Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Tongston
Ullr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 21L
1,118 Elo+
Solo
Chaac
Chaac
ouYlliKI
Chaac
Level 87
God Stats
58W - 58L
1,508 SR
Queue Stats
115W - 158L
1,369 Elo+
Party 2
Team Averages
Level 73
1,503 SR
1,329 Elo+

VS

Team Averages
Level 46
1,331 SR
1,143 Elo+
He Bo
He Bo
CreachXP
He Bo
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 26L
969 Elo+
Party 1
Thanatos
Thanatos
XY ProHD
Thanatos
Level 15
God Stats
3W - 15L
1,127 SR
Queue Stats
14W - 46L
1,104 Elo+
Party 1
Rama
Rama
kotopes777
Rama
Level 112
God Stats
15W - 24L
1,365 SR
Queue Stats
92W - 137L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 9
7,773
707
3,471
2,475
821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ullr
12
4 / 2 / 7
8,261
751
6,846
8,515
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ouYlliKI
Chaac
13
9 / 0 / 3
9,006
819
7,500
7,274
5,200
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CreachXP
He Bo
5
1 / 4 / 0
6,228
566
1,368
3,773
721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
XY ProHD
Thanatos
10
0 / 7 / 2
6,459
587
3,944
10,606
3,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,012
637
6,539
9,009
2,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
9
5.5
L
He Bo
CreachXP
He Bo
1
4
0
0.25
W
Ullr
4
2
7
3.75
L
Thanatos
XY ProHD
Thanatos
0
7
2
0.14
L
1
3
1
0.5
W
Chaac
ouYlliKI
Chaac
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
11,851
18,264
Taken
23,388
9,230
Mitigated
7,298
5,150
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,471
146
265
269
2,475
821
330
663
1,812
20,320
0
L
He Bo
CreachXP
He Bo
1,368
180
0
203
3,773
721
0
86
3,687
3,950
0
W
Ullr
6,846
2,508
0
2,901
8,515
3,209
1,103
986
7,529
0
24,075
L
Thanatos
XY ProHD
Thanatos
3,944
934
0
1,986
10,606
3,756
0
1,425
9,157
0
11,206
L
6,539
3,200
140
1,221
9,009
2,821
0
2,457
6,528
0
27,605
W
Chaac
ouYlliKI
Chaac
7,500
1,081
0
1,715
7,274
5,200
159
613
6,661
0
30,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,040
Gold Earned
19,699
115
Minions Killed
78
6
Camps Cleared
4
545,960
Distance Traveled
446,475
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,773
707
35
3
5
142,796
0
L
He Bo
6,228
566
8
1
0
69,545
0
W
Ullr
8,261
751
30
3
0
200,635
0
L
Thanatos
6,459
587
12
1
1
189,814
0
L
Rama
7,012
637
58
5
3
187,116
2
W
Chaac
9,006
819
50
5
1
202,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role