus
Bananatron1000
Zeus
Level 28
God Stats
3W - 1L
1,810 SR
Queue Stats
144W - 99L
1,636 Elo+
Solo
Fenrir
Fenrir
EulaCity
Fenrir
Level 17
God Stats
5W - 4L
1,674 SR
Queue Stats
102W - 34L
1,742 Elo+
Party 1
Sylvanus
Sylvanus
FEMB0Y
Sylvanus
Level 29
God Stats
2W - 0L
1,746 SR
Queue Stats
56W - 29L
1,757 Elo+
Solo
Janus
Janus
VentiCity
Janus
Level 24
God Stats
4W - 1L
1,916 SR
Queue Stats
147W - 63L
1,735 Elo+
Party 1
Achilles
Achilles
Volentir
Achilles
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 16L
1,865 Elo+
Solo
Team Averages
Level 20
1,729 SR
1,747 Elo+

VS

Team Averages
Level 20
1,589 SR
1,686 Elo+
Guan Yu
Guan Yu
BallBagBooty
Guan Yu
Level 26
God Stats
1W - 6L
1,237 SR
Queue Stats
78W - 75L
1,642 Elo+
Solo
Achilles
Achilles
ChaacBigRain
Achilles
Level 7
God Stats
6W - 7L
1,945 SR
Queue Stats
128W - 100L
2,006 Elo+
Solo
Nemesis
Nemesis
NinoGwap0
Nemesis
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 38L
1,580 Elo+
Solo
Ullr
Ullr
Priffindas
Ullr
Level 26
God Stats
60W - 30L
1,717 SR
Queue Stats
176W - 122L
1,634 Elo+
Solo
Eset
Eset
Strikeman31
Eset
Level 28
God Stats
2W - 4L
1,546 SR
Queue Stats
101W - 84L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,437
531
8,204
9,318
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
EulaCity
Fenrir
14
6 / 1 / 7
8,196
585
7,804
10,918
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
FEMB0Y
Sylvanus
12
3 / 0 / 9
7,236
517
4,920
9,733
6,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
VentiCity
Janus
14
6 / 1 / 7
8,614
615
6,502
6,488
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Volentir
Achilles
14
3 / 1 / 1
8,007
572
9,298
13,745
9,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BallBagBooty
Guan Yu
13
2 / 2 / 1
7,527
538
3,312
8,657
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
ChaacBigRain
Achilles
12
1 / 2 / 1
7,029
502
9,159
14,559
17,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
NinoGwap0
Nemesis
10
1 / 5 / 3
6,501
464
5,859
9,751
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 2
7,288
521
5,316
8,260
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 9 / 1
6,788
485
4,189
9,740
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
7
7
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BallBagBooty
Guan Yu
2
2
1
1.25
W
3
4
1
0.88
L
Achilles
ChaacBigRain
Achilles
1
2
1
0.75
W
Fenrir
EulaCity
Fenrir
6
1
7
9.5
W
Sylvanus
FEMB0Y
Sylvanus
3
0
9
7.5
L
Nemesis
NinoGwap0
Nemesis
1
5
3
0.5
L
1
3
2
0.67
L
2
9
1
0.28
W
Janus
VentiCity
Janus
6
1
7
9.5
W
Achilles
Volentir
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,728
Damage
27,835
50,202
Taken
50,967
23,893
Mitigated
28,987
22,520
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BallBagBooty
Guan Yu
3,312
885
0
3,744
8,657
3,240
857
4,173
4,416
0
43,035
W
8,204
2,210
0
3,255
9,318
2,036
417
151
9,121
49,445
0
L
Achilles
ChaacBigRain
Achilles
9,159
1,880
0
4,320
14,559
17,658
0
2,401
12,050
2,351
36,770
W
Fenrir
EulaCity
Fenrir
7,804
2,384
0
5,654
10,918
4,044
0
922
9,877
0
58,257
W
Sylvanus
FEMB0Y
Sylvanus
4,920
1,358
2,466
3,575
9,733
6,489
92
1,384
8,253
15,678
0
L
Nemesis
NinoGwap0
Nemesis
5,859
2,642
0
2,992
9,751
3,058
0
4,579
4,996
0
25,413
L
5,316
2,398
0
3,078
8,260
2,495
0
4,491
3,651
0
49,590
L
4,189
277
0
670
9,740
2,536
0
3,942
5,642
22,767
0
W
Janus
VentiCity
Janus
6,502
778
86
1,222
6,488
2,043
117
1,029
5,257
56,294
0
W
Achilles
Volentir
Achilles
9,298
3,653
468
5,794
13,745
9,281
0
850
11,710
2,014
47,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
35,133
443
Minions Killed
368
0
Camps Cleared
0
1,380,706
Distance Traveled
1,310,647
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,527
538
109
8
0
308,872
1
W
Zeus
7,437
531
111
8
0
217,929
0
L
Achilles
7,029
502
79
6
0
267,437
1
W
Fenrir
8,196
585
86
6
0
295,053
0
W
Sylvanus
7,236
517
21
2
0
272,045
1
L
Nemesis
6,501
464
52
4
0
264,496
7
L
Ullr
7,288
521
87
6
0
242,875
6
L
Eset
6,788
485
41
3
0
226,967
2
W
Janus
8,614
615
124
9
0
308,536
3
W
Achilles
8,007
572
101
7
0
287,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role