Player Matchup

Artio
Artio
Diamond V
 
Artio
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond V
DestructionTank
Geb
Diamond V
Level 160
God Stats
2W - 1L
1,701 SR
Queue Stats
20W - 9L
2,214 MMR
Party 1
Medusa
Medusa
Platinum III
Kαzutorα
Medusa
Platinum III
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 17L
2,088 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,567 SR
1,934 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,628 SR
1,840 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
NewPaks
Hou Yi
Platinum V
Level 89
God Stats
26W - 13L
1,883 SR
Queue Stats
65W - 30L
1,928 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
kenixe
Cu Chulainn
Platinum III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
2,091 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 1 / 8
9,648
742
7,169
19,828
23,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 9
9,794
753
7,720
15,042
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Kαzutorα
Medusa
14
7 / 1 / 3
9,852
758
22,209
12,239
5,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SolOdinAchillesThothFenrir

VS

Bans
AphroditeMorgan Le FayPersephoneZhong KuiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 4 / 2
8,063
620
11,636
14,008
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
NewPaks
Hou Yi
12
1 / 4 / 1
7,866
605
13,619
12,719
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
kenixe
Cu Chulainn
11
1 / 3 / 1
8,370
644
8,580
17,203
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
8
7
L
Raijin
 
Raijin
1
4
2
0.5
W
1
1
9
5.5
W
Medusa
Kαzutorα
Medusa
7
1
3
8.5
L
Hou Yi
NewPaks
Hou Yi
1
4
1
0.38
L
Cu Chulainn
kenixe
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,098
Damage
33,835
47,109
Taken
43,930
46,195
Mitigated
30,113
14,463
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,169
1,008
2,246
6,126
19,828
23,659
321
4,700
14,542
18,566
0
L
Raijin
 
Raijin
11,636
1,540
63
3,716
14,008
5,622
0
4,598
9,410
28,316
0
W
7,720
973
0
2,809
15,042
16,768
730
3,214
11,175
16,532
0
W
Medusa
Kαzutorα
Medusa
22,209
10,500
0
3,282
12,239
5,768
2,235
2,536
9,357
0
73,674
L
Hou Yi
NewPaks
Hou Yi
13,619
8,642
0
2,373
12,719
5,092
50
5,242
7,477
0
43,173
L
Cu Chulainn
kenixe
Cu Chulainn
8,580
1,084
0
2,191
17,203
19,399
0
5,239
11,964
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
24,299
138
Minions Killed
141
5
Camps Cleared
6
801,493
Distance Traveled
692,146
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,648
742
21
2
0
283,189
3
L
Raijin
8,063
620
41
3
3
223,625
3
W
Geb
9,794
753
9
1
0
263,932
4
W
Medusa
9,852
758
108
8
5
254,372
1
L
Hou Yi
7,866
605
78
6
2
218,836
3
L
Cu Chulainn
8,370
644
22
2
1
249,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role