Player Matchup

Ra
Ra
Classic Tahm
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,175 Elo+
Party 2
Neith
Neith
ElonMuskratt
Neith
Level 4
God Stats
8W - 6L
1,691 SR
Queue Stats
45W - 58L
1,659 Elo+
Party 2
Ah Puch
Ah Puch
H20ontheTrack
Ah Puch
Level 26
God Stats
1W - 1L
1,552 SR
Queue Stats
11W - 14L
1,432 Elo+
Solo
Cthulhu
Cthulhu
SGTBigDongIII
Cthulhu
Level 6
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Olorun
Olorun
jdariio
Olorun
Level 14
God Stats
15W - 14L
1,667 SR
Queue Stats
58W - 67L
1,471 Elo+
Solo
Team Averages
Level 11
1,547 SR
1,445 Elo+

VS

Team Averages
Level 38
1,411 SR
1,412 Elo+
Awilix
Awilix
Awilixdeeznuuts
Awilix
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 1
Cerberus
Cerberus
Emptydarker
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,342 Elo+
Solo
Poseidon
Poseidon
HUB PREMIUM
Poseidon
Level 28
God Stats
1W - 1L
1,148 SR
Queue Stats
34W - 26L
1,410 Elo+
Solo
Guan Yu
Guan Yu
Isaias081316
Guan Yu
Level 1
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 1L
1,211 Elo+
Solo
Bastet
Bastet
OG-FinDeR
Bastet
Level 141
God Stats
116W - 78L
1,654 SR
Queue Stats
461W - 410L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 2
9,079
413
4,250
11,786
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 10 / 7
8,855
403
5,687
14,367
3,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
13
6 / 8 / 0
9,701
441
7,146
15,267
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
11
0 / 10 / 1
7,181
326
3,222
20,539
12,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
jdariio
Olorun
16
6 / 7 / 2
9,958
453
12,745
16,580
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 3
13,646
620
29,816
16,115
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Emptydarker
Cerberus
13
0 / 1 / 4
8,965
408
1,844
8,135
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
HUB PREMIUM
Poseidon
18
4 / 0 / 5
11,234
511
11,920
9,683
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Isaias081316
Guan Yu
6
0 / 16 / 1
6,577
299
876
14,337
8,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
OG-FinDeR
Bastet
19
20 / 3 / 7
13,083
595
22,312
15,218
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
20
Kills
45
45
Deaths
21
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
21
1
3
22.5
L
6
10
2
0.7
L
2
10
7
0.55
W
Cerberus
Emptydarker
Cerberus
0
1
4
2
L
Ah Puch
6
8
0
0.75
W
Poseidon
HUB PREMIUM
Poseidon
4
0
5
6.5
W
Guan Yu
Isaias081316
Guan Yu
0
16
1
0.03
W
Bastet
OG-FinDeR
Bastet
20
3
7
7.83
L
Cthulhu
0
10
1
0.05
L
Olorun
jdariio
Olorun
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,050
Damage
66,768
78,539
Taken
63,488
28,288
Mitigated
31,181
12,719
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,816
12,077
0
7,610
16,115
7,520
636
5,477
10,518
0
132,953
L
4,250
1,392
541
1,443
11,786
2,616
555
2,320
9,466
25,902
0
L
5,687
3,455
0
1,137
14,367
3,084
336
2,582
11,785
0
36,912
W
Cerberus
Emptydarker
Cerberus
1,844
276
0
1,166
8,135
5,291
31
3,057
4,732
28,554
0
L
Ah Puch
7,146
818
0
2,811
15,267
4,132
847
951
14,316
36,659
0
W
Poseidon
HUB PREMIUM
Poseidon
11,920
975
0
2,858
9,683
3,737
1,467
5,787
3,771
81,531
0
W
Guan Yu
Isaias081316
Guan Yu
876
876
0
125
14,337
8,173
268
6,620
7,511
0
10,735
W
Bastet
OG-FinDeR
Bastet
22,312
4,585
0
3,892
15,218
6,460
220
3,993
10,862
0
80,221
L
Cthulhu
3,222
147
0
1,136
20,539
12,761
0
2,955
17,584
22,707
0
L
Olorun
jdariio
Olorun
12,745
5,806
137
5,514
16,580
5,695
0
4,956
11,624
53,000
4,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,774
Gold Earned
53,505
371
Minions Killed
514
0
Camps Cleared
0
1,623,988
Distance Traveled
2,062,871
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,646
620
186
8
0
479,123
3
L
Ra
9,079
413
68
3
0
326,131
0
L
Neith
8,855
403
79
4
0
341,823
0
W
Cerberus
8,965
408
62
3
0
415,592
2
L
Ah Puch
9,701
441
87
4
0
309,349
2
W
Poseidon
11,234
511
133
6
0
414,417
1
W
Guan Yu
6,577
299
6
0
0
326,313
9
W
Bastet
13,083
595
127
6
0
427,426
4
L
Cthulhu
7,181
326
39
2
0
336,417
0
L
Olorun
9,958
453
98
4
0
310,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role