Player Matchup

Freya
Freya
Lud112233
Freya
Level 18
God Stats
8W - 7L
1,618 SR
Queue Stats
48W - 53L
1,330 Elo+
Solo
Bellona
Bellona
Sochiix
Bellona
Level 25
God Stats
8W - 8L
1,186 SR
Queue Stats
46W - 47L
1,375 Elo+
Solo
Camazotz
Camazotz
o_v_TANGO
Camazotz
Level 27
God Stats
3W - 1L
1,483 SR
Queue Stats
28W - 32L
1,372 Elo+
Solo
Nu Wa
Nu Wa
p2kr__
Nu Wa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 37L
1,431 Elo+
Solo
King Arthur
King Arthur
yogevh92
King Arthur
Level 23
God Stats
9W - 8L
1,503 SR
Queue Stats
18W - 20L
1,324 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,366 Elo+

VS

Team Averages
Level 23
1,488 SR
1,403 Elo+
Tiamat
Tiamat
BattyBoiSyndrome
Tiamat
Level 17
God Stats
7W - 7L
1,506 SR
Queue Stats
37W - 57L
1,326 Elo+
Solo
Achilles
Achilles
Ghost4203121
Achilles
Level 25
God Stats
15W - 13L
1,499 SR
Queue Stats
28W - 30L
1,379 Elo+
Solo
Izanami
Izanami
Qernt
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,376 Elo+
Solo
Mercury
Mercury
Stufoflegend914
Mercury
Level 27
God Stats
4W - 3L
1,435 SR
Queue Stats
32W - 30L
1,402 Elo+
Solo
Janus
Janus
ThxnDevil
Janus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lud112233
Freya
20
11 / 4 / 7
17,647
490
25,028
33,068
16,835
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Sochiix
Bellona
20
4 / 2 / 8
15,408
428
11,884
28,378
34,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
o_v_TANGO
Camazotz
20
5 / 4 / 10
14,870
413
9,612
30,158
34,278
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
p2kr__
Nu Wa
20
17 / 8 / 12
18,212
506
48,632
22,717
8,909
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
yogevh92
King Arthur
20
11 / 4 / 13
16,491
458
15,077
33,358
36,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 8
13,072
363
17,914
26,354
12,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Ghost4203121
Achilles
20
9 / 11 / 2
15,559
432
25,838
49,951
30,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
Qernt
Izanami
11
2 / 4 / 1
10,732
298
4,875
10,744
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 10 / 2
13,899
386
11,880
27,665
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
ThxnDevil
Janus
16
2 / 12 / 2
11,086
308
10,891
22,957
15,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
48
Kills
19
22
Deaths
51
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
14
8
0.5
L
Achilles
Ghost4203121
Achilles
9
11
2
0.91
W
Freya
Lud112233
Freya
11
4
7
3.63
L
Izanami
Qernt
Izanami
2
4
1
0.63
W
Bellona
Sochiix
Bellona
4
2
8
4
L
3
10
2
0.4
L
Janus
ThxnDevil
Janus
2
12
2
0.25
W
Camazotz
o_v_TANGO
Camazotz
5
4
10
2.5
W
Nu Wa
p2kr__
Nu Wa
17
8
12
2.88
W
King Arthur
yogevh92
King Arthur
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,233
Damage
71,398
147,679
Taken
137,671
131,218
Mitigated
70,538
38,812
Healing
27,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,914
1,738
0
2,750
26,354
12,923
421
13,700
12,261
61,430
0
L
Achilles
Ghost4203121
Achilles
25,838
16,677
0
18,422
49,951
30,200
0
30,378
18,789
0
113,670
W
Freya
Lud112233
Freya
25,028
8,751
0
14,887
33,068
16,835
9,686
7,679
25,027
132,391
0
L
Izanami
Qernt
Izanami
4,875
2,875
0
0
10,744
2,575
0
6,754
3,551
0
39,324
W
Bellona
Sochiix
Bellona
11,884
3,782
0
5,393
28,378
34,994
650
9,412
18,716
0
121,147
L
11,880
5,309
0
3,812
27,665
9,266
332
8,711
18,773
0
105,759
L
Janus
ThxnDevil
Janus
10,891
1,290
171
1,985
22,957
15,574
423
13,853
8,716
51,340
0
W
Camazotz
o_v_TANGO
Camazotz
9,612
2,886
516
12,009
30,158
34,278
329
5,151
24,917
0
99,020
W
Nu Wa
p2kr__
Nu Wa
48,632
12,604
0
2,744
22,717
8,909
3,514
5,222
17,375
152,375
0
W
King Arthur
yogevh92
King Arthur
15,077
2,032
0
3,263
33,358
36,202
1,083
13,704
19,102
590
101,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,628
Gold Earned
64,348
754
Minions Killed
508
0
Camps Cleared
0
3,167,212
Distance Traveled
2,372,684
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,072
363
91
3
0
556,056
0
L
Achilles
15,559
432
133
4
0
585,511
0
W
Freya
17,647
490
184
5
0
652,821
1
L
Izanami
10,732
298
86
2
0
267,086
1
W
Bellona
15,408
428
149
4
0
642,629
0
L
Mercury
13,899
386
137
4
0
577,664
6
L
Janus
11,086
308
61
2
0
386,367
0
W
Camazotz
14,870
413
100
3
0
606,462
4
W
Nu Wa
18,212
506
188
5
0
608,632
1
W
King Arthur
16,491
458
133
4
0
656,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role