Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AFGEMANO
Cliodhna
Level 159
God Stats
3W - 4L
1,215 SR
Queue Stats
94W - 100L
1,457 Elo+
Solo
Geb
Geb
Parisis
Geb
Level 76
God Stats
54W - 18L
1,755 SR
Queue Stats
419W - 468L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
murodrigues13
Nu Wa
Level 65
God Stats
121W - 104L
1,594 SR
Queue Stats
476W - 553L
1,493 Elo+
Party 2
Team Averages
Level 97
1,513 SR
1,493 Elo+

VS

Team Averages
Level 72
1,384 SR
1,488 Elo+
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Inkyiie
Janus
Level 120
God Stats
0W - 5L
983 SR
Queue Stats
192W - 186L
1,473 Elo+
Party 1
Ganesha
Ganesha
MileBits
Ganesha
Level 35
God Stats
1W - 2L
1,495 SR
Queue Stats
48W - 45L
1,474 Elo+
Party 1
Ra
Ra
arandm1an
Ra
Level 88
God Stats
62W - 58L
1,442 SR
Queue Stats
98W - 99L
1,464 Elo+
Solo
Charybdis
Charybdis
jiiroo
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
7 / 2 / 6
9,940
1,104
10,812
12,963
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
 
Neith
15
0 / 0 / 6
8,278
920
8,418
6,396
2,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
AFGEMANO
Cliodhna
15
2 / 4 / 7
8,860
984
7,548
10,582
3,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
15
4 / 0 / 8
10,194
1,133
8,303
7,593
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 11
9,219
1,024
11,139
7,349
2,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

306

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 2 / 1
9,601
1,067
9,130
12,979
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Inkyiie
Janus
14
1 / 5 / 2
8,311
923
11,245
10,284
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
MileBits
Ganesha
16
0 / 2 / 5
9,761
1,085
9,854
14,871
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 0 / 0
5,560
618
0
692
198
Charybdis
jiiroo
Charybdis
14
2 / 6 / 3
8,822
980
11,038
12,472
3,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
15
Kills
6
6
Deaths
15
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
6
5
W
Neith
 
Neith
0
0
6
3
L
Nemesis
 
Nemesis
3
2
1
1.75
W
Cliodhna
AFGEMANO
Cliodhna
2
4
7
1.38
L
Janus
Inkyiie
Janus
1
5
2
0.4
L
Ganesha
MileBits
Ganesha
0
2
5
1.25
W
Geb
4
0
8
8
L
0
0
0
0
L
Charybdis
jiiroo
Charybdis
2
6
3
0.58
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,220
Damage
41,267
44,883
Taken
51,298
26,269
Mitigated
30,806
7,837
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,812
916
0
4,254
12,963
9,082
0
5,648
7,315
15,988
0
W
Neith
 
Neith
8,418
2,933
0
366
6,396
2,336
0
3,697
2,699
0
29,667
L
Nemesis
 
Nemesis
9,130
3,309
0
2,560
12,979
7,336
0
5,590
7,121
0
25,050
W
Cliodhna
AFGEMANO
Cliodhna
7,548
1,098
0
2,101
10,582
3,989
0
4,608
5,974
0
18,134
L
Janus
Inkyiie
Janus
11,245
409
0
513
10,284
2,844
0
6,918
3,179
35,129
0
L
Ganesha
MileBits
Ganesha
9,854
337
0
1,222
14,871
16,891
0
7,373
7,058
22,345
0
W
Geb
8,303
544
0
1,116
7,593
8,583
0
3,531
4,062
15,454
0
L
0
0
0
0
692
198
0
692
0
0
0
L
Charybdis
jiiroo
Charybdis
11,038
4,620
0
932
12,472
3,537
0
8,506
3,686
0
28,638
W
11,139
2,718
0
0
7,349
2,279
0
3,615
3,734
28,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
42,055
143
Minions Killed
140
7
Camps Cleared
5
906,162
Distance Traveled
720,601
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,940
1,104
15
2
0
176,820
1
W
Neith
8,278
920
69
8
0
154,729
0
L
Nemesis
9,601
1,067
43
5
0
198,282
0
W
Cliodhna
8,860
984
18
2
5
171,817
3
L
Janus
8,311
923
59
7
2
174,192
1
L
Ganesha
9,761
1,085
4
0
0
189,221
2
W
Geb
10,194
1,133
9
1
0
213,666
0
L
Ra
5,560
618
0
0
0
0
0
L
Charybdis
8,822
980
34
4
3
158,906
1
W
Nu Wa
9,219
1,024
32
4
2
189,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role