Player Matchup

Hou Yi
Hou Yi
IImmolation
Hou Yi
Level 28
God Stats
5W - 1L
1,732 SR
Queue Stats
72W - 50L
1,693 Elo+
Solo
Ymir
Ymir
Lolporcupine
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,216 Elo+
Solo
Merlin
Merlin
dantethe_1
Merlin
Level 37
God Stats
9W - 15L
1,353 SR
Queue Stats
205W - 219L
1,392 Elo+
Party 1
Fenrir
Fenrir
feerius
Fenrir
Level 11
God Stats
6W - 11L
1,382 SR
Queue Stats
16W - 25L
1,351 Elo+
Party 1
Mulan
Mulan
tonysyria
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 43L
1,552 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,441 Elo+

VS

Team Averages
Level 20
1,547 SR
1,569 Elo+
Ymir
Ymir
BullBoiBueno
Ymir
Level 18
God Stats
0W - 2L
1,502 SR
Queue Stats
11W - 5L
1,748 Elo+
Solo
Nemesis
Nemesis
OptimumBog764
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,513 Elo+
Solo
Persephone
Persephone
PenguGonnaKillu
Persephone
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
UnclearCarp2439
Neith
Level 15
God Stats
1W - 1L
1,894 SR
Queue Stats
11W - 11L
1,633 Elo+
Solo
Janus
Janus
UnoMango
Janus
Level 28
God Stats
10W - 11L
1,340 SR
Queue Stats
94W - 93L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
6 / 1 / 2
8,079
539
10,518
8,259
2,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 6
7,182
479
2,092
7,353
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
dantethe_1
Merlin
14
2 / 2 / 3
8,070
538
5,018
7,198
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
feerius
Fenrir
11
2 / 2 / 6
7,020
468
3,065
11,361
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Mulan
tonysyria
Mulan
17
12 / 0 / 0
10,222
681
9,854
10,870
7,515
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,824
522
6,491
10,124
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
10
2 / 6 / 1
6,611
441
4,571
11,152
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Persephone
PenguGonnaKillu
Persephone
10
0 / 8 / 0
6,451
430
3,908
7,533
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
5,817
388
3,190
6,929
1,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
UnoMango
Janus
14
4 / 2 / 0
7,975
532
4,334
7,193
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
22
Kills
8
8
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
Hou Yi
6
1
2
7
W
0
3
6
1
L
Nemesis
2
6
1
0.42
L
Persephone
PenguGonnaKillu
Persephone
0
8
0
0
L
0
5
2
0.2
L
Janus
UnoMango
Janus
4
2
0
2
W
Merlin
dantethe_1
Merlin
2
2
3
1.75
W
Fenrir
feerius
Fenrir
2
2
6
2.5
W
Mulan
tonysyria
Mulan
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,547
Damage
22,494
45,041
Taken
42,931
23,450
Mitigated
20,672
16,254
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,491
601
0
2,026
10,124
10,642
0
1,768
8,356
30,978
0
W
Hou Yi
10,518
6,989
0
5,612
8,259
2,575
0
2,529
5,730
0
50,746
W
2,092
448
0
1,546
7,353
6,806
0
3,687
3,580
14,907
0
L
Nemesis
4,571
1,714
0
2,882
11,152
3,553
0
1,435
9,717
0
28,941
L
Persephone
PenguGonnaKillu
Persephone
3,908
805
0
631
7,533
1,992
252
712
6,813
28,214
0
L
3,190
532
0
991
6,929
1,912
190
1,328
5,601
0
24,649
L
Janus
UnoMango
Janus
4,334
415
38
907
7,193
2,573
247
2,322
4,871
48,101
0
W
Merlin
dantethe_1
Merlin
5,018
283
0
1,350
7,198
2,412
280
2,033
5,085
51,092
0
W
Fenrir
feerius
Fenrir
3,065
756
0
2,206
11,361
4,142
16
1,991
9,294
0
35,510
W
Mulan
tonysyria
Mulan
9,854
1,825
0
5,540
10,870
7,515
0
4,221
6,619
4,371
69,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
34,678
443
Minions Killed
306
0
Camps Cleared
0
1,398,255
Distance Traveled
1,368,289
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,824
522
51
3
0
284,259
3
W
Hou Yi
8,079
539
82
5
0
240,749
3
W
Ymir
7,182
479
43
3
0
260,231
0
L
Nemesis
6,611
441
52
3
0
286,922
2
L
Persephone
6,451
430
53
4
0
252,451
0
L
Neith
5,817
388
50
3
0
253,758
1
L
Janus
7,975
532
100
7
0
290,899
6
W
Merlin
8,070
538
108
7
0
271,760
1
W
Fenrir
7,020
468
62
4
0
318,057
2
W
Mulan
10,222
681
148
10
0
307,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role