Player Matchup

Nemesis
Nemesis
TwiztidSyco-_-
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,047 Elo+
Party 1
Ra
Ra
jeremyown
Ra
Level 21
God Stats
9W - 14L
1,363 SR
Queue Stats
30W - 43L
1,200 Elo+
Party 1
Guan Yu
Guan Yu
xXNobleKnightXx
Guan Yu
Level 27
God Stats
24W - 14L
1,390 SR
Queue Stats
79W - 79L
1,245 Elo+
Solo
Team Averages
Level 22
1,418 SR
1,164 Elo+

VS

Team Averages
Level 31
1,458 SR
1,299 Elo+
Yemoja
Yemoja
BKDayWalker
Yemoja
Level 29
God Stats
20W - 27L
1,388 SR
Queue Stats
102W - 168L
1,185 Elo+
Solo
Gilgamesh
Gilgamesh
lilbuck84-YT
Gilgamesh
Level 39
God Stats
5W - 2L
1,658 SR
Queue Stats
22W - 33L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
mimac007
Danzaburou
Level 25
God Stats
3W - 4L
1,326 SR
Queue Stats
7W - 8L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 5
9,376
625
10,701
20,682
7,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 7
9,548
637
10,472
11,699
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 2
10,705
714
8,506
18,489
16,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 4 / 11
11,006
734
7,770
14,704
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
lilbuck84-YT
Gilgamesh
15
6 / 2 / 9
11,262
751
17,313
19,105
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
mimac007
Danzaburou
15
7 / 3 / 9
11,482
765
18,633
8,363
2,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
16
16
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
4
11
2.13
L
2
10
5
0.45
L
1
5
7
0.9
W
Gilgamesh
lilbuck84-YT
Gilgamesh
6
2
9
5.25
W
Danzaburou
mimac007
Danzaburou
7
3
9
3.83
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,679
Damage
43,716
50,870
Taken
42,172
27,763
Mitigated
27,230
9,469
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,770
1,841
1,788
3,156
14,704
11,026
469
2,649
11,511
30,013
0
L
10,701
5,978
0
988
20,682
7,578
116
3,827
16,430
0
23,094
L
10,472
737
1,042
1,322
11,699
4,165
510
3,648
7,688
39,784
0
W
Gilgamesh
lilbuck84-YT
Gilgamesh
17,313
3,205
365
4,892
19,105
13,559
533
5,712
12,468
7,069
31,937
W
Danzaburou
mimac007
Danzaburou
18,633
11,935
140
1,582
8,363
2,645
1,412
2,014
5,978
0
43,850
L
8,506
1,950
1,663
4,454
18,489
16,020
137
3,104
14,758
0
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
33,750
141
Minions Killed
131
6
Camps Cleared
3
814,933
Distance Traveled
777,241
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,006
734
36
2
0
212,362
14
L
Nemesis
9,376
625
29
2
3
243,997
0
L
Ra
9,548
637
77
5
1
268,517
3
W
Gilgamesh
11,262
751
35
2
2
313,271
1
W
Danzaburou
11,482
765
60
4
1
251,608
0
L
Guan Yu
10,705
714
35
2
2
302,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role