Player Matchup

Agni
Agni
Aimisazuki
Agni
Level 89
God Stats
18W - 10L
1,608 SR
Queue Stats
624W - 626L
1,545 Elo+
Party 1
Tyr
Tyr
Mr55Nickels
Tyr
Level 104
God Stats
1W - 1L
1,301 SR
Queue Stats
396W - 360L
1,520 Elo+
Party 1
King Arthur
King Arthur
chavard00
King Arthur
Level 92
God Stats
13W - 15L
1,504 SR
Queue Stats
230W - 170L
1,530 Elo+
Party 1
Team Averages
Level 95
1,471 SR
1,532 Elo+

VS

Team Averages
Level 136
1,339 SR
1,394 Elo+
Neith
Neith
AmbitiousCar5
Neith
Level 153
God Stats
54W - 62L
1,537 SR
Queue Stats
304W - 343L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Sweet_Irish_Kush
Kuzenbo
Level 126
God Stats
0W - 5L
1,140 SR
Queue Stats
276W - 362L
1,334 Elo+
Solo
Sol
Sol
luis24minus
Sol
Level 128
God Stats
0W - 2L
1,340 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
8,226
686
10,553
6,975
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 3
8,899
742
7,561
12,738
7,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
chavard00
King Arthur
12
1 / 2 / 9
7,717
643
8,380
11,143
6,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,508
626
7,060
9,351
2,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
7,098
592
6,992
12,295
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 4 / 3
7,336
611
6,401
8,835
2,569
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
1
5
1
0.3
W
7
0
3
8.5
L
2
3
1
0.83
W
King Arthur
chavard00
King Arthur
1
2
9
2.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
20,453
30,856
Taken
30,481
16,319
Mitigated
20,116
8,157
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,553
405
66
1,135
6,975
2,275
611
3,107
3,784
27,868
0
L
7,060
2,557
0
1,089
9,351
2,946
0
3,047
5,930
0
20,042
W
7,561
1,235
0
6,381
12,738
7,665
577
4,963
7,351
0
27,069
L
6,992
2,126
0
4,095
12,295
14,601
0
2,790
9,228
14,572
0
W
King Arthur
chavard00
King Arthur
8,380
732
0
575
11,143
6,379
51
4,980
5,679
0
26,489
L
6,401
2,478
629
3,487
8,835
2,569
0
4,511
4,053
27,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
21,942
147
Minions Killed
99
8
Camps Cleared
3
644,430
Distance Traveled
558,287
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,226
686
52
4
2
199,117
0
L
Neith
7,508
626
42
4
0
159,682
3
W
Tyr
8,899
742
53
4
3
231,165
4
L
Kuzenbo
7,098
592
17
1
2
215,197
4
W
King Arthur
7,717
643
42
4
3
214,148
1
L
Sol
7,336
611
40
3
1
183,408
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role