Player Matchup

Heimdallr
Heimdallr
CutThroatLord420
Heimdallr
Level 25
God Stats
48W - 38L
1,439 SR
Queue Stats
105W - 128L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
LTthaGoaT
Sun Wukong
Level 68
God Stats
27W - 21L
1,461 SR
Queue Stats
280W - 293L
1,387 Elo+
Solo
Merlin
Merlin
king_hades717
Merlin
Level 58
God Stats
62W - 46L
1,432 SR
Queue Stats
139W - 123L
1,349 Elo+
Party 1
Team Averages
Level 50
1,444 SR
1,351 Elo+

VS

Team Averages
Level 72
1,553 SR
1,235 Elo+
Da Ji
Da Ji
IlIIusions
Da Ji
Level 84
God Stats
2W - 3L
1,682 SR
Queue Stats
5W - 10L
1,221 Elo+
Solo
Ymir
Ymir
Irvin2730
Ymir
Level 4
God Stats
1W - 1L
1,382 SR
Queue Stats
1W - 3L
1,144 Elo+
Solo
Ah Puch
Ah Puch
JayRoss1200
Ah Puch
Level 127
God Stats
6W - 1L
1,596 SR
Queue Stats
96W - 108L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
4 / 7 / 7
12,270
614
10,910
16,411
5,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
LTthaGoaT
Sun Wukong
14
3 / 5 / 6
11,956
598
7,911
18,500
19,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 9 / 5
12,982
649
12,588
19,670
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
15 / 4 / 3
15,049
752
19,989
15,679
7,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
8
0 / 4 / 5
10,073
504
1,046
6,274
3,891
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
JayRoss1200
Ah Puch
19
5 / 4 / 12
14,014
701
22,489
17,470
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
20
21
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
4
7
7
1.07
W
Da Ji
15
4
3
4.13
W
Ymir
0
4
5
0.63
W
Ah Puch
JayRoss1200
Ah Puch
5
4
12
2.75
L
Sun Wukong
LTthaGoaT
Sun Wukong
3
5
6
1.2
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
43,524
54,581
Taken
39,423
30,904
Mitigated
18,423
11,948
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
10,910
4,798
225
2,363
16,411
5,600
1,262
8,023
7,888
0
34,533
W
Da Ji
19,989
3,768
0
3,028
15,679
7,877
1,364
4,599
11,080
0
48,308
W
Ymir
1,046
618
0
36
6,274
3,891
0
2,099
4,175
2,075
0
W
Ah Puch
JayRoss1200
Ah Puch
22,489
486
0
6,831
17,470
6,655
648
6,417
11,053
73,572
0
L
Sun Wukong
LTthaGoaT
Sun Wukong
7,911
1,947
625
2,801
18,500
19,675
155
5,544
12,566
78
28,113
L
12,588
555
803
5,131
19,670
5,629
226
9,621
9,537
56,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
39,136
189
Minions Killed
168
10
Camps Cleared
7
894,982
Distance Traveled
914,414
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,270
614
59
3
5
299,984
2
W
Da Ji
15,049
752
54
3
2
389,930
0
W
Ymir
10,073
504
1
0
0
111,413
0
W
Ah Puch
14,014
701
113
6
5
413,071
1
L
Sun Wukong
11,956
598
55
3
1
279,130
0
L
Merlin
12,982
649
75
4
4
315,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role