Player Matchup

Cliodhna
Cliodhna
Cali_Matt_951
Cliodhna
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 19L
1,042 Elo+
Party 1
Izanami
Izanami
G3y Cowboy
Izanami
Level 69
God Stats
1W - 3L
1,274 SR
Queue Stats
41W - 51L
1,432 Elo+
Solo
Anubis
Anubis
Washyamouth1
Anubis
Level 69
God Stats
0W - 2L
1,495 SR
Queue Stats
2W - 14L
1,013 Elo+
Party 1
Team Averages
Level 74
1,423 SR
1,163 Elo+

VS

Team Averages
Level 62
1,520 SR
1,448 Elo+
Gilgamesh
Gilgamesh
Buduwu
Gilgamesh
Level 23
God Stats
24W - 12L
1,581 SR
Queue Stats
35W - 36L
1,413 Elo+
Party 2
Chaac
Chaac
CICEROGAMER
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
CaptalnWalrus
Tiamat
Level 95
God Stats
5W - 9L
1,478 SR
Queue Stats
62W - 56L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cali_Matt_951
Cliodhna
15
3 / 6 / 0
11,355
668
10,907
14,763
5,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
G3y Cowboy
Izanami
15
1 / 6 / 2
10,908
642
16,144
15,476
5,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
13
1 / 11 / 2
9,632
567
8,513
13,833
5,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buduwu
Gilgamesh
17
14 / 1 / 7
12,877
757
15,796
16,377
16,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 13
10,837
637
9,356
15,765
9,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 1 / 14
11,802
694
12,586
14,616
20,806
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
23
23
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Buduwu
Gilgamesh
14
1
7
17.5
W
3
3
13
3.17
L
Cliodhna
Cali_Matt_951
Cliodhna
3
6
0
0.5
W
6
1
14
13
L
Izanami
G3y Cowboy
Izanami
1
6
2
0.33
L
Anubis
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,564
Damage
37,738
44,072
Taken
46,758
16,241
Mitigated
46,997
4,152
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Buduwu
Gilgamesh
15,796
3,764
667
6,399
16,377
16,750
1,270
3,590
12,787
0
37,878
W
9,356
518
213
4,097
15,765
9,441
211
4,226
11,539
0
33,020
L
Cliodhna
Cali_Matt_951
Cliodhna
10,907
2,802
145
686
14,763
5,239
0
4,860
9,553
0
39,321
W
12,586
880
1,120
7,644
14,616
20,806
426
1,312
13,304
38,908
0
L
Izanami
G3y Cowboy
Izanami
16,144
8,615
0
1,438
15,476
5,720
414
4,405
10,750
0
63,916
L
Anubis
8,513
1,234
312
1,571
13,833
5,282
0
4,049
9,383
18,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
35,516
198
Minions Killed
151
9
Camps Cleared
5
787,494
Distance Traveled
922,579
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,877
757
41
2
1
320,644
3
W
Chaac
10,837
637
52
3
1
281,717
0
L
Cliodhna
11,355
668
61
4
4
306,339
4
W
Tiamat
11,802
694
58
3
3
320,218
6
L
Izanami
10,908
642
115
7
4
253,731
3
L
Anubis
9,632
567
22
1
1
227,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role