Player Matchup

Chaac
Chaac
Disruption666
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JestnJoker
Heimdallr
Level 29
God Stats
3W - 0L
1,790 SR
Queue Stats
200W - 210L
1,443 Elo+
Solo
Cthulhu
Cthulhu
N_Y_T_K_0_1
Cthulhu
Level 8
God Stats
1W - 0L
1,427 SR
Queue Stats
2W - 3L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
puggleKIA
Sun Wukong
Level 29
God Stats
23W - 11L
1,662 SR
Queue Stats
130W - 136L
1,337 Elo+
Party 1
Nemesis
Nemesis
renderingforest
Nemesis
Level 22
God Stats
10W - 8L
1,484 SR
Queue Stats
56W - 53L
1,343 Elo+
Party 1
Team Averages
Level 19
1,573 SR
1,375 Elo+

VS

Team Averages
Level 15
1,478 SR
1,338 Elo+
Anhur
Anhur
GoddessSkull
Anhur
Level 8
God Stats
2W - 2L
1,631 SR
Queue Stats
55W - 129L
1,273 Elo+
Party 2
Zhong Kui
Zhong Kui
Marcel725
Zhong Kui
Level 49
God Stats
8W - 4L
1,488 SR
Queue Stats
155W - 218L
1,368 Elo+
Party 2
Yemoja
Yemoja
ThePootiestTang
Yemoja
Level 6
God Stats
6W - 9L
1,364 SR
Queue Stats
14W - 15L
1,307 Elo+
Solo
Bellona
Bellona
i3aque_
Bellona
Level 8
God Stats
3W - 3L
1,405 SR
Queue Stats
15W - 17L
1,392 Elo+
Solo
Neith
Neith
toocool813
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 17
13,876
1,067
16,727
23,609
37,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
JestnJoker
Heimdallr
20
10 / 6 / 13
14,796
1,138
26,221
15,279
7,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
N_Y_T_K_0_1
Cthulhu
17
0 / 2 / 3
10,261
789
499
4,741
1,924
Sun Wukong
puggleKIA
Sun Wukong
20
9 / 8 / 17
13,906
1,070
21,930
21,205
12,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 2 / 15
15,452
1,189
26,849
26,905
26,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 10
12,292
946
7,213
17,212
7,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Marcel725
Zhong Kui
20
13 / 9 / 8
15,726
1,210
42,452
26,517
17,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 6 / 10
12,568
967
5,327
20,696
22,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
i3aque_
Bellona
20
9 / 9 / 11
16,317
1,255
26,903
32,936
39,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
16
0 / 1 / 2
10,016
770
0
1,260
263

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
64
35
Kills
23
24
Deaths
35
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
6
17
1.58
L
0
10
10
0.5
W
Heimdallr
JestnJoker
Heimdallr
10
6
13
2.75
L
Zhong Kui
Marcel725
Zhong Kui
13
9
8
1.89
W
Cthulhu
N_Y_T_K_0_1
Cthulhu
0
2
3
0.75
L
1
6
10
1
L
Bellona
i3aque_
Bellona
9
9
11
1.61
W
Sun Wukong
puggleKIA
Sun Wukong
9
8
17
2.19
W
15
2
15
11.25
L
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,226
Damage
81,895
91,739
Taken
98,621
85,448
Mitigated
88,239
11,777
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,727
3,674
0
5,939
23,609
37,648
0
13,647
9,962
4,498
44,990
L
7,213
5,133
0
1,447
17,212
7,432
0
483
16,321
0
23,275
W
Heimdallr
JestnJoker
Heimdallr
26,221
12,025
0
1,148
15,279
7,606
0
7,169
8,110
0
56,901
L
Zhong Kui
Marcel725
Zhong Kui
42,452
13,213
0
9,758
26,517
17,636
0
862
25,112
64,741
0
W
Cthulhu
N_Y_T_K_0_1
Cthulhu
499
499
0
0
4,741
1,924
0
2,952
1,789
3,559
0
L
5,327
2,388
2,440
1,353
20,696
22,935
0
214
20,194
14,495
0
L
Bellona
i3aque_
Bellona
26,903
10,735
1,886
3,055
32,936
39,973
0
591
31,922
0
59,959
W
Sun Wukong
puggleKIA
Sun Wukong
21,930
7,821
0
1,487
21,205
12,216
0
11,099
10,106
0
30,115
W
26,849
16,848
0
3,203
26,905
26,054
0
12,827
13,993
0
34,825
L
Neith
0
0
0
0
1,260
263
0
0
1,260
0
86

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,291
Gold Earned
66,919
202
Minions Killed
204
2
Camps Cleared
2
1,026,213
Distance Traveled
874,623
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,876
1,067
91
7
1
204,541
0
L
Anhur
12,292
946
50
4
1
154,566
3
W
Heimdallr
14,796
1,138
70
5
0
227,062
1
L
Zhong Kui
15,726
1,210
63
5
0
228,112
0
W
Cthulhu
10,261
789
3
0
0
87,575
0
L
Yemoja
12,568
967
14
1
0
166,269
0
L
Bellona
16,317
1,255
77
6
1
302,078
0
W
Sun Wukong
13,906
1,070
20
2
0
195,401
0
W
Nemesis
15,452
1,189
18
1
1
311,634
2
L
Neith
10,016
770
0
0
0
23,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role