Player Matchup

Danzaburou
Danzaburou
AstralDesires
Danzaburou
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
26W - 47L
1,262 Elo+
Party 1
Fenrir
Fenrir
Chiefs_1_Fanboy
Fenrir
Level 9
God Stats
5W - 6L
1,516 SR
Queue Stats
8W - 11L
1,268 Elo+
Solo
Bacchus
Bacchus
Goldensovereign
Bacchus
Level 124
God Stats
2W - 1L
1,595 SR
Queue Stats
38W - 57L
1,364 Elo+
Party 1
Team Averages
Level 53
1,537 SR
1,298 Elo+

VS

Team Averages
Level 48
1,500 SR
1,356 Elo+
Loki
Loki
Chrischub9
Loki
Level 69
God Stats
6W - 16L
1,446 SR
Queue Stats
135W - 161L
1,402 Elo+
Party 2
Medusa
Medusa
SGL SWOOP
Medusa
Level 29
God Stats
16W - 12L
1,616 SR
Queue Stats
87W - 113L
1,400 Elo+
Party 2
Khepri
Khepri
SGL TossedWhisl
Khepri
Level 47
God Stats
3W - 4L
1,437 SR
Queue Stats
35W - 75L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstralDesires
Danzaburou
9
0 / 3 / 4
6,265
627
2,429
4,946
1,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 1
6,679
668
4,096
7,105
4,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 1 / 3
6,683
668
6,191
5,791
3,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,731
673
4,275
5,272
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
SGL SWOOP
Medusa
9
3 / 2 / 2
6,445
645
7,080
5,338
1,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
6,300
630
1,615
5,946
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AstralDesires
Danzaburou
0
3
4
0.67
W
3
1
1
3.5
L
1
1
4
3
W
2
1
3
3.5
L
Medusa
SGL SWOOP
Medusa
3
2
2
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,716
Damage
12,970
17,842
Taken
16,556
8,944
Mitigated
8,877
2,023
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AstralDesires
Danzaburou
2,429
944
0
770
4,946
1,255
0
451
4,495
0
18,993
W
4,096
930
0
834
7,105
4,632
0
1,163
5,942
0
11,684
L
4,275
619
122
1,582
5,272
1,992
0
2,755
2,517
0
24,530
W
6,191
568
0
419
5,791
3,057
0
603
5,188
18,844
0
L
Medusa
SGL SWOOP
Medusa
7,080
2,803
189
352
5,338
1,797
104
1,974
3,364
0
14,020
L
1,615
90
0
426
5,946
5,088
0
1,660
4,286
6,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,627
Gold Earned
19,476
84
Minions Killed
79
3
Camps Cleared
5
520,226
Distance Traveled
481,359
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,265
627
38
4
1
162,505
1
W
Fenrir
6,679
668
18
2
0
187,181
4
L
Loki
6,731
673
47
5
3
179,101
1
W
Bacchus
6,683
668
28
3
2
170,540
2
L
Medusa
6,445
645
19
2
1
170,100
3
L
Khepri
6,300
630
13
1
1
132,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role