Player Matchup

King Arthur
King Arthur
DRAGONIOD101
King Arthur
Level 28
God Stats
32W - 35L
1,503 SR
Queue Stats
99W - 122L
1,409 Elo+
Solo
Ne Zha
Ne Zha
DarkBlizzard724
Ne Zha
Level 28
God Stats
2W - 7L
1,262 SR
Queue Stats
151W - 156L
1,502 Elo+
Solo
Cerberus
Cerberus
EliezerXD
Cerberus
Level 25
God Stats
18W - 13L
1,592 SR
Queue Stats
52W - 61L
1,456 Elo+
Solo
Apollo
Apollo
JapaneseUFOs
Apollo
Level 20
God Stats
4W - 11L
1,269 SR
Queue Stats
160W - 206L
1,418 Elo+
Solo
Janus
Janus
RoyalCarnage
Janus
Level 29
God Stats
1W - 4L
1,158 SR
Queue Stats
148W - 161L
1,440 Elo+
Solo
Team Averages
Level 26
1,357 SR
1,445 Elo+

VS

Team Averages
Level 20
1,616 SR
1,597 Elo+
Osiris
Osiris
JSleep
Osiris
Level 14
God Stats
2W - 1L
1,370 SR
Queue Stats
9W - 7L
1,523 Elo+
Solo
Cliodhna
Cliodhna
LordMalygos
Cliodhna
Level 28
God Stats
1W - 0L
1,701 SR
Queue Stats
33W - 29L
1,442 Elo+
Solo
Sol
Sol
MisterNunes
Sol
Level 18
God Stats
9W - 0L
1,867 SR
Queue Stats
41W - 16L
1,635 Elo+
Party 1
Horus
Horus
giSantosOL
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,781 Elo+
Party 1
Anubis
Anubis
longzhinu
Anubis
Level 29
God Stats
25W - 15L
1,642 SR
Queue Stats
34W - 22L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAGONIOD101
King Arthur
10
3 / 8 / 0
7,140
420
4,534
12,178
4,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 7 / 3
8,971
528
5,490
12,157
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
EliezerXD
Cerberus
11
0 / 3 / 3
7,011
412
5,166
14,957
10,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
9
0 / 9 / 0
6,117
360
4,573
11,614
2,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 7 / 2
8,910
524
8,210
10,939
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JSleep
Osiris
15
6 / 2 / 9
10,261
604
7,567
11,563
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
LordMalygos
Cliodhna
16
11 / 2 / 10
11,217
660
8,691
9,129
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 10
10,352
609
9,418
10,954
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
14
6 / 2 / 9
9,911
583
4,473
13,914
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
longzhinu
Anubis
16
7 / 2 / 10
10,624
625
15,797
8,815
4,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
10
Kills
34
34
Deaths
10
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DRAGONIOD101
King Arthur
3
8
0
0.38
L
3
7
3
0.64
L
Cerberus
EliezerXD
Cerberus
0
3
3
0.5
W
Osiris
JSleep
Osiris
6
2
9
5.25
L
Apollo
0
9
0
0
W
Cliodhna
LordMalygos
Cliodhna
11
2
10
8
W
4
2
10
4.5
L
4
7
2
0.71
W
Horus
6
2
9
5.25
W
Anubis
longzhinu
Anubis
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
45,946
61,845
Taken
54,375
25,065
Mitigated
34,368
10,211
Healing
22,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DRAGONIOD101
King Arthur
4,534
905
0
1,883
12,178
4,515
0
3,143
9,035
0
27,013
L
5,490
1,794
0
1,654
12,157
4,653
582
3,373
8,784
0
47,717
L
Cerberus
EliezerXD
Cerberus
5,166
593
0
4,642
14,957
10,475
422
7,782
7,175
30,996
0
W
Osiris
JSleep
Osiris
7,567
3,177
0
4,033
11,563
9,686
991
1,535
9,952
93
42,686
L
Apollo
4,573
3,076
0
861
11,614
2,851
384
4,882
6,732
0
25,147
W
Cliodhna
LordMalygos
Cliodhna
8,691
1,864
0
1,792
9,129
3,945
3,022
721
8,385
0
65,048
W
9,418
4,387
0
5,101
10,954
3,747
5,778
3,841
7,039
75,656
0
L
8,210
515
0
1,171
10,939
2,571
108
6,093
4,846
50,807
0
W
Horus
4,473
2,896
2,353
4,248
13,914
12,943
0
3,616
10,138
0
20,238
W
Anubis
longzhinu
Anubis
15,797
1,260
0
5,210
8,815
4,047
2,390
3,264
5,227
69,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
52,365
366
Minions Killed
438
0
Camps Cleared
0
1,478,081
Distance Traveled
1,625,967
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,140
420
62
4
0
265,555
5
L
Ne Zha
8,971
528
84
5
0
324,280
1
L
Cerberus
7,011
412
57
3
0
303,311
0
W
Osiris
10,261
604
66
4
0
355,212
4
L
Apollo
6,117
360
55
3
0
278,590
1
W
Cliodhna
11,217
660
106
6
0
379,142
4
W
Sol
10,352
609
128
8
0
295,038
1
L
Janus
8,910
524
108
6
0
306,345
1
W
Horus
9,911
583
31
2
0
310,647
6
W
Anubis
10,624
625
107
6
0
285,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role