Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Hacksaw_Jim6969
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 4
Discordia
Discordia
LT_Cline
Discordia
Level 145
God Stats
3W - 1L
1,683 SR
Queue Stats
106W - 104L
1,578 Elo+
Party 4
Mercury
Mercury
Sandvich1231
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,686 Elo+
Party 1
Chang'e
Chang'e
ThatNinjaDude
Chang'e
Level 86
God Stats
0W - 1L
1,772 SR
Queue Stats
53W - 38L
1,583 Elo+
Party 1
Team Averages
Level 73
1,591 SR
1,508 Elo+

VS

Team Averages
Level 52
1,535 SR
1,452 Elo+
Nu Wa
Nu Wa
CactusJack2001
Nu Wa
Level 66
God Stats
2W - 1L
1,439 SR
Queue Stats
109W - 106L
1,486 Elo+
Party 2
Hera
Hera
CleanableOlive2
Hera
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
216W - 186L
1,459 Elo+
Party 2
Persephone
Persephone
Lakr0s
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,300 Elo+
Party 3
Kumbhakarna
Kumbhakarna
cheuk
Kumbhakarna
Level 118
God Stats
2W - 0L
1,791 SR
Queue Stats
35W - 31L
1,552 Elo+
Party 3
Horus
Horus
iEuPhoria Rz286
Horus
Level 29
God Stats
2W - 2L
1,443 SR
Queue Stats
154W - 130L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 6 / 9
10,100
842
6,318
13,825
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 4
7,909
659
2,493
13,801
4,813
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
LT_Cline
Discordia
16
4 / 5 / 7
9,468
789
28,672
10,873
3,889
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Sandvich1231
Mercury
14
0 / 9 / 10
8,406
701
3,948
12,202
4,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
17
6 / 4 / 7
9,478
790
10,340
11,306
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 22
9,513
793
11,255
12,416
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 5 / 19
11,754
980
21,697
11,144
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Lakr0s
Persephone
16
3 / 4 / 16
10,219
852
6,471
8,070
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
cheuk
Kumbhakarna
19
8 / 1 / 22
11,071
923
9,097
16,613
17,203
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
5 / 2 / 22
10,614
885
7,534
19,175
16,815
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
133
15
Kills
32
32
Deaths
16
37
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
6
9
1.58
W
3
4
22
3.5
W
13
5
19
4.5
L
0
8
4
0.25
L
Discordia
LT_Cline
Discordia
4
5
7
1.5
W
Persephone
Lakr0s
Persephone
3
4
16
2.75
L
Mercury
Sandvich1231
Mercury
0
9
10
0.56
L
Chang'e
6
4
7
2.38
W
Kumbhakarna
cheuk
Kumbhakarna
8
1
22
19
W
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,771
Damage
56,054
62,007
Taken
67,418
22,517
Mitigated
47,404
16,663
Healing
23,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,318
4,203
1,115
2,525
13,825
5,474
570
10,662
3,163
0
13,246
W
11,255
1,970
1,249
2,799
12,416
4,879
859
8,154
4,052
22,348
0
W
21,697
6,166
925
575
11,144
5,442
861
6,436
4,708
39,670
0
L
2,493
633
0
140
13,801
4,813
461
11,571
2,230
0
8,925
L
Discordia
LT_Cline
Discordia
28,672
481
784
818
10,873
3,889
486
7,405
3,468
55,123
0
W
Persephone
Lakr0s
Persephone
6,471
385
382
587
8,070
3,065
1,110
5,539
2,182
22,995
0
L
Mercury
Sandvich1231
Mercury
3,948
105
403
787
12,202
4,327
0
9,902
2,300
0
10,107
L
Chang'e
10,340
203
6,028
4,063
11,306
4,014
273
8,980
2,326
24,355
0
W
Kumbhakarna
cheuk
Kumbhakarna
9,097
712
1,959
3,361
16,613
17,203
362
10,347
5,991
17,597
0
W
7,534
4,174
4,155
7,190
19,175
16,815
1,040
8,532
9,958
0
19,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
53,171
117
Minions Killed
132
0
Camps Cleared
0
1,047,279
Distance Traveled
1,189,086
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,100
842
26
2
0
222,389
0
W
Nu Wa
9,513
793
25
2
0
207,233
0
W
Hera
11,754
980
36
3
0
221,921
0
L
Skadi
7,909
659
15
1
0
184,970
0
L
Discordia
9,468
789
45
4
0
216,420
0
W
Persephone
10,219
852
26
2
0
233,886
0
L
Mercury
8,406
701
9
1
0
205,293
0
L
Chang'e
9,478
790
22
2
0
218,207
1
W
Kumbhakarna
11,071
923
21
2
0
273,983
0
W
Horus
10,614
885
24
2
0
252,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role