Player Matchup

Serqet
Serqet
Lisendrell
Serqet
Level 156
God Stats
7W - 10L
1,467 SR
Queue Stats
1,125W - 1,080L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
MasmaH
Cernunnos
Level 143
God Stats
19W - 11L
1,560 SR
Queue Stats
267W - 252L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
Syronzz
Sun Wukong
Level 65
God Stats
1W - 2L
1,352 SR
Queue Stats
47W - 73L
1,413 Elo+
Party 1
Sobek
Sobek
TriangularEars
Sobek
Level 69
God Stats
2W - 1L
1,858 SR
Queue Stats
63W - 97L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yaminodani
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,035 SR
Queue Stats
51W - 82L
1,405 Elo+
Party 1
Team Averages
Level 107
1,454 SR
1,434 Elo+

VS

Team Averages
Level 99
1,525 SR
1,535 Elo+
Sylvanus
Sylvanus
Deadcvx127
Sylvanus
Level 93
God Stats
4W - 2L
1,571 SR
Queue Stats
100W - 85L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
DeathToHumans9
Sun Wukong
Level 126
God Stats
1W - 1L
1,315 SR
Queue Stats
356W - 317L
1,547 Elo+
Party 2
Cliodhna
Cliodhna
KingExcaliburx
Cliodhna
Level 88
God Stats
5W - 3L
1,571 SR
Queue Stats
71W - 78L
1,491 Elo+
Solo
Ullr
Ullr
Vacerz
Ullr
Level 104
God Stats
10W - 9L
1,411 SR
Queue Stats
245W - 205L
1,557 Elo+
Party 2
Agni
Agni
caldor72
Agni
Level 86
God Stats
6W - 1L
1,760 SR
Queue Stats
174W - 151L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lisendrell
Serqet
16
3 / 9 / 6
10,645
444
11,842
22,943
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MasmaH
Cernunnos
17
3 / 7 / 1
11,119
463
13,671
20,886
6,630
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Syronzz
Sun Wukong
18
3 / 4 / 4
11,691
487
14,788
32,286
33,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 9 / 8
11,386
474
8,620
34,148
28,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Yaminodani
Morgan Le Fay
13
1 / 12 / 9
9,423
393
9,983
22,071
6,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deadcvx127
Sylvanus
17
3 / 3 / 26
12,430
518
9,189
22,535
30,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
DeathToHumans9
Sun Wukong
20
8 / 4 / 17
14,288
595
19,764
27,662
19,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
20
8 / 5 / 11
13,486
562
25,521
24,395
12,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
Vacerz
Ullr
19
16 / 3 / 14
13,850
577
30,511
18,673
8,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
20
6 / 1 / 13
13,684
570
19,734
11,977
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
122
14
Kills
41
41
Deaths
16
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Deadcvx127
Sylvanus
3
3
26
5.33
W
Sun Wukong
DeathToHumans9
Sun Wukong
8
4
17
4.13
W
Cliodhna
8
5
11
2.7
L
Serqet
Lisendrell
Serqet
3
9
6
0.67
L
Cernunnos
MasmaH
Cernunnos
3
7
1
0.5
L
Sun Wukong
Syronzz
Sun Wukong
3
4
4
1.25
L
4
9
8
0.89
W
Ullr
Vacerz
Ullr
16
3
14
7.67
L
Morgan Le Fay
Yaminodani
Morgan Le Fay
1
12
9
0.46
W
Agni
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,904
Damage
104,719
132,334
Taken
105,242
82,131
Mitigated
76,354
40,537
Healing
42,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Deadcvx127
Sylvanus
9,189
2,437
6,643
8,994
22,535
30,445
245
6,941
15,298
38,123
0
W
Sun Wukong
DeathToHumans9
Sun Wukong
19,764
3,717
0
12,227
27,662
19,687
740
3,630
21,821
0
100,352
W
Cliodhna
25,521
2,761
0
7,063
24,395
12,408
1,114
4,810
18,856
0
134,462
L
Serqet
Lisendrell
Serqet
11,842
2,026
0
4,518
22,943
7,440
0
4,712
18,231
0
63,094
L
Cernunnos
MasmaH
Cernunnos
13,671
7,038
1,123
6,785
20,886
6,630
41
4,231
16,655
0
89,924
L
Sun Wukong
Syronzz
Sun Wukong
14,788
1,497
0
13,923
32,286
33,172
538
8,021
24,265
11,205
60,009
L
8,620
1,389
845
9,896
34,148
28,340
24
7,645
26,503
17,983
0
W
Ullr
Vacerz
Ullr
30,511
15,929
0
3,400
18,673
8,870
4,792
7,136
10,705
0
118,954
L
Morgan Le Fay
Yaminodani
Morgan Le Fay
9,983
1,634
145
3,302
22,071
6,549
0
4,314
17,757
48,519
0
W
Agni
19,734
889
117
4,471
11,977
4,944
1,187
3,231
8,405
101,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,264
Gold Earned
67,738
466
Minions Killed
649
0
Camps Cleared
0
2,055,463
Distance Traveled
2,342,966
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,430
518
50
2
0
433,126
5
W
Sun Wukong
14,288
595
182
8
0
484,435
1
W
Cliodhna
13,486
562
154
6
0
511,657
4
L
Serqet
10,645
444
98
4
0
429,740
6
L
Cernunnos
11,119
463
136
6
0
390,010
9
L
Sun Wukong
11,691
487
144
6
0
426,024
3
L
Sobek
11,386
474
18
1
0
427,856
13
W
Ullr
13,850
577
120
5
0
436,084
2
L
Morgan Le Fay
9,423
393
70
3
0
381,833
2
W
Agni
13,684
570
143
6
0
477,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role