Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CausticWaffle
Scylla
Level 141
God Stats
1W - 0L
1,528 SR
Queue Stats
38W - 40L
1,509 Elo+
Party 2
Yemoja
Yemoja
ElPapiPine21
Yemoja
Level 126
God Stats
1W - 0L
1,138 SR
Queue Stats
9W - 14L
1,344 Elo+
Solo
Medusa
Medusa
Peeps4Life
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,199 Elo+
Party 2
Freya
Freya
tucotc
Freya
Level 109
God Stats
1W - 1L
1,279 SR
Queue Stats
25W - 36L
1,377 Elo+
Solo
Team Averages
Level 104
1,389 SR
1,386 Elo+

VS

Team Averages
Level 108
1,548 SR
1,489 Elo+
Sobek
Sobek
Adriancr93
Sobek
Level 124
God Stats
4W - 2L
1,741 SR
Queue Stats
330W - 346L
1,434 Elo+
Party 3
Hel
Hel
Dorigant
Hel
Level 155
God Stats
0W - 3L
1,501 SR
Queue Stats
157W - 131L
1,588 Elo+
Party 1
Hercules
Hercules
Khûn
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,548 Elo+
Party 1
Tiamat
Tiamat
Knuel7777
Tiamat
Level 121
God Stats
4W - 6L
1,222 SR
Queue Stats
274W - 289L
1,417 Elo+
Party 3
Ratatoskr
Ratatoskr
TurretsFTW
Ratatoskr
Level 125
God Stats
1W - 1L
1,776 SR
Queue Stats
76W - 66L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 2 / 21
8,791
879
10,831
7,880
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
13 / 0 / 16
9,986
999
22,130
7,154
3,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
1 / 1 / 25
9,002
900
3,366
15,249
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Peeps4Life
Medusa
15
6 / 2 / 18
9,007
901
13,831
11,758
5,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
tucotc
Freya
15
6 / 1 / 18
8,964
896
9,040
7,917
3,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 8 / 3
6,787
679
3,734
17,376
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 2
7,060
706
12,239
10,213
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Khûn
Hercules
15
0 / 4 / 4
7,658
766
5,291
15,810
14,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Knuel7777
Tiamat
13
2 / 4 / 4
7,597
760
10,852
10,120
6,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
TurretsFTW
Ratatoskr
11
2 / 8 / 3
6,964
696
8,305
14,404
7,546
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
22
29
Kills
6
6
Deaths
29
98
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
21
6.75
L
Sobek
0
8
3
0.19
W
13
0
16
21
L
2
5
2
0.6
W
Yemoja
1
1
25
13.5
L
Hercules
Khûn
Hercules
0
4
4
0.5
L
Tiamat
Knuel7777
Tiamat
2
4
4
1
W
Medusa
Peeps4Life
Medusa
6
2
18
7.5
L
Ratatoskr
TurretsFTW
Ratatoskr
2
8
3
0.44
W
Freya
tucotc
Freya
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,198
Damage
40,421
49,958
Taken
67,923
32,558
Mitigated
50,379
34,288
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,831
367
1,936
960
7,880
4,507
298
3,999
3,881
27,893
0
L
Sobek
3,734
70
112
2,293
17,376
17,963
0
9,592
7,784
9,726
0
W
22,130
4,524
3,070
1,145
7,154
3,381
950
3,578
3,576
33,859
0
L
12,239
242
2,754
3,264
10,213
3,978
0
8,617
1,596
21,960
0
W
Yemoja
3,366
1,508
12,141
6,514
15,249
15,430
746
7,984
7,265
5,551
0
L
Hercules
Khûn
Hercules
5,291
618
1,137
3,795
15,810
14,402
0
9,632
6,178
0
10,817
L
Tiamat
Knuel7777
Tiamat
10,852
343
1,059
3,106
10,120
6,490
0
7,238
2,882
20,463
0
W
Medusa
Peeps4Life
Medusa
13,831
6,322
2,115
1,344
11,758
5,493
1,348
7,446
4,312
0
21,504
L
Ratatoskr
TurretsFTW
Ratatoskr
8,305
1,408
153
3,217
14,404
7,546
0
10,288
4,116
0
11,376
W
Freya
tucotc
Freya
9,040
3,656
2,380
2,683
7,917
3,747
1,954
3,818
4,099
14,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
36,066
110
Minions Killed
71
0
Camps Cleared
0
974,078
Distance Traveled
951,477
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,791
879
36
4
0
198,135
0
L
Sobek
6,787
679
5
1
0
179,593
1
W
Scylla
9,986
999
29
3
0
208,909
0
L
Hel
7,060
706
23
2
0
198,245
0
W
Yemoja
9,002
900
9
1
0
200,848
1
L
Hercules
7,658
766
16
2
0
202,465
0
L
Tiamat
7,597
760
21
2
0
192,515
0
W
Medusa
9,007
901
23
2
0
208,722
3
L
Ratatoskr
6,964
696
6
1
0
178,659
0
W
Freya
8,964
896
13
1
0
157,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role