Player Matchup

Neith
Neith
JinFrost7
Neith
Level 28
God Stats
31W - 32L
1,505 SR
Queue Stats
136W - 149L
1,433 Elo+
Solo
Fenrir
Fenrir
Shiro-Jay1573
Fenrir
Level 8
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 3L
1,765 Elo+
Party 1
Agni
Agni
Threales
Agni
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
124W - 118L
1,449 Elo+
Solo
Eset
Eset
jaceaxe
Eset
Level 23
God Stats
1W - 3L
1,490 SR
Queue Stats
61W - 62L
1,329 Elo+
Party 1
Nemesis
Nemesis
zerkoru
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,482 SR
1,495 Elo+

VS

Team Averages
Level 24
1,630 SR
1,424 Elo+
Ravana
Ravana
CringeBabyWoss
Ravana
Level 25
God Stats
3W - 4L
1,566 SR
Queue Stats
32W - 25L
1,489 Elo+
Solo
Scylla
Scylla
Janeios
Scylla
Level 29
God Stats
3W - 1L
1,544 SR
Queue Stats
10W - 16L
1,331 Elo+
Solo
Kali
Kali
NoobSayBot
Kali
Level 17
God Stats
11W - 2L
2,042 SR
Queue Stats
26W - 17L
1,557 Elo+
Solo
Apollo
Apollo
TeamKiller2169
Apollo
Level 22
God Stats
4W - 1L
1,582 SR
Queue Stats
4W - 5L
1,299 Elo+
Solo
King Arthur
King Arthur
oxXKratosXxo
King Arthur
Level 27
God Stats
2W - 4L
1,416 SR
Queue Stats
21W - 17L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JinFrost7
Neith
13
3 / 10 / 1
8,873
444
12,787
14,377
4,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 8 / 3
8,548
427
6,328
12,734
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
15
1 / 4 / 0
9,733
487
12,426
11,404
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
jaceaxe
Eset
11
0 / 10 / 0
7,013
351
7,489
12,123
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
zerkoru
Nemesis
10
0 / 6 / 2
7,384
369
1,629
12,366
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
9,274
464
8,705
14,675
11,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Janeios
Scylla
15
1 / 0 / 2
9,944
497
1,717
5,502
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
15 / 1 / 7
12,080
604
12,762
17,156
9,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
11 / 1 / 6
10,590
530
10,581
10,857
3,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
oxXKratosXxo
King Arthur
14
6 / 3 / 1
9,644
482
10,188
15,772
7,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
5
Kills
36
38
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Scylla
Janeios
Scylla
1
0
2
2
L
Neith
JinFrost7
Neith
3
10
1
0.35
W
15
1
7
18.5
L
1
8
3
0.31
W
11
1
6
14
L
Agni
1
4
0
0.25
L
Eset
jaceaxe
Eset
0
10
0
0
W
King Arthur
oxXKratosXxo
King Arthur
6
3
1
2.17
L
Nemesis
zerkoru
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,659
Damage
43,953
63,004
Taken
63,962
23,045
Mitigated
35,063
7,328
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,705
2,422
0
3,022
14,675
11,196
382
6,528
7,947
0
47,458
W
Scylla
Janeios
Scylla
1,717
0
0
3,386
5,502
2,087
1,647
1,627
3,767
58,998
0
L
Neith
JinFrost7
Neith
12,787
7,490
288
2,017
14,377
4,028
0
739
13,638
0
37,518
W
12,762
5,834
0
9,404
17,156
9,904
172
2,750
14,304
0
75,977
L
6,328
2,705
0
1,259
12,734
6,798
880
1,653
11,081
0
37,289
W
10,581
3,894
1,067
1,378
10,857
3,960
4,515
5,035
5,678
0
57,859
L
Agni
12,426
885
0
1,047
11,404
3,753
0
523
10,881
64,853
0
L
Eset
jaceaxe
Eset
7,489
692
339
1,140
12,123
4,081
0
0
12,123
27,816
0
W
King Arthur
oxXKratosXxo
King Arthur
10,188
1,778
0
2,976
15,772
7,916
1,358
3,301
12,351
345
39,671
L
Nemesis
zerkoru
Nemesis
1,629
590
0
1,238
12,366
4,385
0
692
11,674
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
51,532
377
Minions Killed
484
0
Camps Cleared
0
1,710,609
Distance Traveled
1,937,009
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,274
464
57
3
0
380,182
6
W
Scylla
9,944
497
134
7
0
396,267
2
L
Neith
8,873
444
53
3
0
290,563
6
W
Kali
12,080
604
111
6
0
436,959
0
L
Fenrir
8,548
427
85
4
0
352,073
4
W
Apollo
10,590
530
102
5
0
396,965
8
L
Agni
9,733
487
134
7
0
363,001
6
L
Eset
7,013
351
51
3
0
355,563
3
W
King Arthur
9,644
482
80
4
0
326,636
0
L
Nemesis
7,384
369
54
3
0
349,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role