Player Matchup

Tsukuyomi
Tsukuyomi
Hamlin033
Tsukuyomi
Level 157
God Stats
9W - 9L
1,666 SR
Queue Stats
213W - 166L
1,623 Elo+
Party 1
Scylla
Scylla
Michaelsofly21
Scylla
Level 138
God Stats
25W - 23L
1,555 SR
Queue Stats
223W - 222L
1,557 Elo+
Solo
Mulan
Mulan
SCOOBYxSnackz
Mulan
Level 69
God Stats
30W - 17L
1,688 SR
Queue Stats
159W - 128L
1,592 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thicc_Stromboli
Kumbhakarna
Level 145
God Stats
0W - 1L
1,283 SR
Queue Stats
55W - 37L
1,650 Elo+
Party 1
Ullr
Ullr
ToXiic x FL4M3
Ullr
Level 129
God Stats
1W - 3L
1,565 SR
Queue Stats
595W - 494L
1,502 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,585 Elo+

VS

Team Averages
Level 124
1,608 SR
1,594 Elo+
Mulan
Mulan
Ghost_Caliber298
Mulan
Level 69
God Stats
10W - 2L
1,499 SR
Queue Stats
190W - 163L
1,607 Elo+
Party 2
Zeus
Zeus
JoyBoy98
Zeus
Level 158
God Stats
23W - 20L
1,573 SR
Queue Stats
450W - 470L
1,595 Elo+
Solo
Cthulhu
Cthulhu
ThePikaGuy
Cthulhu
Level 123
God Stats
28W - 13L
1,744 SR
Queue Stats
402W - 349L
1,608 Elo+
Party 2
Izanami
Izanami
ectzy
Izanami
Level 129
God Stats
4W - 3L
1,604 SR
Queue Stats
380W - 349L
1,640 Elo+
Solo
Khepri
Khepri
rubbyducky
Khepri
Level 139
God Stats
8W - 5L
1,621 SR
Queue Stats
131W - 111L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hamlin033
Tsukuyomi
16
5 / 6 / 2
10,174
484
13,381
18,378
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 4 / 2
10,326
492
11,023
10,758
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 5 / 2
10,302
491
8,017
20,486
22,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Thicc_Stromboli
Kumbhakarna
15
0 / 6 / 4
8,835
421
2,684
18,598
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 4 / 3
11,155
531
4,394
11,088
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
12,587
599
10,910
13,914
8,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
20
7 / 5 / 6
12,392
590
13,914
11,092
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ThePikaGuy
Cthulhu
18
1 / 2 / 11
11,715
558
11,722
15,986
25,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ectzy
Izanami
19
7 / 3 / 7
12,687
604
13,308
14,746
5,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
rubbyducky
Khepri
15
0 / 0 / 16
10,665
508
6,932
10,564
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
11
Kills
24
25
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Tsukuyomi
Hamlin033
Tsukuyomi
5
6
2
1
W
Zeus
7
5
6
2
L
5
4
2
1.5
L
0
5
2
0.2
W
Cthulhu
ThePikaGuy
Cthulhu
1
2
11
3.25
L
Kumbhakarna
Thicc_Stromboli
Kumbhakarna
0
6
4
0.33
L
1
4
3
0.63
W
Izanami
ectzy
Izanami
7
3
7
3.5
W
Khepri
rubbyducky
Khepri
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
56,786
79,308
Taken
66,302
48,234
Mitigated
56,213
19,666
Healing
25,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,910
1,658
0
8,597
13,914
8,769
1,302
1,407
12,471
0
92,493
L
Tsukuyomi
Hamlin033
Tsukuyomi
13,381
3,504
0
4,313
18,378
6,047
16
4,904
13,254
0
78,624
W
Zeus
13,914
1,122
0
4,127
11,092
4,818
2,098
4,874
5,922
91,633
0
L
11,023
477
0
1,025
10,758
3,215
694
6,117
4,369
69,605
0
L
8,017
207
518
7,267
20,486
22,471
0
9,359
9,823
3,365
66,265
W
Cthulhu
ThePikaGuy
Cthulhu
11,722
467
1,759
4,510
15,986
25,268
416
2,061
13,761
75,613
0
L
Kumbhakarna
Thicc_Stromboli
Kumbhakarna
2,684
22
0
3,713
18,598
13,288
0
6,738
11,378
29,931
0
L
4,394
1,778
0
2,830
11,088
3,213
514
3,055
7,916
0
90,507
W
Izanami
ectzy
Izanami
13,308
6,780
0
4,315
14,746
5,738
3,122
3,380
11,224
0
112,661
W
Khepri
rubbyducky
Khepri
6,932
673
0
1,930
10,564
11,620
92
2,118
8,198
22,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
60,046
627
Minions Killed
650
0
Camps Cleared
0
2,067,528
Distance Traveled
2,014,285
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,587
599
133
6
0
480,639
5
L
Tsukuyomi
10,174
484
110
5
0
439,802
4
W
Zeus
12,392
590
180
9
0
352,505
4
L
Scylla
10,326
492
151
7
0
397,512
6
L
Mulan
10,302
491
166
8
0
391,809
2
W
Cthulhu
11,715
558
145
7
0
433,378
9
L
Kumbhakarna
8,835
421
23
1
0
415,077
6
L
Ullr
11,155
531
177
8
0
423,328
2
W
Izanami
12,687
604
168
8
0
315,450
3
W
Khepri
10,665
508
24
1
0
432,313
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role